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game: Elder Scrolls IV: Oblivion
feature | 04/16/06 | Aaron Stanton
Elder Scrolls IV: Oblivion has consistently been impressing reviewers and gamers alike. The expansive world and do-anything style of gameplay is quickly coming to define what consumers think of as next generation. However, even with its beautiful lighting effects and never-ending storyline, Oblivion\'s environments serve as a perfect example of why physics will be what really defines next generation gaming, not still visuals. It is a splendidly beautiful world that still requires a blind eye in order to believe the environment. Be sure to read the full article.
game: Metal Gear Solid 3: Subsistence
review | 04/14/06 | Jeremy Kauffman
Metal Gear Solid 3: Subsistence delivers a solid face lift to the MGS series in the form of a prequel, but doesn\'t depart radically from the Metal Gear formula. And in some ways it\'s inferior to its predecessors. Packed with extras, new mini-games, and ports of some of the oldest Metal Gear titles, this is a collector\'s dream come true. And for the rest of us? Subsistence manages to retain the tension of its stealth-action upbringing and not lose its sense of humor; there\'s no stress reliever like chasing a monkey. Consult Jeremy\'s review for a more in-depth look.
game: The Elder Scrolls IV: Oblivion
review | 04/08/06 | Chris Martin
Bethesda\'s Morrowind was a major RPG for PC and Xbox. So it\'s no surprise that the follow-up, Oblivion, has been one of the most highly anticipated titles of the year. After a few months\' delay, gamers have blissfully entered into Oblivion, in more than one way, and so far the game has shot to the top of the charts. Get the full story on Oblivion from Chris Martin\'s review, right here.
game: Galactic Civilizations II: Dread Lords
review | 04/07/06 | Chris Martin
Since we first saw Galactic Civilizations II: Dread Lords at E3 2005, we were hooked. Ready to take on the universe, so to speak, to get our grubby hands on a copy. We got our preview build a while back. But now we have the final product; does it blow our socks into the black nothingness of space, or leave us as cold as Pluto? Find out inside Chris Martin\'s review.
game: Shadow Hearts: From The New World
review | 04/07/06 | Amanda Bateman
What do ninjas, talking cats, vampires, the mafia, shapeshifters, aliens, guitar players, monsters, and a sixteen year-old boy all have in common? A lot if we\'re talking about Shadow Hearts\' latest sequel. XSEED\'s Shadow Hearts: From the New World is both like and not like your usual run-of-the-mill RPG. We got Amanda to check it out, and she handed us this review. Check it out.
editorial | 04/05/06 | Monica Hafer
With more and more movies coming out of Hollywood based on videogames and comics, people are beginning to wonder why so few seem to translate well to the screen. Part of the problem is that there are business models in place that are prevent great adaptations that stay true to their original source material. Monica takes an insider\'s look at the relationship between movies, games and comics.
editorial | 04/03/06 | Shawn Rider
Five girls from Ravenna, Ohio face possible charges for hanging up Super Mario Bros. question cubes around town on April Fools day. Part of a Net-wide phenomenon, hanging SMB cubes is a very cool thing. How surreal would it be to happen upon these things in real life? Apparently too surreal for the citizens of Ravenna, who called out the hazardous materials unit and the bomb squad to remove the boxes. Of course, we always knew Ohio had issues (that last election didn\'t go so well...). Get Shawn\'s reaction here.
game: 360 Controller L
news | 04/01/06 | Shawn Rider
Microsoft has announced a brand new first-party controller for the Xbox 360, officially blowing the minds of gamers around the world. Is it a gyroscopic touch pad? Nope. Is it a full-sized mech simulator? Nope. Microsoft has gone one step better than any of those ideas and created a controller that opens gaming to a long-neglected segment of the entertainment media marketplace. Get all the details on the 360 Controller L right here.
news | 03/26/06 | Chris Martin
If you, like we here at GamesFirst, can\'t stop playing Galactic Civilzations II: Dread Lords, you owe it to yourself to pick up the new patch. Adding a host of fixes and additions, the patch keeps improving on an already stellar title. Also inside: \"Stranger\" developer diary sheds a little light on the upcoming title.
comic | 03/24/06 | Aaron Stanton
After nearly a year, Twoplayer Comic\'s original
artist is leaving GamesFirst and moving on to other projects. Noah Kroese\'s distinctive
artwork and sense of humor have helped define TP comics as it exists today, and we wish him the best. Twoplayer will certainly feel his loss. Today\'s TP comic will be the last with Noah at the
artistic reins, and the beginning of our search for an
artist worthy of taking his place. Check out the final Twoplayer Comic by Noah Kroese, named after one of the Internet\'s most annoying aspects: Forum Boys. Best of luck, Noah.
Twoplayer game comics are published at
http://comics.gamesfirst.com.
game: The Shroud
news | 03/20/06 | George Holomshek
The upcoming mobile RPG, The Shroud, is noteworthy for two reasons: First, it\'s one of a small group of titles to bring console-style RPG gaming to the cellular phone platform. Second, it\'s the first of such titles to implement GPS-based gameplay. Part of The Shroud\'s gameplay consists of completing challenges located in the real world, a whole new gaming paradigm facilitated by the GPS capabilities built into so many of today\'s mobile phones. George has more details here.
news | 03/20/06 | Chris Martin
With the recent announcement of the PS3 being delayed until November, Microsoft seems ready to pounce on the opportunity. Is this just what the 360 needs to become the top console worldwide? Microsoft CEO Steven Ballmer thinks so...
game: GT Legends
review | 03/17/06 | Chris Martin
GT Legends takes the gameplay essentials of GTR and throws them into the golden era of racing: the 1960\'s and 70\'s. With a steep learning curve and a perplexing lack of information about how to race (even in the manual), GT Legends still offers a great simulation-style gaming experience for anyone willing to push through the difficulties at the starting line. If you don\'t mind figuring out for yourself when you have to stop for a pit, or that receiving a False Start warning means you have to pit after the first lap in order to avoid disqualification, then GT Legends will be worth your time.
news | 03/15/06 | Chris Martin
Rumors have more or less stated that the PlayStation 3 won\'t make its Spring launch, and now it\'s official. The PS3 is coming in November. November of 2006 will have the PS3 hitting store shelves a full year behind the Xbox 360, which launched in late November of 2005. Without specific word on when Nintendo plans on releasing their Revolution, it\'s hard to say whether or not this will make the PS3 the last console of this generation to reach the market. We\'re all excited about Sony\'s announcement, though, read the full article to find out why...
game: Neuros Mpeg-4 Video Recorder 2
review | 03/13/06 | Shawn Rider
Neuros Technology has released a five ounce beauty called the Neuros Mpeg-4 Video Recorder 2. This little device is like a VCR for your memory cards: You can record any video input to Mpeg-4 format on a Compact Flash card or a Sony Memory Stick. This makes the Neuros Video Recorder 2 a very appealing device for any media-savvy PSP gamers, iPod Video owners, and anyone else with a media capable PDA. And the best part is that the Neuros player allows you to get the most from your media, enabling you to easily create non-DRM, mobile, versions of your DVDs and broadcast television shows. Check out Shawn\'s review here.
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