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Search for 'Platform' returned 52 results.
game: Taz: Wanted
review | 11/01/02 | Monica Hafer
Infogrames does it to us again with Taz: Wanted (available now for all systems). Taz gets to star in his own platform adventure, and it\'s mostly belching and spinning. Monica took the PS2 version for a spin, and gives her take here. Jason took the Xbox and Gamecube versions. and he has a slightly different take on it. Read \'em both.
game: Super Mario Sunshine
review | 09/23/02 | Jason Frank
If you don\'t know that Super Mario Sunshine is out now, then you\'ve been living under a rock. This game is being plugged everywhere, and with good reason. It\'s the first Mario adventure since Mario 64, and we think it is the proverbial cat\'s pajamas. Click here for the review.
news | 09/21/02 | GF! Back Catalogue 10/2004 => 1995
The Tokyo Game Show started yesterday, and already there have been some major bombs dropped. Topping the list today is the announcement, complete with screenshots, of Blizzard\'s latest foray into the console market, StarCraft: Ghost. Featuring a new style of play than the older StarCraft titles, SC:G will make it\'s way to multiple console platforms and be co-published in Japan with Capcom. Click here for details.
game: Vexx
preview | 06/04/02 | Monica Hafer
What kind of game do you make for people who have played all the Mario titles, Sonic, Rayman, and a load of other platformers? You make a game like Vexx. Combining elements from the history of platform games with an eye towards adults who have grown up with them, this could be a real hit. It\'s not too cutesy, not too dismal, and all fun. Click here.
game: RE
preview | 05/30/02 | Jeremy Kauffman
There are a few Xbox exclusive titles that threaten the dominance of key franchises exclusive to other platforms. RE (working title) looks to be a serious rival for that other racing hit GT3. Absolutely stunning graphics and a cool single player sim game should make this a serious hit with the gearheads. Click here.
Articles Archive | 01/31/01 | GF! Back Catalogue 10/2004 => 1995
Peter Moore, President and Chief Operating Officer for Sega of America, held a press teleconference this morning to detail Sega of America's plans for 2001 and to comment on Sega's worldwide strategy. In addition to announcing a new $99 price tag for Dreamcast beginning February 4 (the Sega Smash Pack will now be priced at $119), the company has decided on some strategies to move Sega from a lagging hardware manufacturer, to a "top of the heap" software developer and publisher. Moore outlined a three-pronged approach that will go into effect April 1 this year and continue through at least March of 2002. The basic approach involves the following:
Sega is now a "platform agnostic" third-party game developer/publisher.
Sega will license the DC chipset.
Sega will focus on network strengths.
Articles Archive | 01/05/01 | GF! Back Catalogue 10/2004 => 1995
As we move into the next arena of competing systems, 2001's HAL9000 may be a ways down the road, but there is a wide world of electronic-gaming glory in sight. While most have hopefully known the awesome perfection that is Dreamcast, it does behoove both the serious and casual gamer to look at the upcoming choices and see what each new platform has to offer them.
PS2 has already landed and GameCube and X-Box will within a year. PS2 and X-Box should both be in the $300.00 range and GameCube about $200.00. Like most other technical-equipment purchases, it all depends on what you want your new box to do. The PS2 has made a serious leap forward as a true 'Set-Top Box' offering movie-playback and the promise of serous internet capabilities. X-Box will offer these also and Nintendo's new entry will at least offer online browsing. With DVD players dropping in price everyday and nearly half the houses in the country connected to the internet, these are niceties in a console, but maybe not the prime focus.
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