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Search for 'mob' returned 31 results.

EA Announces Godfather Release Date
game: The Godfather
news | 01/30/06 | Shawn Rider
Electronic Arts has confirmed North American and European release dates for The Godfather, the game based on Francis Ford Coppola\'s 1972 mafia movie classic. Dogged by controversy, The Godfather is almost guaranteed to really P-O a bunch of gamers at least as much as it satisfies a bunch of others. We can\'t wait to check it out for ourselves. PC, Xbox and PS2 owners will get a shot at the virtual mob lifestyle in March. EA also has Xbox 360 and PSP versions in development, but those won\'t be out until later this year. Get some new screens and more info here.
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The Right Moves: West Virginia Officially Adopts DDR Into Physical Education Curriculum
game: Dance Dance Revolution
editorial | 01/26/06 | Shawn Rider
The state of West Virginia has partnered with game publisher Konami to bring Dance Dance Revolution into hundreds of school physical education programs. The deal will roll out over 700 Dance Dance Revolution arcade machines, beginning with the state\'s 103 middle/junior high schools. The officials are doing the right thing, but they\'re citing the wrong reasons. DDR is not a way to combat the sedentary lifestyle of the youth, it\'s a way to create a modernized physical education curriculum that does what it should: engages students in realistic physical activity. Shawn steps up to the soapbox in this editorial.
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GF! Weekly Wrap-Up #16
podcast | 01/13/06 | Val Townsend
This week in the Wrap-Up, Val Townsend, the Atomic Goddess, takes gamers on an audio adventure through the recent history of video gaming. In addition to a summary of recent news, Val has reviews of Kameo: Elements of Power (XB360), Cuban Missile Crisis: The Aftermath (PC), and those cute little GelTabz (multi). Rounding out this week\'s podcast is a preview of Square/Enix\'s Code Age Project, which spans games on mobile phones, PS2, and a comic book series. Serve yourself up a heaping helping of steaming hot podcast goodness, right here.
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Are You Ready for Code Age?
game: Code Age Commanders
preview | 12/14/05 | Amanda Bateman
We all love post-apocalyptic video games, don\'t we? Of course we do! Square-Enix\'s Code Age Commanders takes us to a world where humans, warheads, and self-propelled mobile phones co-exist together in a stylized action adventure game which will be appearing on American shores in the near future. CAC hasn\'t seen a lot of popularity in Japan, but will an English language release make it a hit? Amanda checks out the entire Code Age Project for us.
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Mobile Xbox Live: The Future of Pimped Out Rides
game: WavBoard EV1
news | 11/21/05 | Shawn Rider
In the previous generation, having an Xbox or PlayStation 2 in the trunk and little seven inch monitors in your headrests was the epitome of bling. But in the NEXT generation, the console and the display are a given. The really pimpin\' vehicles need online multiplayer, which is what Omniwav Mobile is offering with their WavBoard EV1, a mobile broadband router that works on both Verizon and Sprint networks in the US.
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Americans on Mobile Gaming
news | 09/27/05 | Shawn Rider
I-Play, developer of mobile games in Europe and the US, has just completed a five country survey of mobile gaming habits. The study compares the views of American and European mobile gamers and finds several interesting differences: Americans are driven by a need to \"win\" the game, yet US mobile gamers prefer \"casual\" games while their Euro counterparts prefer \"action\" titles. Fodder for endless forum speculation and armchair analysis, right here.
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MobZombies at USC Interactive Media Division
game: MobZombies
news | 08/20/05 | Shawn Rider
Browsing the always-interesting http://www.We-Make-Money-Not-Art.com weblog, we happened upon this link to a really interesting project coming out of the University of Southern California Interactive Media Division called MobZombies, which puts you into the real world with a display that allows you to see the masses of zombies coming for your brains. Sound fun? Oh yeah.
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GF! Kicks Off Weekly Podcast
podcast | 08/19/05 | Shawn Rider
We\'re happy to release the first of our weekly podcasts from the world of GamesFirst! featuring Val Townsend, the Atomic Goddess. This week we cover recent hardware news from Microsoft and Nintendo, review Dungeon Siege II, Conker Live & Reloaded, and Dragonball Z Sagas, and finish up with a look at The Battle for Orion\'s Belt, a mobile phone-based strategy shooter featuring team battles via your cellular handset.
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Beta Signups Open for Mobile Online Space Shooter
game: The Battle for Orion's Belt
news | 08/17/05 | Shawn Rider
Cellufun is bringing The Battle for Orion\'s Belt to the mobile scene. This mobile space combat action game will allow up to eight player deathmatches and the formation of \"cliques\" for online cooperative play. Sounds fun. Adventurous and social gamers will definitely want to check out what\'s going on with the Beta signups, which are open right now.
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E3 2005: Ojom's Killer Mobile Games
Articles Archive | 05/27/05 | Shawn Rider
Ojom has been making games for the rest of the world for awhile now, and their innovations in game design and augmented reality have made them incredibly popular in Europe and Asia. We got a chance to sit down with some of the Ojom crew at E3, and we were very impressed with the games we played. Get the rundown on why Ojom is a company to keep an eye on in our detailed look at their current lineup.
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E3 2005 Central
Articles Archive | 05/19/05 | Shawn Rider
The annual Electronic Entertainment Expo is happening once again. And, as we have since 1999, GF! will cover the crap out of the show. We've got a crack team of writers and photographers heading to LA so we can bring back the goodest of the goods. This year we're going to post nightly updates from the show, in addition to our live moblog. Get a whole new point of view on E3 with Team GF! And continue on to E3 Central 2005 for all the haps on the show.
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Nokia N-Gage Preview
game: Nokia N-Gage
preview | 05/21/03 | Shawn Rider
Nokia has created a gaming device that is set to revolutionize mobile gaming. Featuring a cel phone, wireless connectivity for LAN gaming, an MP3 player, and graphics that look quite nice, the Nokia N-Gage might be the thing that really kicks cel phone gaming into overdrive. Click here.
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Armobiles Preview (PC)
game: Armobiles
preview | 12/16/02 | Eric Qualls
Polish developer, Ganymede Technologies, brings us a game that feels like a combination of many other games. Armobiles combines elements of Twisted Metal, San Francisco Rush, and even Re-Volt to create a game that feels surprisingly fresh and is really fun to play. Click here for the complete preview.
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Mobile Forces Review
game: Mobile Forces
review | 10/20/02 | GF! Back Catalogue 10/2004 => 1995
Majesco and Rage have teamed up to create Mobile Forces. This is a fairly basic first person shooter title with low system requirements. But Mobile Forces mixes up the action by throwing vehicles into the fray. Scooting around in a Hummer or APC is just the thing for whacking bad guys. Click here.
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EDITORIAL - Why You Should Pre-Order Your PS2 Now
| 01/01/00 | GF! Back Catalogue 10/2004 => 1995
As you are by now no doubt aware, the stateside release date for the PlayStation 2 has officially been announced as October 26, 2000 at an unexpectedly low (although I did win a bet on this one against Rick) $299. As you are also by now aware, Sony is not going to ship an unlimited number of these babies. While I can\'t seem to find my notes as to exactly how many units it was, I do recall shifting a bit uncomfortably in my chair and fighting off the urge to run to the nearest phone and preorder. And why? Because every damn PSX owner in the country is going to get one of these things (unless they are completely insane or financially strapped) as soon as they hit the shelves. If you saw any footage of the Japanese release, perhaps it reminded you of a business suit version of the Cabbage Patch riots of ?84\"mobs of drooling fanatics hopped up on barely concealed consumer rage and nearly bursting bladders, refusing to leave their space in line for any but the most dire of emergencies.
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