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game: Evil Dead: Regeneration
review | 10/15/05 | Jeremy Kauffman
Deadites rejoice! THQ is once again providing the campy horror antics that only Bruce Campbell and CO. can provide. At under $20, there is more than enough to satisfy Evil Dead fans, although non-fans might be left wondering what the big deal is. Check out the review of Evil Dead: Regeneration, and Jeremy's triumphant return to GF!, right here.
podcast | 10/14/05 | Val Townsend
Val's back, and this week we have a podcast full of all the goods. We look at all the latest news, from the announcement of Peter Jackson as executive producer for the Halo movie to the Governator's attack on violent videogames. Tristan checks in with a review of Burnout: Revenge, and Aaron takes an early look at Chronicles of Narnia: The Lion, The Witch, and the Wardrobe. It's seven solid minutes of audio goodness.
game: Chronicles of Narnia: The Lion, the Witch, and the Wardrobe
preview | 10/06/05 | Aaron Stanton
Sometimes it takes a movie to turn a good idea into a game. The fantasy setting of The Chronicles of Narnia is an ideal world for the basis of a video game, containing monsters, heroes, and mystical creatures. Even separated from its religious basis, the story behind the classic children's tales offers everything a game designer could hope for to create a rich, living environment. In November, developer Traveler's Tales will be releasing a video game based on the upcoming movie adaptation of The Lion, the Witch, and the Wardrobe, and GamesFirst! has had an opportunity to play through a preview build of the title. What we found is a game worth looking forward to. Check out our preview.
news | 10/06/05 | Shawn Rider
I don't even like westerns, but I love Deadwood. The grimy, gritty Old West environment, teetering between nature and civilization, lends itself to some gripping drama and high adventure. Plus, there's plenty of cursing. So I get very interested when I hear that Neversoft, one of my fave game developers, has also been watching Deadwood, and has created an entire game based in the Wild West, with the goal of expanding the open-play scenerio beyond cops and robbers. GUN will come out this Fall for Xbox, PS2 and Xbox 360. We've got some XB360 screen here and a bit more about the game.
game: Indigo Prophecy
review | 10/04/05 | Aaron Stanton
Even though adventure games have not been popular since the turn of the millennium, Indigo Prophecy managed to make it onto the shelves. The result is a title with a great interactive story that shifts seamlessly to match your actions on a level rarely seen in video games before. Check out our review to discover why Aaron considers Indigo Prophecy one of the best games ever made, and possibly a defensive tool in a game industry defending itself against political attack.
podcast | 10/01/05 | Val Townsend
This week in the podcast we take a look at the latest world news, followed by a review of We Love Katamari for PlayStation 2, and concluded with a nice preview of Okami, the gorgeous calligraphy-themed adventure game coming to PS2 from Capcom. It's like an international smorgasbord of goodness -- crab a Fanta and listen up.
game: Burnout: Revenge
review | 09/29/05 | Tristan Mayshark
Electronic Arts' latest update to the Burnout series, Burnout: Revenge puts the focus squarely on action and destruction. With many more routes open on each track, and some significant shifting of gameplay elements, this is a sequel that will either be very well-liked, or, if you're like our man Tristan, will have you returning to Burnout 3 to try to regain that je ne sais quoi of creating streets full of vehicular carnage.
game: We Love Katamari
review | 09/26/05 | Shawn Rider
We Love Katamari. And we mean that. The sequel to last year's runaway cult fave Katamari Damacy, We Love Katamari brings a whole new visual style to the table, but plenty of the same quirky style, sense of humor, and awesome roll-it-up gameplay we love. This time out you can also enjoy the rolling with a friend: The multiplayer cooperative gameplay is incredible. There is nothing else like Katamari, so you've got to check this out.
game: Final Fantasy XII
news | 09/23/05 | Shawn Rider
The enigmatic Final Fantasy XII disappointed gamers everywhere by not making an appearance at E3 2005. Fortunately, we've gotten hold of a crop of new screens, which demonstrate that FFXII will definitely be another gorgeous endeavor. And the hints we saw in 2004 of an action-rpg approach to combat, as well as a revamped summons system, have only made us more curious about what the Final Fantasy franchise has in store for us. Check out these screens for 14 more reasons to get stoked.
game: The Godfather
news | 09/23/05 | Shawn Rider
In gaming there are a few big families, and the EA family is certainly one of the biggest. So it's fitting that they head up the interactive debut of another "family"-oriented entertainment franchise: The Godfather. We've got an armload of new screens hot from EA, so check them out here.
news | 09/22/05 | Aaron Stanton
BBC World News has reported that Sony will be letting go of 10,000 employees within the next three years, to be completed by 2008. It's always good to remember that of the three major console players, Sony is the only one that's attempting to recover from a series of massive fiscal disappointments. While it controls the current generation of home consoles with the PS2, Sony's stock has dropped nearly 2/3rds of its value in the last five years, and loses or breaks even on nearly every division other than games and movies. Fans that are worried that Nintendo might be the underdog in the next round of console wars might do better to worry about Sony's ability to withstand a long-term war.
game: Marc Ecko's Getting Up: Contents Under Pressure
news | 09/21/05 | Shawn Rider
Marc Ecko's Getting Up: Contents Under Pressure has already been drawing fire for encouraging graffiti. We're sure parents and squares everywhere will rise up in protest of this latest affront on the sterile safety environment they try to build around the youth. But as for us, we're going to be practicing our can control and stealth action for when this bad boy hits stores in November.
editorial | 09/20/05 | Chris Martin
Never a crew to let a single viewpoint dominate (we're still cleaning up the offices from the Great Console Wars of 01/02), our man Chris Martin has stepped up to the metaphorical typewriter. Those of you who find the Nintendo Revolution a bit too syrupy-sweet and dreamily perfect most likely share some of Chris' concerns.
podcast | 09/18/05 | Val Townsend
This week's Wrap-Up features the latest news from the Tokyo Game Show, including news of the Nintendo Revolution controller and Xbox 360 release dates. This week's reviews feature Big Mutha Truckers 2 (PS2, Xbox), Beatdown: Fists of Vengeance (PS2, Xbox), and Rainbow Six: Lockdown (PS2, Xbox). Val also takes an early look at Lost in Blue for Nintendo DS, which looks like it will be a cool survival sim. You know you can't wait for it.
game: Tales of Legendia
news | 09/15/05 | Aaron Stanton
Namco has cut the ribbon on the teaser website for Tales of Legendia
, the latest in the popular Tales series of RPGs. The Tales games have become renowned over the years for their stylized cartoon graphics, their young, well-developed characters, and the games' real-time battle system. The website has basic information on the story, the characters, and the environments that you can expect to be adventuring through when the game releases come 2006. The last time we saw the Tales series, it was on the Nintendo GameCube in Tales of Symphonia, one of the best RPGs to ever appear on the system. Or on any system. Tales of Legendia will be released in winter of 2006 for the PS2
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