Not finding what you need? Check the really old stuff using Google!
Search for 'XB360' returned 250 results.
game: Xbox 360
feature | 05/04/06 | Shawn Rider
Last March at the O'Reilly Emerging Tech Conference, Bruce Sterling spoke about the concept of "blogjects"-- objects that generate data about their use and existence across space and time. What does that have to do with games? Two programmers have taken the concept, combined it with the Xbox Live game data feed generated by Xbox 360s everywhere, and have created a service that allows your Xbox to blog. Check out our coverage here.
preview | 05/02/06 | Matt James
Bethesda Softworks has a verified hit on their hands with Elder Scrolls IV: Oblivion. So the natural question we have for the company is, "What's next?" Not much is known so far about future Oblivion updates and expansions, although we expect to see some of that at E3, too. So far Bethesda has announced they will show off a new Pirates of the Caribbean title (to coincide with the movie) and two new Star Trek titles (one for PC/XB360 and the other for PSP/DS). Matt James rounds up the details we know so far, and we've got some Trek screens.
game: Lost Planet
preview | 05/01/06 | Chris Martin
E3 is on the horizon, and we're all aching to see what is coming down the road for the future of gaming. Right now the inventive minds behind Onimusha and Devil May Cry are working hard on Lost Planet for the Xbox 360. Large robots played a role in the launch of the original Xbox with MechAssualt, and now Capcom hopes to use big robots again to push the Xbox 360 firmly into the next generation of gaming. With seamless environments and a mix of gameplay styles (in-Mech and on foot), Lost Planet might be just the thing to keep the Xbox 360 fresh and selling strong come December. Though it's a ways off, we're still eager to play some of this incredible looking actioneer. Read why inside!
feature | 04/30/06 | Shawn Rider
Xbox Live Marketplace is a wonderful thing, but the themes for sale are overwhelmingly awful. After buying several themesets for the Xbox 360 Dashboard and feeling totally burned for $2, we decided to take matters into our own hands: We made our own. We are now offering the GF! Dashbacks Pack 1, which is a set of a dozen backgrounds for your Xbox 360 Dashboard. Get the scoop on how to put custom images into your background, and download the free set from us in this article.
game: Elder Scrolls IV: Oblivion
how-to | 04/18/06 | Chris Martin
Oblivion is one of the first games to really be a system seller for the Xbox 360 (that is, if you can find a 360). One of the quirks of the game is the ability to contract diseases - more specifically, you can contract Vampirism. The quest for a cure is one of the longest and most complicated of Oblivion, and also one of the most interesting. You'll find yourself weighing the trade-off between huge stat-bounces and the ability to withstand sunlight and quick-travel between towns. If you're a little confused about what Vampirism does for you, does against you, and how to cure it, Chris Martin's guide to curing vampirism is for you.
game: Elder Scrolls IV: Oblivion
feature | 04/16/06 | Aaron Stanton
Elder Scrolls IV: Oblivion has consistently been impressing reviewers and gamers alike. The expansive world and do-anything style of gameplay is quickly coming to define what consumers think of as next generation. However, even with its beautiful lighting effects and never-ending storyline, Oblivion's environments serve as a perfect example of why physics will be what really defines next generation gaming, not still visuals. It is a splendidly beautiful world that still requires a blind eye in order to believe the environment. Be sure to read the full article.
news | 04/13/06 | Tristan Mayshark
If you have a PC running Windows Media Center Edition and an XBox 360, you already have access to a slick UI that you can use to stream media to your 360. Unfortunately, Microsoft severely limited what video codecs are supported out of box to Windows Medio Video and ASF. Fans of alternative formats like Xvid and DivX were simply out of luck. Thankfully, the people that brought us the Xbox Media Center have come to our rescue with a free download that lets you play a wide variety of formats on your Xbox 360. Take a look to see how it works.
game: The Elder Scrolls IV: Oblivion
review | 04/08/06 | Chris Martin
Bethesda's Morrowind was a major RPG for PC and Xbox. So it's no surprise that the follow-up, Oblivion, has been one of the most highly anticipated titles of the year. After a few months' delay, gamers have blissfully entered into Oblivion, in more than one way, and so far the game has shot to the top of the charts. Get the full story on Oblivion from Chris Martin's review, right here.
game: Elder Scrolls IV: Oblivion
news | 04/07/06 | Aaron Stanton
A post from Bethesda Softworks in the official Oblivion forums indicates that not only will the next downloadable mod for Elder Scrolls IV be a full quest, it will also be less expensive than the Horse Armor modification currently available. A quest called The Orrery is expected to be available within the next week, and will include a new location (the Imperial Orrery in the Arcane University), new rewards, and new powers that are based on the phases of the moon. The better content for the price will hopefully help lessen player concerns that Bethesda intends to offer minor modifications at high prices. Unlike individual items, a quest is something that might be worth paying for. Hopefully.
game: Monster Cables
review | 04/05/06 | Tristan Mayshark
Monster has produced a series of cables for the Xbox 360 console, and without hesitation it can be said that they are the best 360 A/V cables presently available. The design is very nice, the cables are quite long, and the signal quality is excellent. But are they worth the extra bucks? Check in with Tristan's review to find out.
game: 360 Controller L
news | 04/01/06 | Shawn Rider
Microsoft has announced a brand new first-party controller for the Xbox 360, officially blowing the minds of gamers around the world. Is it a gyroscopic touch pad? Nope. Is it a full-sized mech simulator? Nope. Microsoft has gone one step better than any of those ideas and created a controller that opens gaming to a long-neglected segment of the entertainment media marketplace. Get all the details on the 360 Controller L right here.
game: Ghost Recon: Advanced Warfighter
review | 03/28/06 | Aaron Stanton
Ghost Recon: Advanced Warfighter is the first Tom Clancy-based title to make it to the Xbox 360. With Splinter Cell and Rainbow Six still in the development pipeline, Ghost Recon gets to prove to the world what Ubisoft can do with an excellent game franchise and the first next-generation console. The result is the best Ghost Recon to date, despite some issues with the controls and an apparent lack of Co-op interest from the developers. Easily one of the prettiest games on the Xbox 360, Ghost Recon is also one of the best experiences the system has to offer.
game: Xbox Live
news | 03/27/06 | Shawn Rider
This weekend (March 31-April 2) Microsoft is teaming up with Verizon Wireless to open up Xbox Live Gold for all Xbox 360 owners. In addition to the free Gold-level multiplayer online games, Microsoft has set up three days of contests and tournaments in Geometry Wars, Project Gotham Racing 3, Fight Night Round 3 and more. Get more details here.
game: Fight Night Round 3
review | 03/27/06 | Shawn Rider
Boxing fans around the world rejoice with the release of Fight Night Round 3, EA's boxing juggernaut. Featuring amazing graphics, even on current-gen systems, and excellent strategic boxing gameplay, Fight Night is a fighter unlike any other. For real fans of the dance, Fight Night is the only way to go. Get the full rundown in Shawn's review.
game: Burnout: Revenge
review | 03/26/06 | Tristan Mayshark
Attention Burnout fans, Revenge has arrived intact on the XBox 360 with a host graphical changes and some minor tweaks. Fans of the series should be so pleased with this Xbox 360 version that their pants, along with their socks, might just get blown off. Tristan can tell you why.
- Use the Look In field to limit results to particular types of articles.
- Search results are prioritized by where your keywords are found: title, game title, keywords, blurb, platform, publisher, developer.
- Quotes and apostrophes are matched with the potential text; do not use them to limit results as may be done on some other search engines.