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Search for 'dark side' returned 5 results.
review | 10/30/06 | Laurie Taylor
Zap Dramatic makes a unique series of games built around negotiating. In games such as \"The Raise\" and \"The Mediator,\" players must navigate through a complex social web, made more realistic by a touch of unpredictability and predictable limitations. Dialogue-oriented games are occasionally popular (Phoenix Wright Ace Attorney, for example), but often suffer from the good/bad, light side/dark side, oversimplification of games like Fable or Knights of the Old Republic. Laurie takes a look at some of the Zap Dramatic offerings in this group review.
game: Star Wars: Knights of the Old Republic II: The Sith Lords
review | 02/24/05 |
Knights of the Old Republic II finds itself in the difficult position of trying to improve on one of the best games in recent years. The result is a game built on tried and true game dynamics, a darker emphasis than the original, and a new story that takes you from Star Wars planet to Star Wars planet, but doesn't break ground and drops you at the end. A blast to play, but missing a little bit of that special magic that was captured in the first, KotoRII might not rock your world. David has the inside scoop.
game: LucasArts Focus: Star Wars: Empire at War
preview | 02/14/05 | Blaine Krumpe
For some time, Star Wars games have had a perpetual hold on video game fans looking to experience more of the epic universe. The games themselves have traditionally been a mixed bag, with some good, some bad, and a few that radiated the dark side every time you passed the display case. The latest games in the pipeline, though, look to be full of the good stuff, from already released games like Knights of the Old Republic to the upcoming Republic Commando. One of those games is Empire at War, a real time strategy with all the stuff to be a hit. Check out Blaine's preview for a glimpse of things to come.
game: Star Wars: Knights of the Old Republic
review | 08/30/03 | GF! Back Catalogue 10/2004 => 1995
BioWare\'s latest foray into the console market has been a resounding success. There\'s a good reasons why Star Wars: Knights of the Old Republic has been burning up the sales charts this summer: It freaking rules. Play as a light side or dark side jedi, save wookies, travel to exotic worlds and kill maneating beasts. How much better does it get?
game: Star Wars: Knights of the Old Republic
review | 08/28/03 | GF! Back Catalogue 10/2004 => 1995
BioWare's latest foray into the console market has been a resounding success. There's a good reasons why Star Wars: Knights of the Old Republic has been burning up the sales charts this summer: It freaking rules. Play as a light side or dark side jedi, save wookies, travel to exotic worlds and kill maneating beasts. How much better does it get? Click here for the whole review.
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