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GF! Weekly Wrap-Up
podcast | 10/01/05 | Val Townsend
This week in the podcast we take a look at the latest world news, followed by a review of We Love Katamari for PlayStation 2, and concluded with a nice preview of Okami, the gorgeous calligraphy-themed adventure game coming to PS2 from Capcom. It\'s like an international smorgasbord of goodness -- crab a Fanta and listen up.
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Screens from N3: Ninety-Nine Nights
game: N3: Nintety-Nine Nights
news | 09/30/05 | Shawn Rider
Tetsuya Mizuguchi is most well-known for his rhythm-based experimental games Rez and Lumines. Both of these games have been major cult hits, and Mizuguchi continues to explore these areas. But in his new title for Xbox 360, N3: Ninety-Nine Nights, Mizuguchi puts you in control of a badass fighter slaughtering oceans of enemies. It looks a lot like playing Dynasty Warriors on acid, and we\'ve got the screens to prove it.
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Video Game Politics for the Informed
news | 09/29/05 | Aaron Stanton
Sometimes the best source of news is a blog, and when a good one shows up we\'re obligated to point it out. If you\'ve never heard of the Game Politics blog on LiveJournal, take note, because it\'s a website that should be a part of every serious gamer\'s morning ritual. The website focuses on news that pertains to video games in the political arena, like anti-game rallies, anti-game legislation, and anti-game personalities. At the moment the site is discussing, among other things, Eidos\'s decision to postpone the release of the hotly debated 25-to-Life until 2006. The \"cop-killer simulation\" has been a center for controversy in the mainstream media. If keeping yourself informed about the industry is important, this is a site you\'ll want to check regularly.
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Burnout: Revenge
game: Burnout: Revenge
review | 09/29/05 | Tristan Mayshark
Electronic Arts\' latest update to the Burnout series, Burnout: Revenge puts the focus squarely on action and destruction. With many more routes open on each track, and some significant shifting of gameplay elements, this is a sequel that will either be very well-liked, or, if you\'re like our man Tristan, will have you returning to Burnout 3 to try to regain that je ne sais quoi of creating streets full of vehicular carnage.
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PSP Firmware Downgrader Released
news | 09/28/05 | Shawn Rider
Surely much to Sony\'s chagrin, those clever hackers have done it again. SonyXTeam has released a Firmware Downgrader for the PSP that will downgrade version 2.0 firmware to 1.50, which enables gamers who have recently bought the system to downgrade their firmware and use homebrew PSP utilities and play homebrew PSP games. This allows new PSP owners to join the rest of us playing Game Boy Advance games while we wait for something decent to come out. It sure beats watching movies on the thing!
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Americans on Mobile Gaming
news | 09/27/05 | Shawn Rider
I-Play, developer of mobile games in Europe and the US, has just completed a five country survey of mobile gaming habits. The study compares the views of American and European mobile gamers and finds several interesting differences: Americans are driven by a need to \"win\" the game, yet US mobile gamers prefer \"casual\" games while their Euro counterparts prefer \"action\" titles. Fodder for endless forum speculation and armchair analysis, right here.
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twoplayer comic: Revolution Bill of Health
comic | 09/25/05 | Aaron Stanton
The problem with having a controller that looks like a remote control is that millions of people will be obligated to lose it, simply out of principle. That\'s what one does with a remote control. Now that we\'ve seen the Revolution controller (in a manner of speaking), it\'s time to get the opinion of other members of the community. Check out this week\'s Twoplayer comic, Revolution Bill of Health.

Twoplayer game comics are published every Sunday at http://comics.gamesfirst.com.
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GF! Weekly Wrap-Up
podcast | 09/24/05 | Val Townsend
Val\'s back with another awesome GF! Weekly Wrap-Up. This week we take a look at Jets \'n Guns, Fable: The Lost Chapters, and Metal Slug 4/5. We also have a preview of the oh-so-dreamy Alan Wake, and of course a summary of the week\'s biggest news stories. Give the controller a wee break and check this out.
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Sony Announces the Imminent Layoff of 10,000 Employees
news | 09/22/05 | Aaron Stanton
BBC World News has reported that Sony will be letting go of 10,000 employees within the next three years, to be completed by 2008. It\'s always good to remember that of the three major console players, Sony is the only one that\'s attempting to recover from a series of massive fiscal disappointments. While it controls the current generation of home consoles with the PS2, Sony\'s stock has dropped nearly 2/3rds of its value in the last five years, and loses or breaks even on nearly every division other than games and movies. Fans that are worried that Nintendo might be the underdog in the next round of console wars might do better to worry about Sony\'s ability to withstand a long-term war.
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Earth 2160 Screens
game: Earth 2160
news | 09/22/05 | Shawn Rider
Earth 2160 is the sequel to the cult hit Earth series, developed by Reality Pump Games. Midway has picked it up, and will publish the title in the US in November for PC. This is more than a traditional real-time strategy game, and with a laundry list of features, Earth 2160 looks to be one for strategy fans to keep an eye on. Check out the latest screens here.
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Early Tactica Online Screenshots
game: Tactica Online
news | 09/21/05 | Aaron Stanton
One of the more interesting items shown at E3 2005 was an early build of Tactica Online. This massively multi-player title separates itself from the dozens of other online games in a number of ways, not the least of which is that it\'s a turn-based strategy game in the likes of Fallout, Jagged Alliance, or X-Com. From gameplay to business strategy (Tactica won\'t charge monthly fees) Tactica Online is trying to be something different. We\'ve picked up a few screenshots of an early build, and it\'s looking pretty interesting.
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GP2X Official UK Site Launched
news | 09/20/05 | Shawn Rider
The GP2X is the ultra-open source successor to the GP32, which enjoys a cult following and a remarkably high level of development. The GP2X is a Linux-based handheld that can run virtually any Linux application, including hundreds of exisiting games. A flood of games is sure to be ported rapidly for this thing. And game developers looking for an easy way into a powerful system (2x200mhz processors, 64mb of system memory) will love the fact that the SDK is included in every box! Plus, this plays movies, reads books, plays music, views photos, etc. We wanna play with it!
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GF! Weekly Wrap-Up
podcast | 09/18/05 | Val Townsend
This week\'s Wrap-Up features the latest news from the Tokyo Game Show, including news of the Nintendo Revolution controller and Xbox 360 release dates. This week\'s reviews feature Big Mutha Truckers 2 (PS2, Xbox), Beatdown: Fists of Vengeance (PS2, Xbox), and Rainbow Six: Lockdown (PS2, Xbox). Val also takes an early look at Lost in Blue for Nintendo DS, which looks like it will be a cool survival sim. You know you can\'t wait for it.
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twoplayer comic: Letters to the Editor
comic | 09/18/05 | Aaron Stanton
GamesFirst brought back an old feature of ours from way back in the day, the GF! Mailbag. Well, as part of the mailbag, we get letters. Most of our letters are good, easily readable, and thought out; some are less so. Do us all a favor and please remember to specify the game that you\'re playing when you have a question about it. To help illustrate the point, check out this week\'s Twoplayer comic, Letters to the Editor.

twoplayer game comics are published every Sunday at http://comics.gamesfirst.com.
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Did Any Revolution Mock-ups Get It Right?
game: Nintendo Revolution
editorial | 09/16/05 | Aaron Stanton
Nintendo has pulled the Revolution controller from its magic hat, and the gaming community is now reeling in surprise. Initial responses around GamesFirst have ranged from, \"Wow,\" to, \"That\'s the ugliest thing I\'ve ever seen.\" How well the controller works depends on the quality of games Nintendo and third party developers can produce. Another question, though: After months of fan mock-ups and fake Revolution photos, did any of them get it right? Did anyone get even close? Turns out one or two did.
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