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Search for 'controller' returned 71 results.
game: Resident Evil Dead Aim
review | 07/20/03 | Eric Qualls
Capcom\'s Gun Survivor series gets a shot in the arm with the latest release, Resident Evil: Dead Aim. The blend of on-rails shooter and third-person action works well and exposes new possibilities for the series. Plus, it\'s enjoyable with a mouse and controller setup, making it playable even without a light gun
game: Resident Evil: Dead Aim
review | 07/20/03 | GF! Back Catalogue 10/2004 => 1995
Capcom's Gun Survivor series gets a shot in the arm with the latest release, Resident Evil: Dead Aim. The blend of on-rails shooter and third-person action works well and exposes new possibilities for the series. Plus, it's enjoyable with a mouse and controller setup, making it playable even without a light gun. Click here for the review.
game: Capcom vs. SNK 2 EO
review | 04/02/03 | GF! Back Catalogue 10/2004 => 1995
Xbox fans arguably get the best version of Capcom vs. SNK 2 EO. Not only does the old-school Xbox controller XXL sport the best button setup for fighting games of all the default system controllers, but this version of the game supports online multiplayer. Thing you can hang with the elite Japanese fighters? We doubt it. Click here for more.
game: Hip Screen Pad
review | 02/16/03 | Eric Qualls
Hip Interactive brings us a novel little product in their Hip Screen Pad. It\'s a PS2 controller with a screen and speakers built in. On the upside, the screen is really nice looking, especially considering its 2.5 inch size. On the downside, it costs about as much as other, bigger, portable screens and the controller is S-U-C-K. Click for more.
game: Hip Screen Pad
review | 02/01/03 | Eric Qualls
Hip Interactive brings us a novel little product in their Hip Screen Pad. It\'s a PS2 controller with a screen and speakers built in. On the upside, the screen is really nice looking, especially considering its 2.5 inch size. On the downside, it costs about as much as other, bigger, portable screens and the controller is S-U-C-K. Click for more.
game: Chase: Hollywood Stunt Driver
review | 10/25/02 | Jeremy Kauffman
Bam! Entertainment and I-Imagine bring us the first title developed in the Microsoft Incubator program, and the first console game made in Africa. Chase: Hollywood Stunt Driver provides really solid gameplay that will have you hard-pressed to put down the controller. It\'s a great first effort, and we look forward to more. Click here.
game: Wavebird Wireless Controller
review | 08/30/02 | Jason Frank
Nintendo\'s Wavebird Wireless Controller is a serious blessing for Gamecube owners. Featuring the solid construction and quality performance we\'ve come to expect from the Big N, this bad boy will have you sitting 25 feet back from your TV, juggling dinner, homework, and Mario Sunshine all at the same time. Click for the review.
preview | 06/08/02 | Shawn Rider
Nyko brings us a novel solution to an age-old problem: Sweaty Palms. The AirFlo controllers, due out this summer and fall for all console systems, feature fans and special rubber grips to cool your hands as you play. It\'s refreshing. Click here.
review | 06/01/02 | Shawn Rider
Microsoft really does love us. They love us so much that they listened when the gamers said they hated the Xbox controller. The Xbox Controller S (the \"S\" stands for \"small\") is a more manageable, perhaps more traditional, controller for those of you who could never learn to love the beast. Click here.
preview | 06/01/02 | Jason Frank
Nintendo wowed the crowd at E3 with their wireless WaveBird controller. If you\'ve ever tried a wireless controller, you know two things: First, it\'s the wave of the future because cords just plain suck. Second, it\'s never been quite up to snuff, and controller cutouts in the middle of your game suck, too. But count on Nintendo to do it right later this month. Click here.
Articles Archive | 08/27/00 | GF! Back Catalogue 10/2004 => 1995
Just when we were ready to count Nintendo out of the running they jump back into the arena with guns blazing. At Spaceworld in Japan this past week Nintendo unveiled the GameCube, their latest bid for the home console market. The colorful cubes look like the next generation in gaming, at least from the outside. The GameCube's most striking feature wasn't the neon colors or its shape, but the controller. It appears to be an odd mix of the N64 controller and Sony's Dual Shock controller with a completely new approach to buttons.
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