04/21/04 |
PS2 | GF! Back Catalogue 10/2004 => 1995
It might be tempting to dismiss Sphinx and the Cursed Mummy as just another platformer, but you'd be missing out it you did. Though there are a few flaws to be found here and there, great characters, varied gameplay, and cool puzzles are just a few of the reasons to give this one a look. Click here for the full review.
04/02/04 |
Xbox | GF! Back Catalogue 10/2004 => 1995
There's another 007 game stalking the scene, and it's possibly one of the best in a long time. Steven takes a spy, hooks up a controller, and dives in for some gadgets and glory. Be sure to read over his report here.
04/02/04 |
PS2 | GF! Back Catalogue 10/2004 => 1995
It's strange to think that a franchise with a long and detailed history would spawn a game that seems largely ignorant of that Warhammer 40k flavor, but that's exactly what happened with Warhammer 40,000: Fire Warrior. And that's not the worst of it. Absurdly bad physics and poor graphics round out the list of biggest flaws. On the upside, the music doesn't suckwhich would be a bigger compliment if there actually were music in the game. Click here for the full review.
04/02/04 |
GameCube | GF! Back Catalogue 10/2004 => 1995
Like the zombies it once scared us with, Capcom,'s Resident Evil series just seems to keep shambling forward. It doesn't learn. It doesn't adapt, and it just won't stop no matter what you do to it. Enter Resident Evil Code: Veronica X. While this RE incarnation is new to the Gamecube, it's not new to us. If you missed Code: Veronica on the Dreamcast and the PS2 and can't get enough REwell, lock and load. But if you need something new, hit the C-stick for a 180 and leave this zombie in the dust. Click here for the full review.
04/02/04 |
GBA | GF! Back Catalogue 10/2004 => 1995
Your mission, should you chose to accept it, is to endure frustrating gameplay, a nonsensical save scheme and below average graphics. Colin Yu, hero that he is, did accept this mission known as Mission: ImpossibleOperation Surma. And this is what he has to say about it.
04/02/04 |
PC | GF! Back Catalogue 10/2004 => 1995
The Nazis are coming, the Nazis are coming! Again. Or stillwhatever. But blowing them away has never been more intense. Despite the occasional misfire, Call of Duty manages to deliver some of the most satisfying FPS action to date. Click here for whole scoop.
02/23/04 |
PS2 | GF! Back Catalogue 10/2004 => 1995
Tokyo Extreme Racer 3 has all the goodies that the franchise is know forand it has them in quantity. What with the vastly expanded list of opponents, new cars, and even two new cities, Tokyo Extreme Racer 3 delivers a lot of action for its $20 price tag. The downside? It hasn't grown much in concept and problems in earlier titles have stuck around for this one too. Jeremy gives us the full scoop right here.
02/23/04 |
PS2 | GF! Back Catalogue 10/2004 => 1995
You might think that Terminator 3: Rise of the Machines for the PS2 is just another game inspired by a big licence, but you would be wrong. Well, technically you would be right. But you get to play Arnold! And blasting your way through terminators with the governor of California may prove to be a big selling point. Click here for the full review.
02/23/04 |
PS2 | GF! Back Catalogue 10/2004 => 1995
Robin Hood: Defender of the Crown offers a bit of nostalgia for all fans of Robin Hood, but unfortunately it doesn't offer anything more to warrant your hard earned dollars. Simple gameplay and a been-there-done-that feel plague our would-be hero from start to finish. Click here for the full review.
02/23/04 |
PS2 | GF! Back Catalogue 10/2004 => 1995
It's no secret that stealth action games are all the craze these days. And with quite a few looking to be the next big thing, does Mission Impossible- Operation Surma have what it takes to roll with the big names, or is it using its stealth technique to slide into the bargain bin undetected? Colin Yu solves this mystery for us, and he tells all right here.
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