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Search for '2D' returned 20 results.

Viewtiful Joe
game: Viewtiful Joe
review | 10/31/03 | GF! Back Catalogue 10/2004 => 1995
It's no secret to Gamecube owners that the little cube-that-could needs a few more top-notch titles on its resume. So lets just get it out of the way right now and say that Viewtiful Joe rocks. Beautiful graphics and stunningly fun gamplay are just the beginning to this Capcom title. Click here to see how 2D side-scrolling beat-em-ups ought to be done.
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Megaman Network Transmission Review
game: Megaman Network Transmission
review | 07/20/03 | Eric Qualls
Capcom doses us again with the Mega Man goodness, and we wish we loved it more. Mega Man Network Transmission returns to its 2D roots to commemorate the 15th anniversary of our little blue hero, but a variety of things keep this from being our retro hit of the summer.
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Mega Man Network Transmission
game: Mega Man Network Transmission
review | 07/20/03 | GF! Back Catalogue 10/2004 => 1995
Capcom doses us again with the Mega Man goodness, and we wish we loved it more. Mega Man Network Transmission returns to its 2D roots to commemorate the 15th anniversary of our little blue hero, but a variety of things keep this from being our retro hit of the summer. Get more about it right here.

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Guilty Gear X2 Review
game: Guilty Gear X2
review | 02/09/03 | Eric Qualls
Sammy Studios brings us a sequel to their successful Guilty Gear series. Guilty Gear X2 takes the over-the-top action and ultra deep fighting system to the next level. Fighting fans, especially those with a love for chaotic 2D action and intricate control systems, should definitely check this one out. Click here.
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EDITORIAL - The Unbearable Ugliness of Wargames
Articles Archive | 01/01/00 | GF! Back Catalogue 10/2004 => 1995
Lately I've been spending a lot of time with my copy of Norm Koger's The Operational Art of War, and I have a lot of nice things to say about it. It's deep, it's fun, it's got a great interface”well, OK, it's just a great game. In any case, I was happily playing along in the spiffy 2D mode, feeling nice and comfortable with the familiar board wargame look of the game, when my son looked over my shoulder and suggested we try the 3D view of the game, "you know, the one where the tanks look like tanks instead of chits of cardboard." Figuring it wouldn't hurt to humor him, I switched over to 3D, and”Great Patton's Ghost!--we were confronted with a sight to freeze one's very soul”that of the ugliness that lies at the heart of wargaming. We witnessed wraith-like infantry, indistinct vehicles, Germans wearing green uniforms, Allies grey. It was like World War II on food poisoning.
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