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RTS+RPG=F-U-N, a Review of SpellForce 2: Shadow Wars
game: SpellForce 2: Shadow Wars
review | 07/01/06 | Blaine Krumpe
Blending RPG and RTS elements, SpellForce 2: Shadow Wars puts you in command of an army tasked with defending the known world from utter evil. OK, so the innovation doesn\'t exactly carry through to the narrative plot. Regardless, if you love RPGs and you love real-time strategy, then you will likely love SpellForce 2\'s hybrid. From masses of ground forces to aerial assaulting mythological creatures, SpellForce 2 manages to add a little bit of everything without spoiling the soup. Check out Blaine\'s review here.
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Sounds Good, Good Sounds: Turtle Beach Ear Force X2 Review
game: Ear Force X2
review | 06/29/06 | Shawn Rider
Turtle Beach brings their Xbox-targeted headphones to a whole new level of quality with the Ear Force X2 Wireless Xbox Headphones. The Ear Force X2 is a (mostly) wireless setup that works very nicely with your Xbox 360 console, providing high quality audio and voice chat in a audiophile quality package. And the X2 headphones deliver the goods for just under a hundred bucks, which makes them a natural choice. We can see why the MLG would license these as the \"official\" headphones of Major League Gaming.
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Square Enix PR Faces Gamer Wrath for Overreaching Embargo Attempt
game: Valkyrie Profile 2: Silmeria
news | 06/26/06 | Aaron Stanton
1Up.com editor Luke Smith recently called Square Enix to task on a press embargo they attempted to impose for the Japanese release of Valkyrie Profile 2: Silmeria. The embargo laid out guidelines about what the press could and couldn\'t say regarding the storyline of the already released Valkyrie Profile 2, including which characters and locations were safe to talk about. Of course, you can\'t embargo publicly available information, and Smith called them on it, opening Enix to a public lashing in the forums. Here\'s to 1Up\'s editors for having the guts to talk about it, and here\'s a sympathetic shake of the head to Square Enix PR. They\'ve got to be slapping themselves on the head right now.
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Charles Would Be Proud: Darwinia Review
game: Darwinia
review | 06/23/06 | Jason Perkins
Introversion\'s Darwinia has scored plenty of good press over the past year. With a cult following from its first demo release, the game has gone on to win at the Independent Games Festival. The success has earned Darwinia a download-to-play release on Valve\'s Steam service and, most recently, a boxed retail version published by Cinemaware Marquee, whose stated goal is to bring some of the best overlooked games to retail. We got our latest GF! team member, Jason Perkins, to check it out.
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Rush for Berlin Review
game: Rush for Berlin
review | 06/21/06 | Sean Hilliard
Get your combat boots, helmet and double rations of vodka ready. No, it\'s not another night out on the town with the GF! staff, it\'s Rush for Berlin, the latest WWII strategy game. Stop groaning, it actually isn\'t that bad. Especially after a couple double rations of vodka. Check in with GF!\'s shell-shocked and stodgy wargamer, Sean, for more irreverence and colorful insights than you can shake a potato masher at.
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VGA Remake of King's Quest III Released
game: King's Quest III: To Heir is Human
news | 06/19/06 | Aaron Stanton
Following the release of King\'s Quest I and II from AGD Interactive, Infamous Adventures has released a VGA re-make of King\'s Quest III: To Heir is Human. AGD Interactive and Infamous Adventures are both enthusiast developers that have taken it on themselves to reintroduce gamers to the wonders of some of Sierra Online\'s most significant franchises. Made on the versatile Adventure Game Studio, this VGA remake of King\'s Quest III: To Heir is Human let\'s gamers experience one of the best games of all time as if it were new. Plus, it\'s free.
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Space Rangers 2: Rise of the Dominators
game: Space Rangers 2: Rise of the Dominators
review | 06/18/06 | Jason Perkins
Space Rangers 2: Rise of the Dominators receives a second review here at GamesFirst after impressing one of our editors enough to be compared to Elder Scrolls IV: Oblivion. This strategy game from the Russian developer 1C brings the open-ended nature of Oblivion into space, dumping the player into an immense universe with tons of gameplay. Working your way through the steep learning curve might be difficult, but the variety of gameplay, quality of game experience, and budget price make it well worth the battle.
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Nibris Unveils New Info and Screens for ?Raid Over the River?
game: Raid Over the River
news | 06/14/06 | George Holomshek
Polish developer Nibris spilled the beans on their upcoming Raid Over the River, an exclusive Nintendo DS and Wii two-part series. When archaeologists in Peru discover an ancient artifact, top-down aerial time-travelling combat ensues (as you probably expected). The game looks and sounds like a spiffed up River Raid, but this revamp includes the addition of touch-screen control elements (most of the game is played traditionally) and voice-activated special moves. The overblown storyline and funky control schemes could make this series one to watch. Get the full story from George, right here.
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How Homebrew Development is Holding Up, System By System
news | 06/12/06 | Aaron Stanton
Systems like the original Xbox and Sony\'s PSP are praiseworthy on their own, but they can be made even better through the creative application of homebrew software. Enthusiast developed software has helped shape the console industry since the days of the Sega Saturn and the original PlayStation. ead.php?t=26773\"" onClick="window.open( this.href, '_self' ); return false;" title="">This posting on the DCEmu forums takes a brief, but informed look at the state of homebrew development on today\'s and yesterday\'s systems. Included in the list are common consoles, like the Xbox, as well as older systems, like the DreamCast. It\'s an interesting read if you\'ve dabbled on the fringe of the community and are curious to hear an overview of how things stand.
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Retailers Brace for the PS3
news | 06/11/06 | Matt James
The PlayStation 2 launch was legendary for beginning the \"shortages\" craze. After last year\'s Xbox 360 launch, all gamers should now realize that if they want a new console system on launch day, it will be a fight. Nintendo looks to be shipping enough systems to satisfy demand, but this year we\'re concerned again about Sony. With some retailers refusing to take PlayStation 3 preorders, a confusing multi-configuration release offering, and a spotted history of delays and adjustments, PS3 is headed for a rocky launch. We have some details about what to expect on launch day here.
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3D Realms Offered $500,000 to Release Duke Nukem by December 2006
game: Duke Nukem Forever
news | 06/10/06 | Aaron Stanton
Take Two Interactive renegotiated their contract with 3D Realms back in March, pulling two million dollars from the project at the same time as offering a $500,000 bonus if 3D Realms delivers by the end of the year. The $500,000 bonus is only paid if Duke Nukem Forever ships by December 31st, 2006. What does this mean for Duke Nukem? Well, it might get the title out the door. On the other hand, cutting money from the budget and then leaning on the developer to finish faster isn\'t exactly a formula for a quality game. A bonus might sound like a good idea, unless it leads to rushed development with lower standards.
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Comparing the CryEngine2 to Real Life
game: Crysis
news | 06/07/06 | Aaron Stanton
Several months ago, a number of EvilGamer.com images began circulating around the web. Released before the launch of the Xbox 360, the images compared PGR3 screenshots to their real-life counterparts out here in the real world. Now there\'s a new image that\'s making the rounds, this time comparing screenshots from Crysis, using the CryEngine2 from CryTek, to two real-world photographs. The results are extremely impressive. Combine these visuals with CryTek\'s insistence that Crysis will push the boundaries of both storytelling and gameplay, and you have a game worth keeping an eye on. Crysis is expected to ship for the PC in the Fall of 2006.
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Ping Pong Renaissance: Table Tennis Review
game: Rockstar Games Presents Table Tennis
review | 06/07/06 | Shawn Rider
Rockstar\'s latest title isn\'t a murder simulator or hardcore gangsta shooter. It\'s a pleasant game of Table Tennis, and it\'s really well-done. Rockstar Presents Table Tennis comes from their San Diego studio, well known for creating the Smuggler\'s Run and Midnight Club series. If Table Tennis sounds like a major change of speed, that\'s because it is. But when the results are so much fun, we\'re fine with switching gears. Get the full review here from Shawn.
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The Official GamesFirst! Guide to Achievement Points
game: Xbox 360
editorial | 06/06/06 | Matt James
Xbox Live\'s ability to record achievements adds an entirely new dimension to online gaming. Suddenly, everything you do matters, and achieving a high gamer score is like managing to break into the top ten at the local video arcade (if you lived in the \'80s). In this article, we sit down with an Xbox 360 controller and a stack of games to find out the best ways to raise your gamer score with as little work as possible. Geometry Wars might be fun, but it\'s nearly a waste of time if you\'re interested in raising your stats. Madden 2006, though? It\'s a goldmine for even the unskilled footballer. And it\'s not the only one.
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20 Days to the Prey Demo, 3D Realms' Joe Siegler Updates
game: Prey
news | 06/03/06 | Chris Martin
We\'re only 20 days from the release of the Prey Demo on PC and Xbox 360. That means you\'ll be able to see what the gaming media has been raving about since Prey made an unexpected appearance on the show floor at E3 2005. Combining traditional FPS elements with dynamic gravity, Spirit Power, and Portals, Prey adds up to one hell of a shooter. Joe Siegler from 3D Realms updates us on everything Prey and everything MultiPrey in the Prey Weekly Update. Shooter fans, read on!
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