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Search for 'SEGA' returned 39 results.
game: Sega Rally Revo
news | 09/17/07 | Chris Martin
So,
in case you missed it, I\'m pretty stoked about
SEGA Rally Revo for Xbox 360. Some early reviews are in:
IGN UK gave it 8.8/10 and
EuroGamer gave it a 9/10. Knowing this makes me ache for it more. If you\'re thinking about picking up
SEGA Rally Revo, it\'s officially out today (09/17/07) in the UK--those in the US will have to wait until October 9th. And if you just want to check it out first, the Demo has just hit Xbox Live. At over half a gig, it\'s one of the smaller demos out there, but we\'ll let the gameplay speak for itself.
game: Sega Rally Revo
preview | 09/10/07 | Chris Martin
This year we got to play tons of games at PAX 07, and of them, SEGA Rally Revo, the next iteration of the SEGA Rally franchise, was on display. The series has seen quite a few versions on the now defunct N-Gage and Dreamcast, as well as one on PlayStation 2, PC, and wireless. Simply, the series has \"been around the track\" if you know what I mean. Now, we bring you our impressions of SEGA\'s next evolution of the franchise on Xbox 360 and PS3: SEGA Rally Revo. All this and screenshots of the just-announced Super Cars inside!
game: Ghost Squad
gallery | 09/08/07 | Chris Martin
Once the reveared developers of Shenmue, Virtua Fighter, Afterburner, Space Harrier (the list goes on) are hard at work bringing their \"light gun shooter\" Ghost Squad to the Nintendo Wii. Which means it\'s a \"Wii gun shooter\" or a \"light Wii shooter\" or a \"Wiimote shooter.\" Whatever you call it, it\'s very much in Wii vein with 4-player co-op. Sure, the game has been out in arcades since 2004, but better late than never, I always say.
game: Medieval 2: Total War
review | 02/18/07 | Jamie Gergen
So you want to be King, eh? Then get a taste of the regal life in Medieval 2: Total War, the next generation of real-time strategy from the folks at Creative Assembly and SEGA. The AI is much improved, the clone armies are gone, and you\'ll wince with every bone-crushing impact of sword and shield. Welcome the latest addition to the GF! team, Jamie Gergen, by checking out his review of one of the most highly anticipated RTS titles of the year.
game: ToeJam and Earl
feature | 10/13/06 | Chris Martin
Two of the most beloved aliens of all time - sorry E.T. - ToeJam and Earl have been through a lot together: two sequels, multiple planets, and a lot of tough criticism. But we cast all that aside and look to the past today with the original ToeJam and Earl. What made the game so great? The tunes? The attitude? The Coop play? Try all of the above. The funky beat-boxing aliens have had their fill of Earth, and so has Chris as he\'s guided Earl all the way to level 25, found all 10 spaceship pieces, and thrown tomatoes at Earthings until they pop in this week\'s That Retro Review!
news | 08/10/06 | Chris Martin
The Sega Genesis Collection, featuring 30 games from the Genesis heyday are coming to PlayStation 2 and Playstation Portable. It\'s one of the most impressive compilations out there, and it\'s coming this fall. We\'ve got a list of the games coming right here.
news | 06/12/06 | Aaron Stanton
Systems like the original Xbox and Sony\'s PSP are praiseworthy on their own, but they can be made even better through the creative application of homebrew software. Enthusiast developed software has helped shape the console industry since the days of the Sega Saturn and the original PlayStation.
This posting on the DCEmu forums takes a brief, but informed look at the state of homebrew development on today\'s and yesterday\'s systems. Included in the list are common consoles, like the Xbox, as well as older systems, like the DreamCast. It\'s an interesting read if you\'ve dabbled on the fringe of the community and are curious to hear an overview of how things stand.
game: Sonic The Hedgehog
preview | 05/19/06 | RJ Brooks
Both the Xbox 360 and PS3 versions of Sonic contained the same features and levels. The difference between the games is where one would expect it to be-the graphics. However, the version with the best graphics is not the \"powerhouse\" PlayStation 3. Our man, Rob, runs down how the first next-gen Sonic title is coming along, and finds one of the most grievous examples of PS3 comparing unfavorably with the Xbox 360.
editorial | 05/06/06 | RJ Brooks
Rather than pushing system specs as the selling point like Sony and Microsoft, Nintendo has concentrated on the innovation of Wii\'s system capabilities. One of these capabilities is Wii\'s online download game service, which will allow users access to every Nintendo game ever released on Nintendo, Super Nintendo, and Nintendo 64, as well as other retro-games from 3rd party developers.
game: Astro Boy
review | 02/25/06 | RJ Brooks
Astro Boy has been praised by reviewers since its release in 2003. Another gem from Treasure, Astro Boy proves there is still some enjoyment to find in the 2D action gaming arena. A shooter/platformer in the vein of Gunstar Heroes, Astro Boy brings Osamu Tezuka\'s world reknowned character to life on the Game Boy Advance. We rarely get Astro Boy releases in the US, which is another testament to just how good this game is. Check out the conclusion to Robert\'s six-part retrospective here. Fittingly, Robert looks at how the legendary Treasure and the legendary Tezuka combine to create a GBA title that should be in every gamer\'s library.
game: Advance Guardian Heroes
review | 02/23/06 | RJ Brooks
The fifth in our six part retrospective on action game developer, Treasure, Robert\'s review of Advance Guardian Heroes takes an in-depth look at the recent sequel to the Sega Saturn classic. Although in some respects, the GBA version of Guardian Heroes sports some welcome enhancements, it also lacks some key gameplay mechanics that were very popular in the original title. Get the full story here, and check in with the full feature series for more about Treasure.
game: Guardian Heroes
review | 02/22/06 | RJ Brooks
Guardian Heroes is the true definition of a diamond in the rough. Sure, Playstation had Wipeout, Resident Evil, Metal Gear Solid and the rest, but it never had Guardian Heroes, and for some gamers, nothing else mattered. The latest installment in his six-part retrospective on legendary 2D action game developer Treasure is Robert\'s review of the 1996 cult classic, Guardian Heroes. Find out why some gamers still maintain Saturn systems to play this game in its native format.
game: Gunstar Super Heroes
review | 02/21/06 | RJ Brooks
The long-awaited sequel to Treasure\'s Gunstar Heroes, Gunstar Super Heroes brings the same high action gameplay to the Game Boy Advance. Released last October, Gunstar Super Heroes offers up the same quality graphics and colorful animation, but the gameplay has undergone some tweaks and changes that might leave the most hardcore of classic Gunstar Heroes fans wanting more. In the third part of his Treasure retrospective, Robert takes a look at one of the latest developments from the legendary game design house. Read all about it here.
game: Gunstar Heroes
review | 02/20/06 | RJ Brooks
Gunstar Heroes for the Sega Genesis is one of the most amazing action-platformer titles of the 16-bit era. Released in 1993 with minimum promotion, the game never took off in terms of sales like it deserved. Instead, it has attained a level of cult status very few games receive, but developers always hope will occur for their projects. Part two in our six-part Treasure retrospective, this retro review of Gunstar Heroes should make clear why gamers still return to its action-packed gameplay.
game: Sonic Blast
review | 02/19/06 | Tristan Mayshark
Sonic the Hedgehog and Knuckles have come to us in the form of a brightly colored controller that connects to your TV and offers 15 different kinds of pain and suffering to users. Sonic Blast is a far cry from the quality and breadth we\'ve come to expect in our plug-and-play TV games. For now, stick with the products that look like a real Genesis controller, and limit your experience with Sonic Blast to reading our review.
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