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Search for 'dead rising' returned 9 results.

Top 20 Things We Want in the Dead Rising Sequel
game: Dead Rising 2
editorial | 08/23/07 | Chris Martin
It's officially unofficial according to Capcom reps. But you know we'll probably see a Dead Rising sequel some time in the near future. Dead Rising sold over a million copies worldwide and became one of the staple buys for adopters of the Xbox 360. It was an excellent survival horror game with some great humor. The sandbox environment, multiple endings, and various side quests gave it longevity. Basically, we know it's coming on one platform or another. Not if but when it gets announced, here are the top 20 features we would like to see in the sequel.
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Lost Planet Review
game: Lost Planet
review | 02/15/07 | Chris Martin
Capcom has been firing on all cyllinders when it comes to the Xbox 360 and gamers with that small white box could not be happier. Following their critically received efforts of Dead Rising, Lost Planet is a third-person shooter set on the fictitious ice-planet E.D.N. III where there are snow pirates around every corner and loads of alien Akrid. This unique IP blends a "vastness" found in sci-fi novels like Frank Herbert's Dune with an overly complex (the word would be: incomprehensible) storyline. What you get is an action-filled shooter that manages, once or twice, to even shoot itself in the foot.
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Dead Rising for Real in the Name of Child's Play
news | 11/27/06 | Aaron Stanton
In an odd and yet fortunate turn of events, GamesFirst editor Aaron Stanton has been invited to publicly humiliate himself for the sake of video games. By locking himself in a mall for 5 days he has a chance to win a PS3. If we can end up with a system in hand, we're going to go ahead and donate that sucker to Penny Arcade's Child's Play charity. But before we do that, we're going to try to get it signed by the last people on earth you'd expect: Sony's rival Microsoft. We're taking it to Microsoft with an open invitation to the Xbox developers to sign the system with whatever personal messages they might have for Sony. It's just our little way to make the system a bit more of a collectors item before being auctioned away to raise money for sick children across the United States. But, before we can do even that, we need your help...
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Dead Rising Review
game: Dead Rising
review | 09/14/06 | Chris Martin
Capcom's Dead Rising has been a phenomenon: Muthafuckin' zombies in a muthafuckin' mall, to borrow a phrase. It's a great B-Movie of a game, enjoyable and painful all at once. Yet for all of its blemishes, Dead Rising is worth every eye-straining moment of frustratingly awesome zombie whacking. It's not for the faint of heart, in more ways than one. Check out Chris Martin's review to find out why Dead Rising is the best bad game you'll play this year.
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And I Start Thinking of Killing Kombies: One Gamer's Struggle for Daily Survival
game: Dead Rising
editorial | 08/02/06 | Chris Martin
"In Dead Rising, coming August 8th for the Xbox 360 game console, players follow the efforts of ambitious photojournalist Frank West as he investigates the strange happenings at the Willamette Parkview Mall only to find that more than just the Chinese food in the Food Court has been rotting..." We're so happy for a return of the zombie game that we tied Chris to his computer chair with bailing wire (left over from the last time a gamer defected) and forced him to write about what makes a zombie a zombie. By the end of the three-day period Chris, a little pale from lack of food, fell over trying to lunge at us with ominous moans. He bit a big chunk out of Aaron's arm as he tried to post this.

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Dead Rising Preview and Hands-On with some Maladroit Zombies
game: Dead Rising
preview | 05/28/06 | Chris Martin
While we've had our fill of space-age RPGs and the like, taking a tire iron to the face of a walking undead never becomes antiquated. Capcom's phenomenon Dead Rising is looking better than ever, with fixed framerate issues and polished, open-ended gameplay, not to mention the ability to smash a zombie with literally everything and anything you can get a hold of. It's "Shawn of the Dead" meets "Resident Evil" in Capcom's most promising IP since "Devil May Cry."
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GF! Weekly Wrap-Up #9
podcast | 10/30/05 | Val Townsend
Get ready for a spook-tastic episode of the GamesFirst! Weekly Wrap-Up. This week, Val takes a moment away from creating Halloween mayhem on the radio to bring you a roundup of the scariest gaming news, reviews of Evil Dead: Regeneration and Stubbs the Zombie: Rebel Without a Pulse, and a preview of Capcom's upcoming Xbox 360 title, Dead Rising. It's a podcast chock full of gory, gory goodness.
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New Dead Rising Screens
game: Dead Rising
news | 10/06/05 | Shawn Rider
Capcom's upcoming Dead Rising puts Keiji Inafune, creator of the Onimusha series, at the helm of a whole new kind of zombie game. You play photojournalist Frank West, who has more to worry about than celebrities gone wild. The dead have risen, and they attack you in giant zombie hordes. Sound fun? Oh yeah, you know it.
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Dead Rising Screens From TGS
game: Dead Rising
news | 09/23/05 | Shawn Rider
Dead Rising for Xbox 360 puts you in the role of a photographer in a mall. But you're not looking for the local Ritz camera; hordes of the undead are descending upon the mall, and you've got to use whatever you have at hand, including your camera (and cameras aren't exactly zombie killing machines). And when we say hordes, we mean hundreds and hundreds. Get more on Dead Rising right here.
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