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game: Project Gotham Racing 3
review | 12/05/05 | Chris Martin
PGR 3 is one of the most highly anticipated games to launch with Xbox 360. The Project Gotham series has become a staple of the gaming landscape: The hottest cars and the hottest graphics out there are found in this game. Our man Chris Martin has dreams of tearing up race courses all over the world, and PGR 3 fulfills those dreams. Check in for the complete review.
feature | 12/04/05 | Matt James
This week in the Mailbag, we\'ve got all kinds of media-centric inquiries, ranging from the Xbox 360\'s media features to getting media onto the PSP and a few more tips to help you find an HDTV that will be compatible with the PlayStation 3. As usual, Matt James has put all of the best letters of the week together for your reading pleasure.
game: Xbox 360
feature | 12/03/05 | Aaron Stanton
The Xbox 360 has been disappearing off store shelves, both in reality and online where the shelves are much less tangible. In in article we posted last week, we pointed out that eBay\'s Xbox 360 listings have dropped nearly 3,000 units a day, and we predicted that - if trends continued - eBay would be sold out by December 1st. Well, it\'s now December 3rd, and the question is... did they? Are prices on the rise again? Will Microsoft\'s claim of impending shipments manage to help reduce the online price gouging we\'re experiencing moving into Christmas?
editorial | 12/03/05 | Jeremy Kauffman
We all have ideas for the next big thing, an idea for a game that everyone would love. The big difference between us and the rest of the world is that we can write about our ideas and entertain our delusions of \'having a real effect on the industry.\' To those ends, we present \"If They Were As Smart As We Think We Are,\" Matt and Jeremy\'s forum for sharing some of their hare-brained videogame concepts. We invite you to read and respond.
game: Fable: The Lost Chapters
review | 11/30/05 | Chris Martin
Fable was a major game for Xbox, and in many ways it was a disappointment: It was quick, and many of the insanely innovative game ideas we originally heard about were tamed into merely interesting or innovative ideas. In the end, it could never shake the glory of what had initially been promised when legendary designer Peter Molyneaux first spoke about Fable. Now the Xbox receives the polished and buffed version of Fable that was released earlier this Fall for the PC. Fable: The Lost Chapters adds a bunch of new content to the game, ranging from new bosses to new moves and spells. It\'s a welcome addition to the game, and reminds us why Fable remains a game every Xbox owner must play: It\'s fun. Get the full review from Chris Martin right here.
game: Mario Kart DS
review | 11/24/05 | George Holomshek
Mario Kart is the OG Kart racer: It is the standard by which all other kart racing games have been judged, and that looks unlikely to change. Mario Kart DS brings the game to Nintendo\'s newest handheld platform, and adds online multiplayer for the first time ever. NDS owners have been hyped about this one, and the hype was justified, according to our resident Nintendophile, George, who took Mario Kart DS on a spin around the block for us.
game: Xbox 360
editorial | 11/23/05 | Aaron Stanton
Should you be worried about the Xbox 360 being defective? Are they dropping like flies? According to online forums, Xbox 360s seem to be reporting errors like mad, but don\'t be too quick to go off telling your friends about the death of the 360. The words \"recall\" shouldn\'t slip out your lips just yet. In short, don\'t panic; chances are that error rates are skewed by the hardcore demographic of early adopters eager to share their 360 experiences.
game: Amped 3
review | 11/22/05 | Shawn Rider
Amped 3 is known for bringing the more realistic approach to snowboarding, but previous installments have suffered from a severe lack of personality. This time out, developer Indie Built has gone out of their way (and possibly minds!) to bring a much more appealing Amped to the table. Amped is still the best realistic snowboarding sim you\'ll find, and the robust story mode and enhanced control system help it stay on top this time out. But can it break out of the snowboarding game ghetto to capture the mainstream audience? Check the review to find out.
game: Zoo Tycoon DS
review | 11/22/05 | George Holomshek
Microsoft\'s Zoo Tycoon series is an approachable, enjoyable franchise that allows you to build and manage your own menagerie of incredible creatures. It\'s the kind of game that is played almost exclusively with a mouse, and almost never works out on home or portable consoles. But that\'s just the niche filled by the Nintendo DS, right? That stylus should open up a world of simulated joy for us all, right? Well, don\'t count your ostriches before they hatch. Our man George has the review.
podcast | 11/21/05 | Val Townsend
This week in the Wrap-Up, we take an in-depth look at the Xbox 360. We\'ve been playing our 360 all weekend, doing our best to work through as many launch titles as we can so we can bring you the latest word on the Xbox 360 lineup. Join Val for hands-on looks at Perfect Dark Zero, Condemned: Criminal Origen, and Amped 3, as well as a look at the new features of Xbox Live and a roundup of the media capabilities of the Xbox.
game: Xbox 360
feature | 11/21/05 | Aaron Stanton
Tomorrow. If you\'re up on the game industry, you\'ll know what we\'re talking about. Tomorrow. Midnight. The Xbox 360 hits retail outlets. If you don\'t know what that means, then this article isn\'t for you; the chances of you getting a unit on launch day without a preorder are almost non-existent. The chances of getting your order on launch day, even if you did preorder, might be questionable. Regardless, tomorrow morning, meaning 12:01, thousands of lucky gamers are going to be buying their Xbox 360. This article is Part II of our look at what games you\'ll want to pick up at the same time.
feature | 11/21/05 | Matt James
This week in the Mailbag it\'s clear what\'s on gamer\'s minds: Xbox 360. With questions rolling in daily about the hard drive, backwards compatibility, and media features on the Xbox, we\'re doing our best to keep up. Check out this week\'s roundup of letters to GF! wherein you will witness not only answers to burning Xbox questions, but also the true power Matt wields to bestoweth the highly sought after \"shout out.\"
game: Xbox 360
how-to | 11/20/05 | Shawn Rider
The Xbox 360 is a powerful media machine, in addition to being a powerful gaming machine. And with all of the new capabilities, we\'re sure to see a lot of fun and funky uses. So we thought we\'d kick off the interesting Xbox 360 media-centered ideas with this quick article about how to listen to podcasts while you\'re gaming. Now you don\'t have to make a choice between the evening news and gaming with your long-distance friends on XBL. And now you can listen to Val review games while you play them. How cool is that? Check it out here.
game: Spyro: Shadow Legacy
review | 11/17/05 | Laurie Taylor
Spyro: Shadow Realm is more than a little shady. In fact, it\'s all we can do to keep from making a dragon-doo joke. But this one is for the kids, so let\'s keep it clean. Spyro: Shadow Legacy is a deeply flawed game, with unfinished, glitchy gameplay. It doesn\'t take long for the game to get repetitive, and the fact that half of the game is just the first half with a different color palette doesn\'t help. Check Laurie\'s review for the lowdown on Spyro: Shadow Legacy.
game: Sociolotron
feature | 11/14/05 | Shawn Rider
Last week we published the first part of Shawn\'s in-depth look at the twisted world of Sociolotron. Billed as the ultimate adult MMORPG, Sociolotron features unprecedented levels of player freedom and sexual gameplay. But Shawn found that, much like novels by the Marquis de Sade, the bizarro sex quickly becomes banal and the real meat of the game lies in the ways players build their characters and live out alternative lives within the game. In Part Two of his feature, Shawn talks to senior citizen male prostitutes, lesbian lovers, and a wheelchair-bound mafioso who commands four in-game sex slaves. He also talks to Patrick Lagny, who has created Sociolotron almost single-handedly, about what motivates him to make such a game.
Needless to say, this article features explicit language and frank descriptions of adult and sexual themes. Reader discretion is advised.
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