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Search for 'PS2' returned 333 results.

Driver: Parallel Lines Review; Return of the Wheelman
game: Driver: Parallel Lines
review | 04/25/06 | Chris Martin
The Driver series that flourished on the PlayStation took a hit below the belt with the release of Driver 3. Now, Driver: Parallel Lines is back, brought to you by Atari and the men and women at Reflections. Is the fourth iteration in the Driver series the return to greatness we've all been expecting and hoping for? Or does Driver: Parallel Lines only offer what we've seen before at mediocre levels? Chris Martin has the final word inside.
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How to Be a Console DJ: Reviewing beatmania
game: beatmania
review | 04/23/06 | Amanda Bateman
Always wanted to be a DJ but didn't know quite where to start? We can't guarantee that beatmania will provide you with the skills needed to become an expert on the turntables, but it is a heck of a lot of fun. And at $59 for both the game and the super-sweet turntable controller, this is another Konami game that is easy to get your friends to try. Amanda breaks it down for you in her review.
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Re-shuffle This Deck: Metal Gear Ac!d 2 Review
game: Metal Gear Ac!d 2
review | 04/19/06 | Jeremy Kauffman
Metal Gear Ac!d 2 is another iteration of the card and tile, turn-based take on the fan-favorite stealth action series. The first iteration of Ac!d was not exactly a hit (then again, it's still one of the few titles created exclusively for the system). How does Ac!d 2 improve its game? It improves it with completely "non-gimmicky" additions like PS2 connectivity and an "amazing" 3D viewer that is guaranteed to cramp you up and give you a headache. Ac!d is a unique experience to say the least, and you can get all the rest of the details in Jeremy's review here.
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Metal Gear Solid 3: Subsistance review
game: Metal Gear Solid 3: Subsistence
review | 04/14/06 | Jeremy Kauffman
Metal Gear Solid 3: Subsistence delivers a solid face lift to the MGS series in the form of a prequel, but doesn't depart radically from the Metal Gear formula. And in some ways it's inferior to its predecessors. Packed with extras, new mini-games, and ports of some of the oldest Metal Gear titles, this is a collector's dream come true. And for the rest of us? Subsistence manages to retain the tension of its stealth-action upbringing and not lose its sense of humor; there's no stress reliever like chasing a monkey. Consult Jeremy's review for a more in-depth look.
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Suikoden V Review
game: Suikoden V
review | 04/10/06 | Amanda Bateman
You gotta catch them all! ...No, not Pokemon. Stars of Destiny. The next chapter in the Suikoden series is here, following the adventures of the Prince of Falena as he works to prevent disaster from reaching his family, friends, and the Queendom. (Yeah, you read right. Queendom.)
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Shadow Hearts: From the New World Review
game: Shadow Hearts: From The New World
review | 04/07/06 | Amanda Bateman
What do ninjas, talking cats, vampires, the mafia, shapeshifters, aliens, guitar players, monsters, and a sixteen year-old boy all have in common? A lot if we're talking about Shadow Hearts' latest sequel. XSEED's Shadow Hearts: From the New World is both like and not like your usual run-of-the-mill RPG. We got Amanda to check it out, and she handed us this review. Check it out.
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Ice Age 2: The Meltdown
game: Ice Age 2: The Meltdown
review | 04/03/06 | Laurie Taylor
Ice Age 2: The Meltdown is the movie tie-in for the major motion picture of the same name. It's got cuteness and some personality, but in general it fails in pretty much all the ways that counts: It's probably too short, too simple and too repetitive for all but the youngest of children. Read a full consideration of Ice Age 2: The Meltdown in Laurie's review.
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Ys: The Ark of Napishtim Review
game: Ys: The Ark of Napishtim
review | 04/02/06 | Matt James
Ys: Ark of Napishtim is the latest iteration of Konami's anime-RPG franchise. This time Ys makes its debut on the PSP, bringing a PS2-style traditional RPG experience to the best little PS2 emulator out there. The game makes the transition from home console to portable title fairly well, except for the PSP's monstrous load times and a complete lack of any portable-friendly game pacing. Get the good and the bad on Ark of Napishtim in Matt's review.
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GF! Mailbag
editorial | 03/11/06 | Matt James
We felt so bad for Matt having to lug that big mailbag all the way up to the GF! Offices that we moved his desk into the basement where the mail drops directly. Then we forgot about him. As it turns out, Matt's been down there the whole time, trapped under a crate of old Atari Age magazines and sandwiched between a box of old toys and a broken Wizard of Wor machine. Aaron found Matt when he went down to fetch a couple old floppy disks we needed to shimmy up an uneven leg on our new company massage table. It was too late for Matt, but he was clutching this latest edition of the GF! Mailbag in one hand, and had used Legos to spell out something about how Jeremy still can't beat his Gamerscore. Click here for what may very well be Matt's last Mailbag ever (unless we're totally lying to you, which is also possible).
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State of Emergency 2 Review
game: State of Emergency 2
review | 03/08/06 | Jeremy Kauffman
Back in the early day of the PS2, Rockstar followed up their blockbuster GTA3 with State of Emergency, a game widely rumored to be based on the WTO riots in Seattle that put you in the middle of giant marauding crowds bent on destroying the man. SOE featured an innovative game engine that allowed for previously unheard of numbers of characters on-screen as well as a locational damage/weapon engine that allowed you to rip off body parts and use them to beat down new victims. Now, SouthPeak Interactive and DC Studios have brought us the next chapter in the State of Emergency series: State of Emergency 2. Was it worth the wait? Check out Jeremy's review to find out.
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Gun Porn Without the Satisfying Climax
game: Black
review | 03/02/06 | Tristan Mayshark
The time of console transition can be difficult, especially when it seems so clear that there is still life left in the current generation. Great proof of that untapped potential comes in the form of Black, out now from developer Criterion and Electronic Arts. Black arrives at the end of the current generation, but still delivers overwhelming graphics, sexy firearms, big explosions, and bigger explosions. But is shrapnel and pretty lighting effects enough to make gamers go for an FPS with no multiplayer? Check Tristan's review for the verdict.
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Hey Mr. Console DJ
game: Beatmania
preview | 02/24/06 | Amanda Bateman
Now you too can be hip and happening like the popular night club DJs after getting your hands on Beatmania, a groovy new Playstation 2 title! Well, not really, but it's fun to pretend. The predecessor to Dance Dance Revolution, Beatmania is finally making its first appearance in the States. But is finger-disc jockeying really for you? Amanda's got the preview here.
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Treasure's Gems: A History of Action Gaming
feature | 02/20/06 | RJ Brooks
They are one of the often unsung heroes of the game development industry. But the consistently high quality of titles has proven numerous times why Treasure is one of the best game development houses in existence. With such fan classics as Gunstar Heroes and Astro Boy in their library, Treasure's games have created a rabid fanbase of twitch gamers and import junkies. Our man, Robert Brooks, has a retrospective of Treasure's games along with five classic retro reviews, each going live over the next week. Check it out here.
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The First Da Vinci Code Screenshots Released
game: The Da Vinci Code
news | 02/09/06 | Aaron Stanton
The Da Vinci Code was and is one of the best mystery books ever published. By combining historical references with symbolic knowledge and a bit of reasoned speculation, The Da Vinci Code paints an engrossing image of traditional Western theology. In many ways, it's the ultimate mystery. Now, 2K Games has released the first screenshots of the video game based on the movie, which of course, is based on the book. How well the story will translate into either movie or game is yet to be seen, but some of us here at GF have high hopes; The Da Vinci Code's depth makes it perfect for an art medium that can combine pictures, interactive discovery, and an experience longer than 3 hours.
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Free Mobile Version of 24: The Game
game: 24: The Game
news | 02/07/06 | Shawn Rider
2K Games has just sent word of their pre-order promotion for 24: The Game, coming "soon" to the PlayStation 2. Gamers who are set on picking up 24: The Game for the PS2 can pre-order at Electronics Boutique or Game Stop and they will receive a free copy of i-Play's 24 mobile game as well as four mobile wallpapers. If you're into 24 and you're a mobile gear junkie, you should check this out.
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