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news | 09/14/05 | Aaron Stanton
Sony Computer Entertainment has unified their numerous game development studios under the name Sony Computer Entertainment Worldwide Studios. The new title helps Sony provide a more unified front in an industry that's becoming increasingly global. Of course, Sony Computer Entertainment Worldwide Studios is extremely long, and abbreviates into SCEWS. Would you want to be called SCEWS?
news | 09/10/05 | Shawn Rider
We've got a roundup of some recent news bits from the industry, including Microsoft's confirmation of the new Xbox Live pricing, The Suffering: The Movie, Newscorp's $650 million buyout of IGN, and GameSpy on the PSP. Get the known details here.
game: X-Men Legends II: Rise of Apocalypse
news | 09/10/05 | Shawn Rider
Due in October, Vicarious Visions' PSP version of X-Men Legends II: Rise of Apocalypse looks to be a game well worth watching. The PSP has been in a serious drought lately, with lackluster titles and very few of them. It's a Nintendo-like wasteland of early development for PSP owners. But X-Men Legends II: Rise of Apocalypse could be a breakout hit this Fall, especially of it features a robust (and infrastructure) WiFi mode.
podcast | 09/10/05 | Val Townsend
This week's Weekly Wrap-Up Podcast is a bit late. Why? Well, our beloved Val Townsend, the Atomic Goddess, decided to commandeer a semi-truck, fill it up with generous donations of food, water, and essential items from the fine people of Western New York, and drove it down to Jackson, Mississippi, all on behalf of her radio station, 103.3 WEDG. To top it off, after three days of marathon truck-driving, Val still managed to pull off the Podcast before Midnight tonight. All we can do is look dumb and nod our heads in agreement over how much Val totally freaking ROCKS.
game: Sony PSP
news | 09/06/05 | Aaron Stanton
Last week's launch of the Sony PSP enjoyed unparalleled success, selling more units in the first week than any other system in the history of the United Kingdom. Roughly 185,000 PSPs sold in the days following the system's release, compared to the 87,000 Nintendo DS units that moved from shelves during the launch of Nintendo's handheld. The Nintendo DS, sold since March, still claims a greater total combined systems sold, and it remains to be seen how Sony's numbers hold up against the onslaught of highly anticipated Nintendo games expected this Holiday season. Nintendogs, for example, expects an October 7th release.
game: Midnight Club 3: DUB Edition
review | 08/27/05 | Gary Wong
The popular Midnight Club 3: DUB Edition makes its way to the PSP. Sony's little handheld has been starved for some high octane games, so DUB Edition has a lot riding on it. Does its engine stall at the starting line or does it finish at the top? Check Gary's review for the details.
game: Spider-Man 2
review | 05/21/05 | Jason Frank
Spider-Man 2 for PSP is a decent game, but after the success of its bigger cousin versions, this one might seem a bit restricted. The graphics are great, and there's some good fun to have here, but don't expect this one to be a deciding factor in your decision to buy a PSP.
comic | 05/16/05 | Aaron Stanton
Meets Nintendo DS is the first of our daily E3 twoplayer comics. You should also read the accompanying article, as it contains all sorts of interesting inside details on just how big a show E3 really is. Check out the comic itself here
, and then read about E3 and the world behind people behind the comic inside of this article here
review | 04/14/05 | Shawn Rider
Lumines is the hipster puzzle game for the PSP that's got everyone tripping out on rave-tastic visuals and bumping techno beats. But Shawn is here to say that for all those non-raver, techno-hating gamers out there, Lumines is still a dang fun puzzle game. And you can still trip out on the graphics without dressing like a candy bar.
game: Untold Legends: Brotherhood of the Blade
review | 04/13/05 | Shawn Rider
Untold Legends: Brotherhood of the Blade is a hack-and-slash dungeon crawling RPG that brings classic Diablo-style gameplay to your PSP. It's got great graphics, a deep character development system, and is pretty much a hoot to play with friends. But like so many RPG protagonists, it is as flawed as it is brilliant. Curse the darkness, or get the light right here.
game: Tony Hawk's Underground 2 Remix
review | 04/12/05 | Gary Wong
If there's a console, odds are, there'll be a Tony Hawk game for it. Sure enough, the Sony PSP launched with Tony Hawk's Underground 2 Remix. How does it compare to the console versions and past portable attempts? What exactly makes this game a remix. Well, you'll just have to read the review to find out.
Articles Archive | 03/22/05 | Jason Frank
So you want a PSP, but your wife says, "No." Such is the predicament for many grown men eagerly waiting for Thursday's launch of the PSP. "But wait," you say, "isn't the PSP an all-in-one marvel of modern technology that pretty much does it all? That huge feature set MUST help us convince our significant others how much the unit will benefit by having a PSP..." Check out Jason Frank's valiant attempt in this editorial.
preview | 03/01/05 | George Holomshek
Marble Madness for the NES was one of the most addictive, frustrating games of all time. When everything from a half-inch fall to a giant green slinky can represent a danger, it's easy to end up dead. Now, Mercury comes to the PSP with an up-to-date version of the play dynamic that made Marble Madness so hard to put down. With a complex physics engine, beautiful graphics, and multi-player support, Mercury might be one of the games to keep an eye on when the PSP launches at the end of March.
Articles Archive | 02/17/05 | Gary Wong
After nearly a decade squaring off in the home console arena, Nintendo and Sony prepare to wage battle in the increasingly lucrative handheld market. Will Sony's sleek PSP do the unthinkable and slay Nintendo's two-headed DS? It's too early to tell, but it's never too early to speculate.
Articles Archive | 05/15/04 | Aaron Stanton
The handheld gaming market was a big deal this E3. With the PSP, DS, and QD all taking us outside and making us social, playing games over all sorts of mediums, from Bluetooth to Wi-fi, it's hard to tell who's going to come out on top. Who's going to have the better system? Well, read here for Aaron's first thoughts on what system you're going to want in your pocket come next year.
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