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E3 2005: A Meeting with Stardock, an hour with Galactic Civilzations II: Dreadlords
game: E3 2005: A Meeting with Stardock, an hour with Galactic Civilzations II: Dreadlords
preview | 05/23/05 | Chris Martin
Stardock let us take a first look at Galactic Civilization II: Dreadlords, the sequel to their bestselling 4x space strategy of the same name sans the postscript. We're happy to report that the project, though early, is coming along very nicely. Chris has the scoop.
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E3 2005: Star Wars Battlefront II
game: E3 2005: Star Wars Battlefront II
preview | 05/23/05 | Blaine Krumpe
The original Star Wars: Battlefront allowed players to experience their favorite Star Wars locations from the eyelevel of the troops on the ground. Whether you played on the side of light or the side of dark didn't matter; you were sure to enjoy using the weapons of Star Wars to battle it out in a galaxy far, far away. LucasArts was kind enough to take us behind closed doors down at E3 2005 and show us the goodies of the next game in the franchise, cleverly named Star Wars: Battlefront II. What are they doing to make a great game better? How about some space battles? Read Blaine's preview for more details on what you can expect.
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E3 2005: Ministry of Sound StikAx
game: E3 2005: Ministry of Sound StikAx
preview | 05/22/05 | Shawn Rider
One of the best things at E3 wasn't even a game. "Wha?!?" you say, in your best Jon Stewart, "B-b-but E3 is about games?!?" True dat. So if we must justify it, let's put the Ministry of Sound StikAx in the category of "performative play." Using a unique hardware controller up to two people can collaborate to mix audio and video on the fly. It's a revolution for VJs and DJs, and it's real, real fun.
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twoplayer comic: Relief After a Long Day
comic | 05/22/05 | Aaron Stanton
There\'s nothing quite like the first night after you\'re home from E3. You sleep in your own bed for a the first time in what feels like a year, and you wake up clear headed and able to write coherently again. You immediately go back and fix all the mistakes in your articles that you made while writing madly on the E3 floor, and then sit down for some quality time with your computer (or significant other, depending on who you are). Wouldn\'t it be nice if you could get that boost in energy from a spray can, like Resident Evil\'s First Aid Spray? We thought so too in this week\'s twoplayer comic, Relief After a Long Day=.

Twoplayer comic is published every Sunday at http://comics.gamesfirst.com
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Dungeon Siege II
game: Dungeon Siege II
preview | 05/22/05 | Eric Bodrero
There haven't been many really great hack-and-slash titles since Diablo II left the stage a few years back. While the classic franchise exited in fairly good form, it left behind a void that's been taken on by any number of competent top-down dungeon crawlers. While a number of these attempts were solid, we're still waiting for the title that will help us forget just how good Diablo was. Dungeon Siege II attempts to improve everything it's carried over from the first game, and wipe Diablo from your memory. Eric sits down to lay out some of the details about how they intend to do that.
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twoplayer comic: One Last Line
comic | 05/21/05 | Aaron Stanton
E3 is done with, at least in terms of the show floor. The doors finally closed on an exhausted crowd at 4 in the afternoon on Friday, locking away all of those wonderful games for another year (those that are not releasing soon, at least). \"One Last Line,\" is the last of our E3 comics, and tomorrow we return to our regular color twoplayer. Writing about what we\'ve seen is now the only distraction we have to worry about here at GF. No more of this running around getting exercise; now we can really get to the coverage.
Twoplayer comic is published every Sunday at http://comics.gamesfirst.com
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Age of Empires: The Age of Kings
game: Age of Empires: The Age of Kings
preview | 05/21/05 | Blaine Krumpe
For all of its innovative design and touch screen, so far the DS has not really delivered the kind of different experiences that it has the potential for. Blaine identifies one great use of the touch screen that makes possible a thoroughly enjoying pocket form of Age of Empires: Age of Kings. AoK is a classic turn-based strategy game, and so far the direction this handheld version is taking might make it one of the first pocket strategy games to be as enjoyable as the PC version.
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Obscure
game: Obscure
review | 05/21/05 | Laurie Taylor
Obscure is to survival horror games as Scream was to teen horror flicks. With a cool two-player co-op mode and a bargain basement price, this is one of those "sure to be a cult hit" games that some gamers are going to really enjoy, and others will probably find pretty decent. If you've played a lot of horror games, you should really check this one out. And don't let the Sum 41 put you off.
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Spider-Man 2
game: Spider-Man 2
review | 05/21/05 | Jason Frank
Spider-Man 2 for PSP is a decent game, but after the success of its bigger cousin versions, this one might seem a bit restricted. The graphics are great, and there's some good fun to have here, but don't expect this one to be a deciding factor in your decision to buy a PSP.
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twoplayer comic: Booth Babes for All!
comic | 05/20/05 | Aaron Stanton
You can\'t have E3 without booth babes? at least, not in this day and age. While the number of booth babes has greatly diminished this year " possibly a good sign " there\'s no doubt that they are an imbedded part of the E3 experience. Check out today\'s E3 twoplayer, Booth Babes for All!\"

Twoplayer comic is published every Sunday at http://comics.gamesfirst.com
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E3 2005: Okami
game: E3 2005: Okami
preview | 05/20/05 | Laurie Taylor
Capcom\'s Okami blends watercolor fluidity with a mythologized storyline to create a beautiful and immersive game. To get the full effect of the game\'s beauty, you have to see it in motion and actually try out the blend of action and painting, but you can get the next best thing in Laurie\'s preview.
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E3 2005: Full Auto
game: E3 2005: Full Auto
preview | 05/20/05 | Laurie Taylor
Any game that can claim to be next generation? is a hot topic this year. The Xbox 360, PS3, and Revolution all have a great deal of buzz, but we're only now starting to see the first hints of what the games themselves will actually look like. Every screenshot we've seen has been from early developer kits, which are traditionally less powerful than the final systems. We get a look at the Xbox 360 title Full Auto.
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E3 2005: Turtle Beach Surround Sound Headphones
game: E3 2005: Turtle Beach Surround Sound Headphones
preview | 05/19/05 | Shawn Rider
Turtle Beach has long been one of the premier audio hardware manufacturers for the PC, and this year they are unveiling their new line of surround-sound headphones, which seriously thump. These headbangers feature front, center, and rear channels, plus subwoofers with flappers. Oh yeah, we like. We like very much...
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E3 2005: Prey Press Demonstration
game: E3 2005: Prey Press Demonstration
preview | 05/19/05 | Chris Martin
3d Realms seems to have been under the radar for a while. Duke Nukem Forever might be just a pipe-dream, but let me assure you 3d Realms' new title "Prey" is very much a reality. One of the real jems on the E3 floor, it blew our freakin' socks off - way beyond what we've seen in sample videos before! Impressions and screens inside.
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First Impressions - Hands on with the Game Boy Micro
Articles Archive | 05/19/05 | George Holomshek
What's "just a hair bigger than an iPod Mini and 2/3 the weight?" The new Game Boy Micro. Nintendo unveiled the new teeny-tiny game system in a variety of skins and colors at this year's E3, and George, our resident Nintendophile, is the lucky guy who got to take it for a test drive.
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