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Search for 'systems' returned 35 results.
game: Act of War: Direct Action
review | 05/14/05 | Eric Bodrero
If you've been craving a quality RPS game - with beautiful graphics, good story, and great gameplay - Act of War might be for you. This detailed and intricate strategy game uses many of the established norms in terms of features, but mixes them up well enough that they're still fun to play without shaking things up too much. Be sure to read our full review for the inside details on what makes this game work, and what makes it worth your time.
comic | 04/17/05 | Aaron Stanton
Meet Xbox 2 is the premier comic of our new weekly game related strip, twoplayer comics, which will appear every Sunday from here until we run out of good ideas. With E3 coming down the pipe, there\'s still time to get a few shots in about the possible form factors the different
systems might take before actual details come out to mess up our fun. Check it out at
http://comics.gamesfirst.com.
Articles Archive | 12/06/04 | Chris Martin
There's nothing like the first solid snowfall of December to bring back memories of the good ol yesteryears. A lot has changed since the days of the Super NES and classic 2D games. With the recent release of the first next generation handheld, the DS, what you might have found under your Christmas tree in the 1990s is looking worse and worse even when compared to today's portable systems, not counting the home consoles. Is that good? Click here to let Chris tell you what there is to miss about the days of yore.
game: Dragon Ball Z: Taiketsu
review | 01/19/04 | GF! Back Catalogue 10/2004 => 1995
I'd like to be the first one to tell you that Dragon Ball Z: Taiketsu is a pretty good game, but if I did I would be a really huge liar so I'm not going to. One of the worst fighting systems ever engineered, bland graphics and little variety are a few of the fatal flaws that doom this game. How bad could it really be? Click here to find out.
game: Midnight Club 2
review | 09/26/03 | Eric Qualls
Rockstar has busted it out on all platforms, and Midnight Club 2 is satisfying gamers all over the world now. After stellar console releases, the PC version of the game is just as good, if not even prettier on high end systems. Anyone who enjoys racing needs to check this out.
game: Midnight Club 2
review | 08/26/03 | GF! Back Catalogue 10/2004 => 1995
Rockstar has busted it out on all platforms, and Midnight Club 2 is satisfying gamers all over the world now. After stellar console releases, the PC version of the game is just as good, if not even prettier on high end systems. Anyone who enjoys racing needs to check this out. Click here for the review.
game: Star Wars Jedi Knight II: Jedi Outcast
review | 03/02/03 | Jeremy Kauffman
The huge PC hit of Summer 2002 has made its way to the console systems, and the great gaming and excellent story have remained intact. Star Wars Jedi Knight II: Jedi Outcast gives you all the first person blasting and third person light saber swashbuckling you could want. A great storyline rewards the patient gamer. Click here.
game: Jedi Knight II: Jedi Outcast
review | 03/02/03 | Jeremy Kauffman
The huge PC hit of Summer 2002 has made its way to the console systems, and the great gaming and excellent story have remained intact. Star Wars Jedi Knight II: Jedi Outcast gives you all the first person blasting and third person light saber swashbuckling you could want. A great storyline rewards the patient gamer. Click here.
game: Guilty Gear X2
review | 02/09/03 | Eric Qualls
Sammy Studios brings us a sequel to their successful Guilty Gear series. Guilty Gear X2 takes the over-the-top action and ultra deep fighting system to the next level. Fighting fans, especially those with a love for chaotic 2D action and intricate control systems, should definitely check this one out. Click here.
game: Myst III: Exile
review | 12/01/02 | Monica Hafer
Ubi Soft has brought the venerable Myst series to console systems, and, as anyone familiar with the franchise would guess, the style and focus of gameplay doesn\'t quite jive with what most console gamers expect. Many reviewers have reacted to Myst III: Exile like our reviewer, Eric. (Click here to read his review of Myst III: Exile for Xbox.) The pacing and mechanics of the game are unusual on the console, but this is still one of the most popular franchises in the history of gaming. So Monica, a long time Myst fan, reviewed the PS2 version of the game and gives us the other side of things, showing for the right gamers, Myst has still got it. Click here.
game: Myst III: Exile
review | 12/01/02 | Eric Bodrero
Ubi Soft has brought the venerable Myst series to console systems, and, as anyone familiar with the franchise would guess, the style and focus of gameplay doesn\'t quite jive with what most console gamers expect. Many reviewers have reacted to Myst III: Exile like our reviewer, Eric. (Click here to read his review of Myst III: Exile for Xbox.) The pacing and mechanics of the game are unusual on the console, but this is still one of the most popular franchises in the history of gaming. So Monica, a long time Myst fan, reviewed the PS2 version of the game and gives us the other side of things, showing for the right gamers, Myst has still got it. Click here.
game: Taz: Wanted
review | 11/01/02 | Monica Hafer
Infogrames does it to us again with Taz: Wanted (available now for all systems). Taz gets to star in his own platform adventure, and it\'s mostly belching and spinning. Monica took the PS2 version for a spin, and gives her take here. Jason took the Xbox and Gamecube versions. and he has a slightly different take on it. Read \'em both.
news | 09/21/02 | GF! Back Catalogue 10/2004 => 1995
The Tokyo Game Show started yesterday, and already there have been some major bombs dropped. Topping the list today is the announcement, complete with screenshots, of Blizzard\'s latest foray into the console market, StarCraft: Ghost. Featuring a new style of play than the older StarCraft titles, SC:G will make it\'s way to multiple console platforms and be co-published in Japan with Capcom. Click here for details.
Articles Archive | 07/17/02 | GF! Back Catalogue 10/2004 => 1995
Richard Garriott. Lord British. I remember reading those names when Ultima Online was first announced, about the time when massively multiplayer games first began to come into realization. The names, both describing the same person, are synonymous with boundary-pressing game design and personal adventure. Professionally he's the founder of Origin Systems, the creator of the Ultima series, the power behind one of the first games to pioneer the concept of massively multiplayer. Having become involved with NC Soft and the incredibly popular Lineage, he's still making waves in the world of online role-playing. In person he's a charismatic fellow in blue jeans who just happens to have a lot of experience turning dreamy fantasies into working reality. I got a chance to speak with Garriot at E3 2002.
Articles Archive | 07/17/02 | GF! Back Catalogue 10/2004 => 1995
Richard Garriott. Lord British. I remember reading those names when Ultima Online was first announced, about the time when massively multiplayer games first began to come into realization. The names, both describing the same person, are synonymous with boundary-pressing game design and personal adventure. Professionally he's the founder of Origin Systems, the creator of the Ultima series, the power behind one of the first games to pioneer the concept of massively multiplayer. Having become involved with NC Soft and the incredibly popular Lineage, he's still making waves in the world of online role-playing. In person he's a charismatic fellow in blue jeans who just happens to have a lot of experience turning dreamy fantasies into working reality. I got a chance to speak with Garriot at E3 2002.
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