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Ask Me About the Revolution
news | 09/22/05 | Aaron Stanton
Chris Kohler, contributor to Wired Magazine, had a chance to take Nintendo\'s Revolution for a run while he was at the Tokyo Game Show, and he\'s opened himself to questions. He\'s generously started a thread over on the Gaming-Age forums where he offers to answer people\'s requests for information. While the questions are not always great, Chris\'s responses are very informative, including discussing Metroid and how it felt on the controller. We personally don\'t recommend reading every post on the forum, but we do recommend that you scan down the page looking for every post by Kobun Heat, which is Chris Kohler\'s handle. That\'s where the goodies are.
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Earth 2160 Screens
game: Earth 2160
news | 09/22/05 | Shawn Rider
Earth 2160 is the sequel to the cult hit Earth series, developed by Reality Pump Games. Midway has picked it up, and will publish the title in the US in November for PC. This is more than a traditional real-time strategy game, and with a laundry list of features, Earth 2160 looks to be one for strategy fans to keep an eye on. Check out the latest screens here.
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New Screens from Marc Ecko's Getting Up
game: Marc Ecko's Getting Up: Contents Under Pressure
news | 09/21/05 | Shawn Rider
Marc Ecko\'s Getting Up: Contents Under Pressure has already been drawing fire for encouraging graffiti. We\'re sure parents and squares everywhere will rise up in protest of this latest affront on the sterile safety environment they try to build around the youth. But as for us, we\'re going to be practicing our can control and stealth action for when this bad boy hits stores in November.
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Demos Released for Serious Sam II and Brothers in Arms: Earned in Blood
news | 09/21/05 | Shawn Rider
Combining two demo release announcements into one posting, we\'re happy to let you know that both Serious Sam II and Brothers in Arms: Earned in Blood demos are now available for download. Both of these titles are highly anticipated, and the demos should let us get a better idea of where they should land on our list of most desired things. Click the link for download locations.
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Early Tactica Online Screenshots
game: Tactica Online
news | 09/21/05 | Aaron Stanton
One of the more interesting items shown at E3 2005 was an early build of Tactica Online. This massively multi-player title separates itself from the dozens of other online games in a number of ways, not the least of which is that it\'s a turn-based strategy game in the likes of Fallout, Jagged Alliance, or X-Com. From gameplay to business strategy (Tactica won\'t charge monthly fees) Tactica Online is trying to be something different. We\'ve picked up a few screenshots of an early build, and it\'s looking pretty interesting.
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World of Warcraft Engulfed in Plague
game: Worl of Warcraft
news | 09/20/05 | Shawn Rider
According to postings flying around the web, World of Warcraft\'s recent expansion patch opened the world to a new plague: Corrupted Blood. The disease is contracted by fighting a new boss added to the game, and gamers have been passing it on to others in the WoW cities. Most of the NPCs have been affected and some servers are certain death for characters who cannot withstand constant repeated damage of up to 300 hit points. Amazing.
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GP2X Official UK Site Launched
news | 09/20/05 | Shawn Rider
The GP2X is the ultra-open source successor to the GP32, which enjoys a cult following and a remarkably high level of development. The GP2X is a Linux-based handheld that can run virtually any Linux application, including hundreds of exisiting games. A flood of games is sure to be ported rapidly for this thing. And game developers looking for an easy way into a powerful system (2x200mhz processors, 64mb of system memory) will love the fact that the SDK is included in every box! Plus, this plays movies, reads books, plays music, views photos, etc. We wanna play with it!
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Virtual Game Tringo Makes the Leap to Reality
game: Tringo
news | 09/20/05 | Shawn Rider
Tringo is a combination of Tetris and Bingo. Yeah, that\'s weird enough. But the story of its creation is even more unusual: Kermitt Quirk, a player in Second Life, created Tringo in-game and sells it to other Second Lifers. Now Crave has picked it up to sell it to real-life gamers for GBA. This could be the perfect accompaniment to that cute new GB Micro. Read the official press relesae from Crave here.
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Fable: The Lost Chapters
game: Fable: The Lost Chapters
review | 09/20/05 | Eric Bodrero
Fable: The Lost Chapters brings Peter Molyneux\'s original vision to life in this PC version of the game one full year after it\'s original release on the Xbox with new quests, areas, weapons and enemies. So how does it differ from the Xbox version and is it really necessary? We get an in depth view from Eric right here...
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Revolution and the Next Generation of Gaming, or Popular Belief and the Gaming Industry
editorial | 09/20/05 | Chris Martin
Never a crew to let a single viewpoint dominate (we\'re still cleaning up the offices from the Great Console Wars of 01/02), our man Chris Martin has stepped up to the metaphorical typewriter. Those of you who find the Nintendo Revolution a bit too syrupy-sweet and dreamily perfect most likely share some of Chris\' concerns.
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Tony Hawk's American Sk8land Screens
game: Tony Hawk's American Sk8land
news | 09/19/05 | Aaron Stanton
This year the Birdman\'s adventures take him to a seamless model of LA. But how can that fit into a wee little handheld like the Nintendo DS? Make a different game. Tony Hawk\'s American Sk8land is a totally different game, cel-shaded, and still features all the character customization and online muliplayer capabilities we\'ve come to expect from the bigger Hawk experience. Check out the latest screens here.
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GF! Weekly Wrap-Up
podcast | 09/18/05 | Val Townsend
This week\'s Wrap-Up features the latest news from the Tokyo Game Show, including news of the Nintendo Revolution controller and Xbox 360 release dates. This week\'s reviews feature Big Mutha Truckers 2 (PS2, Xbox), Beatdown: Fists of Vengeance (PS2, Xbox), and Rainbow Six: Lockdown (PS2, Xbox). Val also takes an early look at Lost in Blue for Nintendo DS, which looks like it will be a cool survival sim. You know you can\'t wait for it.
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twoplayer comic: Letters to the Editor
comic | 09/18/05 | Aaron Stanton
GamesFirst brought back an old feature of ours from way back in the day, the GF! Mailbag. Well, as part of the mailbag, we get letters. Most of our letters are good, easily readable, and thought out; some are less so. Do us all a favor and please remember to specify the game that you\'re playing when you have a question about it. To help illustrate the point, check out this week\'s Twoplayer comic, Letters to the Editor.

twoplayer game comics are published every Sunday at http://comics.gamesfirst.com.
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Why Nintendo Gets It, or Why Sony Should Start Trying
editorial | 09/17/05 | Shawn Rider
With the announcement of the Revolution controller, Nintendo has proven that, at least some of the time, they really \"get\" it. Get what? Gaming. In a next-gen lineup that has been, frankly, a total snooze-fest, the Revolution has finally shown us a sliver of light, which we think will broaden into a bright new direction for game design to explore. While Sony and Microsoft are content to release platform upgrades, it looks like Nintendo is the only one attempting to move gaming to a new generation.
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How the Revolution Will Change Zelda
game: Zelda
editorial | 09/17/05 | George Holomshek
The creator of The Legend of Zelda series made rather cryptic comments recently about how The Twilight Princess will be the final Zelda title we\'ll see in this form. Changes are coming. Now that the Nintendo Revolution\'s controller has come onto the stage, we couldn\'t help but wonder exactly what that means. Will Zelda be better for the ability to fish and draw a bow with your hand? We take a look at what Zelda might be in just a few years.
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