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Search for 'launch' returned 85 results.

New True Crime: New York City Screenshots
game: True Crime: New York City
news | 08/21/05 | Shawn Rider
Activision and Luxoflux have been letting the love flow this month with the launch of the new True Crime: New York City website. Now they\'re following up with some brand new screenshots. We\'ve got the new screens and some catch-up screens from a few weeks ago all posted up for you.
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9 New Screens from Mortal Kombat: Shaolin Monks
game: Mortal Kombat: Shaolin Monks
news | 08/18/05 | Shawn Rider
Midway has dropped nine new screens from Mortal Kombat: Shaolin Monks. These are pretty sweet looking, and after Deception we\'re kind of stoked to check it out when it launches for PlayStation 2 and Xbox on September 19. For now, check out the pretty pictures.
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Microsoft Announces Xbox 360 Launch Price
news | 08/17/05 | Aaron Stanton
Microsoft has announced that the Xbox 360 will sell in two versions, a $300 version without a hard drive or wireless controller (wired instead), and a $400 version that ships with a 20 GB hard drive, a wireless controller, and an Xbox Live headset. Both versions will be available at launch. Additionally, Microsoft announced the price point for a number of other peripherals, including stand-alone wireless controllers, Xbox Live headsets, and a 20 GB detachable hard drive.
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E3 2005: Aeon Flux: A First Look
game: E3 2005: Aeon Flux: A First Look
preview | 05/28/05 | Monica Hafer
Aeon Flux has become a cult phenomenon. With a movie and a game launching almost simultaneously, we'll have enough fluxifaction to sustain even a city park full of fanboys (and girls). We have first impressions of the game directly from the E3 floor and Monica talked with game Producer Raymond Holmes about the title.
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E3 2005: Kameo: Elements of Power
game: E3 2005: Kameo: Elements of Power
preview | 05/27/05 | Eric Bodrero
One of the Xbox 360 titles that Microsoft was demonstrating at this year's E3 was Kameo: Elements of Power. Originally announced for the GameCube, then the Xbox, and finally settling on the Xbox 360 as an exclusive, this massive adventure title will help launch the new system. With huge battles involving thousands of enemy A.I. and a style that looks to target the Zelda-fan demographic, Kameo is one to watch. Check out our E3 2005 preview.
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Matrix Online
game: Matrix Online
review | 04/25/05 |
The Matrix Online is based on a series of movies that are renowned for their fast-paced and choreographed fight scenes. Can a massively multiplayer title possibly hope to convey that same intensity? Can a franchise so dependent on the style of its combat make a good showing in a game that pulls the real-time action in favor of a turn-based system? Find out what our man Larson has to say after experiencing TMO in the weeks before and after its launch.
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Why We're Starting a Comic Based on Video Games
Articles Archive | 04/17/05 | Aaron Stanton
We here at GF! are being bold today; we're launching a series of comics based on video games called twoplayer comics, even though sites like Penny Arcade and vgcats.com already keep things interesting. Nuts, huh? Aaron, co-creator of twoplayer, tries to explain what the hell he was thinking when he created a comic with the initials T.P.
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Tony Hawk's Underground 2 Remix
game: Tony Hawk's Underground 2 Remix
review | 04/12/05 | Gary Wong
If there's a console, odds are, there'll be a Tony Hawk game for it. Sure enough, the Sony PSP launched with Tony Hawk's Underground 2 Remix. How does it compare to the console versions and past portable attempts? What exactly makes this game a remix. Well, you'll just have to read the review to find out.
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Editorial: So You Want a PSP...
Articles Archive | 03/22/05 | Jason Frank
So you want a PSP, but your wife says, "No." Such is the predicament for many grown men eagerly waiting for Thursday's launch of the PSP. "But wait," you say, "isn't the PSP an all-in-one marvel of modern technology that pretty much does it all? That huge feature set MUST help us convince our significant others how much the unit will benefit by having a PSP..." Check out Jason Frank's valiant attempt in this editorial.
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Mercury
game: Mercury
preview | 03/01/05 | George Holomshek
Marble Madness for the NES was one of the most addictive, frustrating games of all time. When everything from a half-inch fall to a giant green slinky can represent a danger, it's easy to end up dead. Now, Mercury comes to the PSP with an up-to-date version of the play dynamic that made Marble Madness so hard to put down. With a complex physics engine, beautiful graphics, and multi-player support, Mercury might be one of the games to keep an eye on when the PSP launches at the end of March.
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MechAssault 2: Lone Wolf
game: MechAssault 2: Lone Wolf
review | 02/14/05 | Sarah Wichlacz
MechAssault was one of the standout titles on Xbox Live when it first launched. It paved the way for reliable online multiplayer and loads of content downloads. MechAssault 2: Lone Wolf amps up the multiplayer game and beefs up the single player story mode to boot. It's a great thing.
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Project: Snowblind
game: Project: Snowblind
preview | 01/19/05 | Chris Martin
Deus Ex was one of the great intellectual shooters. It allowed a level of freedom in gameplay that has never been matched in the FPS genre, even by its own sequels. But where, oh where has Deus Ex gone? Well in this case, it started over. Project: Snowblind, once built to be Deus Ex: Clan Wars, launches into a new world that offers that same style freedom of choice with a directed story that keeps you from being lost or bored. Take a look at this upcoming release, packed full of enemies, explosions, and intrigue.
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Super Mario 64 DS
game: Super Mario 64 DS
review | 12/21/04 | Matt James

The Nintendo DS has launched with a dicey line-up of titles, touting one or two great games and a fair number barely worth your time. Mario 64 DS certainly qualifies as one of the first. Don't pick up a DS without this little gem in your pocket, because it's the best the DS has to offer at the moment. Be sure to read our review.
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Call of the Newsletter
Articles Archive | 11/17/04 | Aaron Stanton
We're gearing up to launch the first edition of the GamesFirst! Newsletter here at GF! But before we do that, let its primary editor, Aaron, give you a go on why you should sign up. You don't want to miss out, do you? It's time to read about why you should be a part of our Newsletter in crowd?. And it's not just because Aaron would like you better.
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Editorial: GamesFirst! the Fourth Time
Articles Archive | 11/07/04 | Shawn Rider
On the eve of the GF! 4.0 relaunch, Shawn takes some time out to catch everyone up on the continuing saga of our favorite little indy webzine. This editorial links to articles that discuss GF! history and details the new features of new new GF!
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