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Search for 'launch' returned 85 results.
Articles Archive | 11/07/04 | Aaron Stanton
There's nothing like a new launch, and the launch of GF 4.0 is no exception. There are new things in the offering. Start off the day with a glance back into the times long, long ago, and get a good warm feeling in your heart for the times to come. So grab a controller and pick a spot on the couch; we've got a little co-op going on here.
game: Doom 3
review | 08/11/04 | GF! Back Catalogue 10/2004 => 1995
An entire generation of games was launched the day that iD released the first shareware versions of Doom back in 1994. Quake, Unreal, Half-Life; they all owe something to the game that started it all (ignoring Wolfenstein 3D, of course). Now, Doom 3 is on the shelves, and maybe the tables have turned. Let Tristan tell you about old games and new graphics. Read our review.
game: Halo
review | 11/10/03 | GF! Back Catalogue 10/2004 => 1995
It's been a long time since the Xbox launched with Halo and blew console fans away with its FPS action. PC gamers now get a shot at the classic, but can even Halo stand up to both a port to a new system and the unrelenting hammer of father time? Halo newbie Chris Galbraith takes on the legend right here.
game: Soul Calibur II
review | 09/12/03 | GF! Back Catalogue 10/2004 => 1995
Three years after breathing life into the Dreamcast, Namco Launches a sequel to the legendary Soul Calibur. Is it as good as the original? Nope-it's a whole lot better. Stunning graphics, beautiful environments, varied gameplay and surprising depth are just a few of the reasons that make this the best fighter on the market-no matter what system you have. Click here for the whole review.
game: Soul Calibur II
review | 09/05/03 | Eric Qualls
Three years after breathing life into the Dreamcast, Namco Launches a sequel to the legendary Soul Calibur. Is it as good as the original? Nope-it\'s a whole lot better. Stunning graphics, beautiful environments, varied gameplay and surprising depth are just a few of the reasons that make this the best fighter on the market-no matter what system you have.
game: Xbox LIVE Goes Live
news | 11/28/02 | Shawn Rider
If you don\'t have one of these kits at right, then you probably won\'t be able to find one right now. But have no fear -- new shipments of Xbox LIVE Starter Kits are rocketing out as you read this. Xbox LIVE has launched, and in the short time it has been available over 150 thousand gamers have signed up, making it the fastest growing online gaming service ever. Sound like fun? It is.
news | 09/23/02 | Shawn Rider
Yahoo! gave us a sneak peak at their Games On Demand service this weekend, and boy did we have fun with it. Filling the PC rental void, this service allows broadband PC users to rent games online, and it works like a charm. Read all about it right here.
editorial | 05/29/02 | Shawn Rider
With all of the different console manufacturers launching their online components this year, it can be tough to sort it all out. So I put together Back to the Front: The Console Wars Go Online to outline the facts and offer up some analysis. See what you think.
Articles Archive | 09/10/00 | GF! Back Catalogue 10/2004 => 1995
Working Designs is a small development/publishing house that specilizes in finding some of the best Japanese titles available and giving us stateside gamers a chance to get in on the action. They've been delivering high quality games since the Turbografix 16 and have developed a signature style of addictive gameplay and superb writing. Most recently they've given us Lunar and Vanguard Bandits, two of my favorite RPGs on the PlayStation. Lunar 2: Eternal Blue will probably (hopefully) make its way into your PlayStation pretty soon, and Working Desings has two titles, Silpheed and Gungriffon Blaze, lined up for the Playstation 2 launch in October. I had a chance to ask Victor Ireland, President of Working Desings, some questions and get the skinny on their new titles, their creative approach, and those ever-so-sweet RPG translations.
Articles Archive | 01/01/00 | GF! Back Catalogue 10/2004 => 1995
Just before E3 we received an email from a new company, Indrema, that is bringing a Linux-based console to the market next winter. With a tentative release date of December 2000, the Indrema L600 should launch with 30 titles, including Quake III: Arena, Unreal Tournament, Heavy Gear II, and Sim City 2000. The system is expected to retail for $299 and features an upgradeable graphics processor by NVidia, and there will be two versions to support both broadband and 56K users right out of the box. In addition, the package will include MP3 player software and a Mozilla-based web browser. The hardware specifications for the system are impressive, and the fact that the graphics processor is upgradeable will at least give the system some real longevity. Upgrades are expected to cost between $50 and $100, and may potentially be produced by companies other than NVidia, giving Indrema good mobility in the ever-changing GPU world.
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