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Search for 'fps' returned 98 results.

Half-Life 2 Review
game: Half-Life 2
review | 01/09/06 | Shawn Rider
One of the great things about Half-Life 2 was the way it scaled to different levels of machine. On a high-end PC it was amazingly beautiful, and on a more regular rig it was still very enjoyable. So you\'d think that the Xbox port of Half-Life 2 would be pretty much awesome: At least as good as the mid-range PC experience. And, for the most part, you\'d be right, as long as \"awesome\" includes a gazillion load screens and the stickiest doorways we\'ve seen in ages. How does it all turn out? Check Shawn\'s review for the details.
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GamesFirst! Weekly Wrap-Up Number 15
podcast | 01/07/06 | Val Townsend
This week in the Wrap-Up, Val checks out the biggest gaming news of the last couple weeks, catching us up on any news we missed while we were stuffing our gullets on stuffing and gullets. She also checks out reviews of PoPoLoCrois for PSP, Kosumi for PC, and Call of Duty 2 for Xbox 360 and PC. After all that, she serves up a tasty preview of Chromehounds, coming soon to Xbox 360 from the makers of the legendary Armored Core series. Get the latest podcasty goodness from your pals at GF!
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GF! Weekly Wrap-Up #14
podcast | 12/23/05 | Val Townsend
This week in the Wrap-Up, Val takes a look at a bunch of the reviews we couldn\'t fit into other podcasts. We rundown some of the best games of the season, including the wild-west adventure game GUN, the vehicular mayhem of Need for Speed: Most Wanted, the stylish Project Gotham Racing 3, alien warfare in Quake 4, and the handheld racing action of Mario Kart DS. We\'re cutting the crap and getting right to the goods. Check it out.
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Zoo Tycoon 2: Endangered Species Review
game: Zoo Tycoon 2: Endangered Species
review | 12/22/05 | George Holomshek
Zoo Tycoon 2 managed to keep a number of people up late into the night in its original form, and now there\'s an expansion to help add hours to the fun. Microsoft\'s new expansion gives you things like sky trams, official Jeep tours, and a gun-less FPS element, but is there really anything new here? We take some time to run through Zoo Tycoon\'s new elements to see if there\'s enough depth here to justify a $30 purchase.
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Quake 4 Review
game: Quake 4
review | 12/21/05 | Jeremy Kauffman
Quake 4 arrives on the Xbox 360 and all of its next-gen processing glory and gore. Built on the Doom 3 engine for super-hot graphical prowess, this time out ye olde Quake features both a single-player Strogg hunting single-player story and the intense arena action we\'ve come to expect from the series. But can a few Halo-like improvements rocket-jump Quake 4 to the top of your holiday wishlist? Check Jeremy\'s review to find out.
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Call of Duty 2 Review
game: Call of Duty 2
review | 12/17/05 | Matt James
We recently published a review of Call of Duty 2 on every system except Xbox 360. So now we deliver to you our review of Call of Duty 2 for Xbox 360: What\'s different? Everything. Unless you were playing the PC version. The Xbox 360 is as pretty as a high-end PC running the game, so the graphics are amazingly beautiful. Fortunately, CoD2 developers Infinity Ward didn\'t need to add or change anything to make the 360 version a worthy launch title: The game is just that good. Cut through the glut of other WWII FPS titles and head straight for CoD2. Our man, Matt James, says it\'s just that good.
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GamesFirst! Weekly Wrap-Up: Lucky Number 13
podcast | 12/16/05 | Val Townsend
Val Townsend, the Atomic Goddess, is back again with lucky podcast number 13. This week, we take a look at the latest news, including speculation on Nintendo\'s recently hinted \"secret\" regarding the upcoming Revolution console, as well as Clinton and Lieberman\'s Family Entertainment Protection Act. We also have reviews of Perfect Dark Zero and King Kong. Finally, we take a look at Dreamcatcher Interactive\'s cult-hit Painkiller, coming to an Xbox near you in January. Download the latest audio offering from your pals at GF! right here.
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Xbox vs. Xbox 360 with Video Capture: Side-by-Side Comparisons
game: Xbox 360
feature | 12/12/05 | Aaron Stanton
Last week, we here at GamesFirst published a side-by-side comparison of King Kong on the Xbox and Xbox 360. By looking at nearly identical games, it\'s interesting to see the graphical differences between the two. However, the Xbox 360\'s major differences are in the ability to render dynamic lighting and environmental effects, which are difficult to see in static screenshots. As a result, we\'ve redone the article using side-by-side video capture from each system. The differences are both more obvious, in the cases when a difference is visible, and more underwhelming, when certain key scenes are difficult to distinguish between the two. Take a look, and decide for yourself.
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Call of Duty 2: Big Red One Review
game: Call of Duty 2: Big Red One
review | 12/10/05 | George Holomshek
Activision\'s Call of Duty series has been a big hit, so it\'s only natural that fans are excited about Call of Duty 2: The Big Red One. Exploring the campaigns of Russia, Central Europe and North Africa, Call of Duty 2 offers a cinematic FPS experience that is intense and gritty. Smoke and dirt and explosive action makes the visuals as beautiful as they are terrifying. George has battled through COD2: The Big Red One on the current-gen consoles, and has brought back this report from the front.
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Quake 4 Review
game: Quake 4
review | 12/07/05 | Blaine Krumpe
id Software is a lumbering juggernaut in the industry, and their new Doom 3 engine is one of the most incredible technologies to hit games. So, of course, we were stoked to get our hands on some Quake IV action, built on the Doom engine. Raven Software handles the development duties this time out, and for fans of high energy running and gunning, Quake IV doesn\'t get much better than this. Blaine takes it for a spin and delivers the review of the PC version. Can it hold up to the high expectations of the fragging masses? Check here to find out.
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Painkiller Headed for Xbox
game: Painkiller: Hell Wars
preview | 12/06/05 | Tristan Mayshark
Painkiller is headed from the PC to the Xbox next January, and it has survived the transition nearly unscathed. This is good for Xbox owners who have not yet made the jump to the 360, as well as anyone looking for a nice diversion during the Winter doldrums of 2006. Painkiller: Hell Wars puts players into a fast and furious FPS carnage fest, and Tristan has the hands-on experience to compare this to the cult hit released last year for PC.
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Perfect Dark Zero Review
game: Perfect Dark Zero
review | 11/23/05 | Jeremy Kauffman
Joanna Dark finally makes her return on the Xbox 360 in the long awaited prequel, Perfect Dark Zero. Joanna is younger, hipper and has a few new tricks up her sleeve, but she also has a serious sophomore hill to climb: Perfect Dark was one of the genre-defining console FPS games on the N64 and gained a dedicated following. And in the new generation, comparisons to Halo are inevitable. Can PDZ manage to satisfy both the old school N64 fans and those expecting a next-generation marvel? Read and see.
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GF! Weekly Wrap-Up Special Xbox 360 Edition
podcast | 11/21/05 | Val Townsend
This week in the Wrap-Up, we take an in-depth look at the Xbox 360. We\'ve been playing our 360 all weekend, doing our best to work through as many launch titles as we can so we can bring you the latest word on the Xbox 360 lineup. Join Val for hands-on looks at Perfect Dark Zero, Condemned: Criminal Origen, and Amped 3, as well as a look at the new features of Xbox Live and a roundup of the media capabilities of the Xbox.
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Vietcong 2 Review
game: Vietcong 2
review | 11/21/05 | Sean Hilliard
Vietcong 2 puts gamers into the Vietnam War and allows them to play either American or Vietcong forces. Solid gameplay and nice production values make Vietcong a decent title, but a completely stock story and some boneheaded AI prevent it from standing out. Vietcong 2 is still a welcome change from the overplayed WWII games that proliferate these days. Check in with Sean Hilliard for his complete review.
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FPS Creator Opens Game Dev to Regular Folks
game: FPS Creator
review | 11/09/05 | Shawn Rider
FPS Creator is a remarkably useful tool for making first-person shooters. Single player FPS narratives are possible using the many premade program elements, which can quickly be applied to your characters and props. Arena games are also supported, although we\'re no convinced that\'s the big attraction here. Really, we just want to make a GamesFirst! theme FPS like Deus Ex. Or maybe \"This Game Sucks: The Game\"? Keep an eye out for it. In the meantime, check out Shawn\'s review of FPS Creator.
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