home > search >
GamesFirst! Online since 1995
previous :: 1 2 3 4 :: next

Keywords: Sort by: Look in:
Check box to search full phrase only.


Not finding what you need? Check the really old stuff using Google!

Google
 
Web GamesFirst.com


Search for 'future' returned 48 results.

Dawn of War
game: Dawn of War
review | 11/12/04 | Rick Fehrenbacher
Dawn of War brings Warhammer 40K out of the garage and into the den, and this is one of the few times that the translation of tabletop models to screen-based pixels manages to hold up. Of course, don\'t take my word for it: Our man, and venerable Warhammer 40K tabletop player, Rick, gives Dawn of War the future apocalypic military analysis. Click for the intel.
click here for more

Future Tactics: The Uprising
game: Future Tactics: The Uprising
review | 08/25/04 | GF! Back Catalogue 10/2004 => 1995
Bright and cartoony, you might wonder at first glance if Future Tactics: The Uprising might swim a tad bit on the shallow end of the pool. Well, you might be right. If you haven't had a chance to check out this semi-RPG with lots of bang and little else, click here to let Eric fill you in.
click here for more

Sony PSP
Articles Archive | 09/12/03 | GF! Back Catalogue 10/2004 => 1995
A lot of this year's E3 buzz was about Sony's PSP handheld gaming device. That's a lot of talk about somehting no one has seen before, as Gary Wong tells us. GF's newest writer delivers a fantasic analysis of the handheld market, a look at its historical context, and it's chance at knocking off Nintendo's handheld behemoth. Click here for a look at the future of handheld gaming.
click here for more

The Future of Videogames 2k4 Review
game: The Future of Videogames 2k4
review | 08/30/03 | Shawn Rider
NextGen Videos brings us yet another installment of their Future of Videogames series. The Future of Videogames 2k4 is a stellar improvement over last year\'s edition, featuring 4 DVDs packed full of awesome game coverage, interviews, walkthroughs and more. If you want to see everything coming out for the next year or so, be sure to pick up this bad boy.
click here for more

Galerians: Ash Review (PS2)
game: Galerians: Ash
review | 02/16/03 | GF! Back Catalogue 10/2004 => 1995
Sammy Studios brings us the sequel to their psycho future thriller, Galerians. Galerians: Ash drops you right into the aftermath of the first story with nary a hint at how to get going, so this is definitely one for the fans. A gripping storyline might draw you along in spite of lackluster gameplay. Definitely check the review. Click here.
click here for more

Galerians: Ash Review
game: Galerians: Ash
review | 02/16/03 | GF! Back Catalogue 10/2004 => 1995
Sammy Studios brings us the sequel to their psycho future thriller, Galerians. Galerians: Ash drops you right into the aftermath of the first story with nary a hint at how to get going, so this is definitely one for the fans. A gripping storyline might draw you along in spite of lackluster gameplay. Definitely check the review. Click here.
click here for more

Beam Breakers Review
game: Beam Breakers
review | 12/22/02 | Eric Qualls
So what could be more fun than running around jacking cars in a crowded modern city? How about jacking hovercars in a futuristic city? Beam Breakers features amazing graphics and brings the Driver and GTA style of gameplay into the future. Click here for more.
click here for more

Dino Stalker Review (PS2)
game: Dino Stalker
review | 12/10/02 | Monica Hafer
Capcom brings us a combination of FPS and on-rails shooter in Dino Stalker. In order to save the future, you must destroy the past, or some such nonsense. The plot isn\'t important -- killing dinosaurs is. Fans of the shooter might want to take a closer look. Click here.
click here for more

What's in a Game? A Linguistic History of
Articles Archive | 10/09/02 | GF! Back Catalogue 10/2004 => 1995
Here at Gamesfirst! we like to talk about games--interactive art, we'll tell you, and the future of art and storytelling”a force more powerful and more frightening than its parent, the movie, or its grandparent, the stage”both terrifying in their own way, in their own time. But did you ever wonder where the word "videogame"came from? "Video" meets "game"--it sounds like a pretty straightforward etymology to get to the word that brings us all so much joy, but what we have here is a strange union between two ancient words who's roots stretch across recorded time”and further, in fact, into the dark night of prerecorded time.

click here for more

The Future of Video Games Review
game: The Future of Video Games
review | 09/04/02 | Shawn Rider
Australian production company, Next Gen Video, brings us a DVD collection of game footage from E3 2002. If there\'s anything better than seeing screens from these titles, it\'s seeing them in full motion. The Future of Video Games will make you feel like you\'re at the show, and just like E3, it\'s not a perfect package. Click for more.
click here for more

Nintendo WaveBird Preview (GC)
preview | 06/01/02 | Jason Frank
Nintendo wowed the crowd at E3 with their wireless WaveBird controller. If you\'ve ever tried a wireless controller, you know two things: First, it\'s the wave of the future because cords just plain suck. Second, it\'s never been quite up to snuff, and controller cutouts in the middle of your game suck, too. But count on Nintendo to do it right later this month. Click here.
click here for more

Splinter Cell Preview (Xbox, all)
game: Splinter Cell
preview | 05/29/02 | Jeremy Kauffman
Ubi Soft has a Snake-killer on their hands. Picture this: Millions and millions of gamers arguing for years and years about whether MGS or Splinter Cell is the superior third person stealth action title. That\'s what the future looks like. We\'re all fans of MGS, but this Splinter Cell could make us devotees. Get the whole story here.
click here for more

EDITORIAL - Playstation 2 and the Future of Gaming
Articles Archive | 10/30/00 | GF! Back Catalogue 10/2004 => 1995
PlayStation2, the words still sound like honey in my ears. Like the culmination of some grand epic, the PlayStation 2 is now a reality and I'm still giddy with excitement. My zealous desire to own a PS2 reached a fevered pitch this week and had me compared to everything from an irrational fanatic to a crack whore looking for a fix.
click here for more

INTERVIEW - Dan Birlew, BradyGames Part 2 of 2
Articles Archive | 08/01/00 | GF! Back Catalogue 10/2004 => 1995
Dan Birlew is the author of several strategy guides for BradyGames, including Resident Evil 3 and Vagrant Story, and has been assigned to the SquareSoft roster of games. He has and is covering new Square titles like Parasite Eve II, Chrono Cross, and Final Fantasy IX. Birlew has a reputation for high quality work, and a distinct dedication to his craft. GamesFirst!, represented by yours truly, was lucky enough to sit in on a press roundtable discussion with Birlew and Detra Perry, PR Representative for BradyGames. Also in attendance were correspondants from Just Adventure, GameSpin, GameWeek, and The Computer Show. We all had a really nice, and quite long, discussion, ranging in topics from the nitty-gritty construction of a strategy guide, to linquistic and style considerations, to the future of strategy guides and gaming. It was all so fascinating that I followed up the interview with a few more questions, nagging Birlew about some of the deeper issues involved in gaming in general. You can find the GF! Exclusive Followup to the Dan Birlew Interview here, and keep reading to get the rest.
click here for more

INTERVIEW - Dan Birlew, BradyGames Part 1 of 2
Articles Archive | 08/01/00 | GF! Back Catalogue 10/2004 => 1995
Dan Birlew is the author of several strategy guides for BradyGames, including Resident Evil 3 and Vagrant Story, and has been assigned to the SquareSoft roster of games. He has and is covering new Square titles like Parasite Eve II, Chrono Cross, and Final Fantasy IX. Birlew has a reputation for high quality work, and a distinct dedication to his craft. GamesFirst!, represented by yours truly, was lucky enough to sit in on a press roundtable discussion with Birlew and Detra Perry, PR Representative for BradyGames. Also in attendance were correspondants from Just Adventure, GameSpin, GameWeek, and The Computer Show. We all had a really nice, and quite long, discussion, ranging in topics from the nitty-gritty construction of a strategy guide, to linquistic and style considerations, to the future of strategy guides and gaming. It was all so fascinating that I followed up the interview with a few more questions, nagging Birlew about some of the deeper issues involved in gaming in general. You can find the GF! Exclusive Followup to the Dan Birlew Interview here, and keep reading to get the rest.
click here for more

Search Hints

 

 

 

 

 

 

Home of the repetitive stress injury.