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Search for 'game' returned 1166 results.

Infected Review
game: Infected
review | 12/16/05 | Laurie Taylor
Majesco\'s Infected has been a highly anticipated PSP title around the GF! offices: It has a great features list that includes zombies (big bonus) and online multiplayer (bigger bonus) that allows you to \"infect\" other players with your personalized virus if you can beat them online (mindblowingly cool bonus). But features lists can only tell you so much. After a long time anticipating this title, we were excited to get our grubby little zombie-slaying hands on it. Laurie came up with a complete review that let\'s you know whether Infected is the next big thing or just a biohazard.
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Are You Ready for Code Age?
game: Code Age Commanders
preview | 12/14/05 | Amanda Bateman
We all love post-apocalyptic video games, don\'t we? Of course we do! Square-Enix\'s Code Age Commanders takes us to a world where humans, warheads, and self-propelled mobile phones co-exist together in a stylized action adventure game which will be appearing on American shores in the near future. CAC hasn\'t seen a lot of popularity in Japan, but will an English language release make it a hit? Amanda checks out the entire Code Age Project for us.
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Movies Made by The Movies
game: The Movies
news | 12/13/05 | Aaron Stanton
The Movies has disappointed a lot of people by being a great sim game, but a less than flexible Machinima tool. The sandbox mode, instead of being an unlimited playground for creative use, is limited in some respects by what you\'ve unlocked in the campaign mode. In an attempt to highlight the fan community\'s use of their game as a way to express themselves, Activision is bringing attention to one fan created movie called, \"The French Democracy.\" And they\'ve chosen well. Retelling the events of the French riots in October of 2005, it\'s easily one of the most interesting examples of using The Movies as a creative tool we\'ve seen.
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Kosumi Review
game: Kosumi
review | 12/13/05 | Chris Galbraith
Did you used to love games until your soul got sucked away and you spent day after day staring at three walls of a cubicle? Now you just can\'t find \"the time\" to play games as much as you\'d like? We\'ve got your solution: Kosumi is a multiplayer, turn-based strategy game that moves slowly, which might be just the thing for some gamers. Check out Chris Galbraith\'s review for all the details about this work-friendly gaming experiment.
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Xbox vs. Xbox 360 with Video Capture: Side-by-Side Comparisons
game: Xbox 360
feature | 12/12/05 | Aaron Stanton
Last week, we here at GamesFirst published a side-by-side comparison of King Kong on the Xbox and Xbox 360. By looking at nearly identical games, it\'s interesting to see the graphical differences between the two. However, the Xbox 360\'s major differences are in the ability to render dynamic lighting and environmental effects, which are difficult to see in static screenshots. As a result, we\'ve redone the article using side-by-side video capture from each system. The differences are both more obvious, in the cases when a difference is visible, and more underwhelming, when certain key scenes are difficult to distinguish between the two. Take a look, and decide for yourself.
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Madden NFL 06 Review
game: Madden NFL 06
review | 12/12/05 | Jeremy Kauffman
Madden 06 brings the gridiron to the Xbox 360. With graphics built from the ground up for the next generation system, it is prettier than ever, and sports a few gameplay tweaks to boot. But like all of the EA Sports lineup, it is curiously missing some features and seems to be catered to hardcore fans. So what\'s the final verdict? Read Jeremy\'s full review here.
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Konami Announces Castlevania Double Pack
game: Castlevania
news | 12/12/05 | George Holomshek
Konami has announced that a yet to be named Castlevania double pack will be making its way to the Game Boy Advance early next year. Two of the series most highly rated titles, Castlevania: Harmony of Dissonance and Castlevania: Aria of Sorrow, will be put on a single GBA cartridge to give players a double-dose of Dracula whippin\' fun.
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King's Quest IX is Saved By Gamer Loyalty
game: King's Quest IX (Now The Silver Lining)
news | 12/11/05 | Aaron Stanton
We here at GamesFirst want to congratulate everyone working on the King\'s Quest IV project, and a thumbs up to everyone that helped save it. On December 9th, 2005, Vivendi Universal, who owns the publishing rights to King\'s Quest, announced that they would allow King\'s Quest IV to be developed with a name change to, \"The Silver Lining.\" This came about after the gaming community pulled together and made enough noise to change Vivendi\'s mind, who had shut down the project with a cease and desist letter. Kudos to Vivendi, as well, for being a large company that\'s still willing to change its mind from time to time.
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Konami Opens Online Storefront
news | 12/11/05 | Shawn Rider
Konami has announced that they will begin selling their products directly to customers via their new online storefront, KonamiStyle.com. The online storefront launches with a catalog of 75 Konami titles, including fan-favorite franchises Castlevania, Metal Gear Solid, Silent Hill, Yu-Gi Oh, and Dance Dance Revolution. The move to a direct-sales website will also open up possibilities for Konami to offer customer incentive and reward programs, which Konami hopes will help maintain a community of loyal gamers around the publisher\'s many games.
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Hi Hi Puffy Ami Yumi: Kaznapped
game: Hi Hi Puffy Ami Yumi: Kaznapped
review | 12/09/05 | Laurie Taylor
Bring the super J-Pop awesomeness of Puffy Ami Yumi anywhere you want with Altron\'s Hi Hi Puffy Ami Yumi game, Kaznapped! Puffy Ami Yumi is a great cartoon, and their poppy, rockin\' music is some of our favorite stuff. So can the game be as good as the \'toon? Laurie takes Kaznapped! for a spin and brings back the verdict.
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So Tired of Being Cool: The Mold of Game Marketing
editorial | 12/09/05 | Aaron Stanton
The gaming industry has grown large; Hollywood large. This means that while we can expect to find more and more gamers in the general population, we can also expect large companies to milk that success for all it\'s worth. If you think the images shown in game ads are accurate, think again; the people you see in video game ads tend to be more telling about the demographic they\'re targeting than about the current audience. Someone is trying to make video games cool, and it cramps our style.
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Degrees in Game Design Help Gamers and Nongamers
editorial | 12/08/05 | Laurie Taylor
Ted Rueter\'s editorial trashing game studies and game design programs in colleges and universities has really gotten the dander up around the GF! offices. One of our resident gaming academics, Laurie Taylor, who is finishing her PhD in English studying games, responds to Rueter\'s criticisms in the best possible way: refutation and redirection. Laurie points out the wonderfully sensible fact that if people want less violent, better games, then they had better study games in order to find out how to create those new experiences.
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Degrees in Game Design Threaten American Colleges?
editorial | 12/07/05 | Shawn Rider
Jack Thompson jokes wearing thin? We understand. After all the coverage Thompson has gotten, we\'re pretty bored with his ranting. But the game world needs a new hysterical voice to mock and deride, which is why we are happy to present Ted Rueter, Assistant Professor of Political Science at DePauw University, Greencastle, Indiana. Professor Rueter has written an editorial in College News against colleges adopting game design courses and degrees of study, which, he says, \"kidnap American education.\" Needless to say, we disagree.
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Quake 4 Review
game: Quake 4
review | 12/07/05 | Blaine Krumpe
id Software is a lumbering juggernaut in the industry, and their new Doom 3 engine is one of the most incredible technologies to hit games. So, of course, we were stoked to get our hands on some Quake IV action, built on the Doom engine. Raven Software handles the development duties this time out, and for fans of high energy running and gunning, Quake IV doesn\'t get much better than this. Blaine takes it for a spin and delivers the review of the PC version. Can it hold up to the high expectations of the fragging masses? Check here to find out.
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Creatures Exodus and Creatures Village Review
game: Creatures Exodus and Creatures Village
review | 12/07/05 | Shawn Rider
Kutoka is well-known for making unique and quality children\'s games. Their Creatures series has been a popular little toy in Europe and Canada where it\'s Francophone version wooed tykes with cute little fuzzy beings. So is Creatures the Tamagotchi of the 21st Century? Shawn\'s got the review here, to help ease the decision for nervous parents.
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This game is totally cheating.