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Search for 'Link' returned 43 results.
game: Undertow
review | 12/05/07 | Chris Martin
Undertow is what Xbox Live Arcade needs more of: a simple premise with perfect execution and excellent multiplayer through Live. Play with up to 16 players through Live or split-screen locally or System Link. Or just add bots. Capture the spawn-points to reduce the enemy\'s \"tickets\" or lives to zero. An absolutely simple, stunning game with deep combat and strategy, Undertow is a testament to the greatness developers can achieve in such a small package.
game: Halo 3
feature | 09/23/07 | Chris Martin
Tuesday can\'t come soon enough. But if you\'re looking for Halo 3 reviews, and what all the buzz is about, then we\'ve got you covered. Gamesfirst has the links to all the Halo 3 reviews, as well as overall thoughts from sites all over the interweb. Our own review is forthcoming (as we have to wait for the release) but in case you\'re curious about what everybody else is saying, this article is for you.
Come back to this article to see updated reviews as the week, and the Halo 3 playing, continues.
game: Halo 3
news | 08/01/07 | Chris Martin
I intentionally avoided, up until now, posting news about Halo 3 - pics notwithstanding - because, frankly, I don\'t care to learn about the levels or the neat gizmos the good Master Chief will be using this time around, ahead of time. They, to me, are spoilers. I am at the point where I just want to play the game for myself and be surprised. I am breaking my rule now because the latest news about Halo 3 steps beyond that broad line of \"developer hype.\" Today Bungie officially confirmed that Halo 3 will feature 4 player Co-op play over Xbox Live and System Link. It\'s that kind of important news that just needs to be boldface.
game: The Legend of Zelda: Twilight Princess
review | 12/09/06 | George Holomshek
The Wii has burst onto the scene this Fall every bit as popular as some imagined. Its success is due, in part, to a single title that many Nintendo fans have been eager to play: The Legend of Zelda: Twilight Princess has been re-tooled from its Gamecube origins for the Wii\'s unique controller and brawnier hardware. The result is a launch title of virtually unparalleled quality. Is Twilight Princess all that we hoped it would be? Our man George is mighty impressed. Check out his review for the details.
game: Perimeter: Emperor's Testament
review | 10/02/06 | Sean Hilliard
In a world where your only hope is a bizarre dude named \"Emperor\" who constantly prattles on about the \"sponge,\" Sean\'s review is your roadmap. And if that sentence makes sense to you, then Perimeter: Emperor\'s Testament is a game you should check out. Plus, if finding out how Snakes on a Plane, GF!\'s Chris Martin, Stephen Colbert and vodka-guzzling bears from Russia would make one heck of a game together interests you then click the link above. Support GF!\'s dedication to promoting the hilariously bad while you\'re at it.
game: Ninja Gaiden III: the Ancient Ship of Doom
feature | 09/22/06 | Chris Martin
Ninjas will be ninjas. That\'s the story from Ninja Gaiden III, the link between Ninja Gaiden and Ninja Gaiden II. In this week\'s edition of That Retro Review, Chris tackles the tough, nay, the nigh-impossible, Ninja Gaiden III: the Ancient Ship of Doom. He slaughtered Clancy, and took out the BIO-NOID trash. Come on in, it\'s ninja magic time, baby!
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news | 06/03/06 | Chris Martin
With the PlayStation 3, the Xbox 360, and the Wii on the market come November, how will Sony cope? Are they looking for an answer to Microsoft\'s Live Anywhere service, which will link Xbox 360 owners, PC owners, and mobile owners in a new and fresh way? Are they looking to clean up with their Blu-Ray high definition disc player? Or will their new tilt/sensor Dual un-Shock controller be able to propell Sony beyond Nintendo\'s Wii? Truly, there is a lot ahead of Sony. President of Sony Computer Entertainment Worldwide Studios Phil Harrison has a lot to say about the PS3, Live Anywhere, and the Wii remote. And of course, he doesn\'t mind ripping the PC a new one while he\'s at it. Tough as nails, if there\'s only one thing you had to say about Phil its \"he\'s got balls.\" Read on to find out why.
game: The Legend of Zelda: Phantom Hourglass
preview | 05/13/06 | George Holomshek
Twilight Princess might be the star of the show, but the DS Zelda title Phantom Hourglass is still worth a look. Pursuing the cartoon-Link style of Wind Waker, Phantom Hourglass fully exploits the DS touch-screen. Players lead Link around by tapping the screen and making a small fairy appear. Link follows this fairy to wherever you want him to go. Sounds wacky? Yep. But George says it\'s actually not bad. Check it out.
game: Nintendo Wii
news | 04/27/06 | Aaron Stanton
According to Nintendo.com, which was partially off-line for part of the morning, Nintendo has kissed the Nintendo Revolution name goodbye. Say hello to the Nintendo Wii, the new and final name for Nintendo\'s next home console. We here at GamesFirst did a double take for each of the two ii\'s, and even have one editor still convinced that the Nintendo site has just been hacked and that this will be cleared up by the afternoon. However, after the website came back up with all the appropriate links in place, it looks like this is official. The Nintendo Wii is here to stay, and the Nintendo Revolution is gone forever. All shall bow before the Wii.
comic | 02/21/06 | Aaron Stanton
Zelda\'s Tingle is probably one of the most unusual and distinctive characters in video game history. The short, stocky little guy in green tights can be more than annoying; he can be downright creepy at times. Yet does Tingle have a secret identity? When he\'s not out bothering
Link, maybe he\'s a costume designer for Dead or Alive. You have to admit, the similarities are there. Skin tight clothes. Matching ears. Similar creep factor. Read this week\'s Twoplayer comic,
Tingle\'s Secret Profession.Twoplayer game comics are published at
http://comics.gamesfirst.com.
news | 02/01/06 | George Holomshek
Ubicom, who made the Stream Engine chip that is used to shape your broadband traffic in the D-Link DGL4300 Gamer Lounge router, has now released a free utility to check your online playability. The OPScore utility is a quick way to get a more robust fix on your online connection speed than most bandwidth testers, but it still runs in-browser (even if that browser is IE because of the ActiveX requirements, which is whack). George has a more complete summary of what OPScore offers, plus links to the free software.
game: Full Auto
news | 01/27/06 | Shawn Rider
Sega sends word that Full Auto has officially gone gold. This announcement coincides with the release of a bunch of new screens, which we\'re featuring here, and an Xbox Live demo, which we\'ve downloaded and raged through. The verdict is still out on this one-- the demo is a bit skimpy, and we haven\'t gotten a lot of time with it yet. In the meantime, check out these new screens and get the details on this chaotic action racer in our recent preview. All of which lies behind this link.
news | 01/22/06 | Sean Hilliard
The Slamdance Guerilla Gamemaker Competition naturally turned a lot of heads at Games First! GF! editors are excited about anything involving the words \"indy\" and \"gaming,\" and the Guerilla Gamemaker Competition doesn\'t disappoint. Check out Sean\'s in-depth coverage and see the future of indy gaming now. And follow the links in the article to sites where you can download and play most of these games for free!
game: The Chronicles of Spellborn: What Lies Hidden Must Be Found
news | 01/02/06 | Shawn Rider
The Chronicles of Spellborn: What Lies Hidden Must Be Found is a good-looking new MMORPG on the block. Developed by a Dutch group, and featuring a unique graphical style that sets it apart from the typical fantasy game aesthetics, Spellborn might be just the thing for folks tiring of the WoW bump and grind. The teaser site has plenty of info up about the game, as well as some unique \"Choose Your Own Adventure\" styled narratives to help gamers get into the backstory. Check out these new screens and read our previously published preview (link inside) for more.
news | 12/25/05 | Shawn Rider
On behalf of the staff of GamesFirst!, we would like to take this space to wish all of our staff, readers and colleagues a happy, happy holiday season. We wouldn\'t be here without you, and we know that. On our 10th holiday season, we are thankful for all the people who have helped make GamesFirst! what it is today. Our staff is among the best online, and we value your efforts. To our fellow websites (especially the ones who kick down the kind links), we thank you. You know who you are, and you inspire us to do better. To all of the game developers, PR reps, and publishers who work with us on a daily basis, we want to extend our most sincere gratitude. We couldn\'t do what we do without your continued support, and life wouldn\'t be as much fun without you.
And, of course, we want to wish Happy Holidays to our readers. We are proud to be able to serve you for the past 10 years, and we look forward to number 11. Without you, we\'d just be posting up articles for our mothers to read, and although they never complain about our reviews or call us idiots, GF! would feel pretty empty without you. Thanks.
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