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Search for 'ami' returned 310 results.

Kodai Djinns Battle YoYo
game: Kodai Djinns
news | 01/03/06 | Shawn Rider
Kodai Djinns are a funky new battle yoyo toy that blends several of the most popular virtual creature fads. The yoyos are computerized and feature a few buttons and a tiny LCD screen. When you open your yoyo, a creature is born, based on the 12 signs of the Chinese Zodiac. Raise your creature by \"working out\" with the yoyo, and develop its skills and strengths. Eventually you will unlock solitaire minigames as well as the ability to battle other yoyos and connect to PCs for online battle gaming. Learn more right here.
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Full Auto Preview
game: Full Auto
preview | 12/29/05 | Shawn Rider
Pseudo Interactive and Sega are teaming up to bring us Full Auto, a combat racing game for Xbox 360 that will have you bashing and crashing vehicles to your heart\'s content. We just got a bunch of new screens dumped on us, so we thought we\'d share them with you and add in some more details about the story, unique gameplay, and fancy physics engine that will make Full Auto go. Check it out.
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GamesFirst! Weekly Wrap-Up: Lucky Number 13
podcast | 12/16/05 | Val Townsend
Val Townsend, the Atomic Goddess, is back again with lucky podcast number 13. This week, we take a look at the latest news, including speculation on Nintendo\'s recently hinted \"secret\" regarding the upcoming Revolution console, as well as Clinton and Lieberman\'s Family Entertainment Protection Act. We also have reviews of Perfect Dark Zero and King Kong. Finally, we take a look at Dreamcatcher Interactive\'s cult-hit Painkiller, coming to an Xbox near you in January. Download the latest audio offering from your pals at GF! right here.
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Kosumi Review
game: Kosumi
review | 12/13/05 | Chris Galbraith
Did you used to love games until your soul got sucked away and you spent day after day staring at three walls of a cubicle? Now you just can\'t find \"the time\" to play games as much as you\'d like? We\'ve got your solution: Kosumi is a multiplayer, turn-based strategy game that moves slowly, which might be just the thing for some gamers. Check out Chris Galbraith\'s review for all the details about this work-friendly gaming experiment.
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Xbox vs. Xbox 360 with Video Capture: Side-by-Side Comparisons
game: Xbox 360
feature | 12/12/05 | Aaron Stanton
Last week, we here at GamesFirst published a side-by-side comparison of King Kong on the Xbox and Xbox 360. By looking at nearly identical games, it\'s interesting to see the graphical differences between the two. However, the Xbox 360\'s major differences are in the ability to render dynamic lighting and environmental effects, which are difficult to see in static screenshots. As a result, we\'ve redone the article using side-by-side video capture from each system. The differences are both more obvious, in the cases when a difference is visible, and more underwhelming, when certain key scenes are difficult to distinguish between the two. Take a look, and decide for yourself.
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Konami Announces Castlevania Double Pack
game: Castlevania
news | 12/12/05 | George Holomshek
Konami has announced that a yet to be named Castlevania double pack will be making its way to the Game Boy Advance early next year. Two of the series most highly rated titles, Castlevania: Harmony of Dissonance and Castlevania: Aria of Sorrow, will be put on a single GBA cartridge to give players a double-dose of Dracula whippin\' fun.
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King's Quest IX is Saved By Gamer Loyalty
game: King's Quest IX (Now The Silver Lining)
news | 12/11/05 | Aaron Stanton
We here at GamesFirst want to congratulate everyone working on the King\'s Quest IV project, and a thumbs up to everyone that helped save it. On December 9th, 2005, Vivendi Universal, who owns the publishing rights to King\'s Quest, announced that they would allow King\'s Quest IV to be developed with a name change to, \"The Silver Lining.\" This came about after the gaming community pulled together and made enough noise to change Vivendi\'s mind, who had shut down the project with a cease and desist letter. Kudos to Vivendi, as well, for being a large company that\'s still willing to change its mind from time to time.
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Konami Opens Online Storefront
news | 12/11/05 | Shawn Rider
Konami has announced that they will begin selling their products directly to customers via their new online storefront, KonamiStyle.com. The online storefront launches with a catalog of 75 Konami titles, including fan-favorite franchises Castlevania, Metal Gear Solid, Silent Hill, Yu-Gi Oh, and Dance Dance Revolution. The move to a direct-sales website will also open up possibilities for Konami to offer customer incentive and reward programs, which Konami hopes will help maintain a community of loyal gamers around the publisher\'s many games.
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Hi Hi Puffy Ami Yumi: Kaznapped
game: Hi Hi Puffy Ami Yumi: Kaznapped
review | 12/09/05 | Laurie Taylor
Bring the super J-Pop awesomeness of Puffy Ami Yumi anywhere you want with Altron\'s Hi Hi Puffy Ami Yumi game, Kaznapped! Puffy Ami Yumi is a great cartoon, and their poppy, rockin\' music is some of our favorite stuff. So can the game be as good as the \'toon? Laurie takes Kaznapped! for a spin and brings back the verdict.
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So Tired of Being Cool: The Mold of Game Marketing
editorial | 12/09/05 | Aaron Stanton
The gaming industry has grown large; Hollywood large. This means that while we can expect to find more and more gamers in the general population, we can also expect large companies to milk that success for all it\'s worth. If you think the images shown in game ads are accurate, think again; the people you see in video game ads tend to be more telling about the demographic they\'re targeting than about the current audience. Someone is trying to make video games cool, and it cramps our style.
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Degrees in Game Design Help Gamers and Nongamers
editorial | 12/08/05 | Laurie Taylor
Ted Rueter\'s editorial trashing game studies and game design programs in colleges and universities has really gotten the dander up around the GF! offices. One of our resident gaming academics, Laurie Taylor, who is finishing her PhD in English studying games, responds to Rueter\'s criticisms in the best possible way: refutation and redirection. Laurie points out the wonderfully sensible fact that if people want less violent, better games, then they had better study games in order to find out how to create those new experiences.
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Filling in the Gaps: 20 Games You May Have Missed
news | 12/06/05 | Shawn Rider
Every once in awhile we read a good feature on another website that makes us glad we still browse them thar Interwebs. In a list that we agree with a whole bunch, Retro Gaming with Racketboy ticks off the top 20 games you might have missed. Did you play Guardian Heroes on Saturn? Did you play Beyond Good and Evil? Did you play Chu Chu Rocket on Dreamcast? Have you copped a copy of Propeller Arena for DC? Check out the Racketboy list for more must-play titles from bygone days.
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Xbox 360 Core System: More Hub for Your Media Dollar
game: Xbox 360
feature | 12/05/05 | Shawn Rider
It might be heresy, but let\'s consider for a moment the Xbox 360 as a media hub: The gaming features are \"extras\" and the media features are primary. We want to use the Xbox 360 mainly to stream music, images and video from the home computer. How does the Xbox 360 stack up to other media hubs like the D-Link DSM-320 or the Phillips Streamium? Shawn takes a look at some of the key reasons why the $299 Xbox 360 Core System is a good choice for users who might be more interested in media than videogames.
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Project Gotham Racing 3 Review
game: Project Gotham Racing 3
review | 12/05/05 | Chris Martin
PGR 3 is one of the most highly anticipated games to launch with Xbox 360. The Project Gotham series has become a staple of the gaming landscape: The hottest cars and the hottest graphics out there are found in this game. Our man Chris Martin has dreams of tearing up race courses all over the world, and PGR 3 fulfills those dreams. Check in for the complete review.
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VSDA Reacts to Clinton/Lieberman Bill
news | 11/30/05 | Shawn Rider
Hillary Clinton and Joseph Lieberman have announced plans to introduce legislation called the Family Entertainment Protection Act (FEPA). The short story about the bill is that it would legislate the practices which are voluntary for retailers to follow under current ESRB guidelines, making it illegal to sell Mature rated games to minors, creating a formal avenue for consumer complaints, and initiating an annual review and \"secret-shopper\" survey of retailer compliance. The Video Software Dealers Association (VSDA) is not happy with the planned FEPA, and they have issued a statement against the bill today.
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