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news | 12/06/07 | Chris Martin
The other day we posted about BioShock's new DLC, stating new plasmids and the ability to turn off vita-chambers. There's more, don't worry. We've got the details on the new plasmids, as well as the answer to "what the hell does Horizontal FOV actually do?" While 2K ponders a sequel to BioShock, we can, at least, enjoy the bliss that is the first, again, if we so desire, we and our brass balls.
game: Street Fighter IV
news | 10/18/07 | George Holomshek
So here's some news to brighten your day. Over in London Capcom just dropped a megaton with the revelation of Street Fighter IV, the first true sequel to the epic fighter series in a decade. Many gamers see their SF skills as a point of pride, and we may be set to enter a whole new era of trash talking.
game: Dead Rising 2
editorial | 08/23/07 | Chris Martin
It's officially unofficial
according to Capcom reps. But you know we'll probably see a Dead Rising sequel
some time in the near future. Dead Rising
sold over a million copies worldwide and became one of the staple buys for adopters of the Xbox 360. It was an excellent survival horror game with some great humor. The sandbox environment, multiple endings, and various side quests gave it longevity. Basically, we know it's coming on one platform or another. Not if
it gets announced, here are the top 20 features we would like to see in the sequel
game: Forza Motorsport 2
review | 06/29/07 | Chris Martin
Turn 10 and Microsoft Game Studios bring us the sequel to the critically acclaimed and commecrially successful Forza Motorsport with more cars, updated graphics, and a heftier customization system. Guaranteed to fulfill all your mid-life crises and car tuning fantasies, Forza Motorsport 2 is the next best thing in the world of racing games. And with the price of gas nowadays, what are you waiting for?
game: Gears of War
editorial | 12/07/06 | Chris Martin
Microsoft's Gears of War gets lots of things right. It offers an intense single/co-op campaign, a "sweet-spot" versus multiplayer of 4v4, and some of the best presentation ever in a videogame. But it also fumbles here and there in ways we would have liked to see ironed out. In this editorial, we analyze what we would love to see kept or improved on in the sequel.
game: ToeJam and Earl
feature | 10/13/06 | Chris Martin
Two of the most beloved aliens of all time - sorry E.T. - ToeJam and Earl have been through a lot together: two sequels, multiple planets, and a lot of tough criticism. But we cast all that aside and look to the past today with the original ToeJam and Earl. What made the game so great? The tunes? The attitude? The Coop play? Try all of the above. The funky beat-boxing aliens have had their fill of Earth, and so has Chris as he's guided Earl all the way to level 25, found all 10 spaceship pieces, and thrown tomatoes at Earthings until they pop in this week's That Retro Review!
game: Rise of Nations: Rise of Legends
review | 08/05/06 | Jason Perkins
Microsoft Game Studios seemed to have a slight misstep with Age of Empires III, a fun if not limited RTS that almost redeemed itself with the home city feature. Rise of Nations, another MGS production under the development of Big Head Games was a beakout hit and critically acclaimed. The sequel, Thrones and Patriots, proved that they weren't going to fall into the Sophomore curse. Now with Rise of Nations: Rise of Legends, Big Head Studios has left the historic battleground for one of a new flavor - that of the fantastic. But while the gameplay favors variety, technical problems and some amateur voice acting hinder an otherwise spirited game.
game: Castlevania: Portrait of Ruin
preview | 05/30/06 | RJ Brooks
Castlevania debuted on the Nintendo DS in near perfect form in Castlevania: Dawn of Sorrow. The Konami release is still one of the best games available on Nintendo's latest handheld system. Now, Castlevania: Portrait of Ruin is gearing for another round of Dracula hunting, including a form of Co-op play and a new dual character system that encourages you to switch between characters as you play. While there are still a lot of unanswered questions about how the game will be balanced, the Castlevania sequel is certainly looking strong enough to capture our attention. Read our preview for more details.
game: Time Crisis 4
preview | 05/20/06 | RJ Brooks
The light-gun style genre might be set for a comeback in the near future. Nintendo is pressing new and unusual styles of interaction with the Wii, and shooting games reminiscent of the NES light zapper are sure to be a part of that. Not to be outdone, Namco was showing off the sequel to one of the most notable granddaddy's of the light-gun genre, Time Crisis 4. Traditionally released on the PS2, the Time Crisis series is looking true to form and has Rob excited after a bit of hands-on with the title at E3. Time Crisis keeps getting better with time.
news | 05/18/06 | Monica Hafer
Namco has been steadily rolling out the latest games for the "mobile arcade" of the future. At E3, the Pac-Man Arcade was in full effect: Besides a sequel to everybody's favorite game, Pac-Man, there are tons of new games to download that include both retro and cutting edge content. As the mobile gaming space continues to open up, Namco has managed to make strides in every direction, from games to ring tones and branding gaming as a "theme" for your fave hipster handset. Check out Monica's report from Namco's mobile gaming booth at E3.
game: Trauma Center: Second Opinion
preview | 05/17/06 | George Holomshek
Atlus looks to recreate the success of their landmark Nintendo DS title, Trauma Center: Under the Knife, with the Wii-specific sequel, Trauma Center: Second Opinion. Using the "revolutionary" Wii controller, Second Opinion sticks with the same kind of 21st-Century-Operation gameplay that made the original such a hit. George got a chance to sit down with Atlus and discover more about this highly anticipated sequel.
game: Dreamfall: The Longest Journey
review | 05/17/06 | Laurie Taylor
Though adventure games are in short supply nowadays, that doesn't stop publisher Aspyr and developer Funcom from taking the chance. Dreamfall: the Longest Journey is the sequel to the critically acclaimed adventure game "The Longest Journey." With fresh new graphics, Dreamfall picks up years after the first game and takes it in a bold new direction. Does the sequel live up to the first? Laurie Taylor brings us the full review. Check it out.
game: Fable 2
preview | 05/10/06 | Chris Martin
Fans of being evil, rejoice! The sequel to the morality breaking game (or making, but that's no fun) Fable and Fable: The Lost Chapters for the Xbox has been announced for the Xbox 360. We couldn't be happier. Finally, Peter Molyneux's team of jokesters and homage heralds are hard at work on the sequel to one of the most promising (and overhyped) games ever to grace a console. And we got the first look! Here's what we know about Fable 2!
game: Shadow Hearts: From The New World
review | 04/07/06 | Amanda Bateman
What do ninjas, talking cats, vampires, the mafia, shapeshifters, aliens, guitar players, monsters, and a sixteen year-old boy all have in common? A lot if we're talking about Shadow Hearts' latest sequel. XSEED's Shadow Hearts: From the New World is both like and not like your usual run-of-the-mill RPG. We got Amanda to check it out, and she handed us this review. Check it out.
game: Elder Scrolls IV: Oblivion
news | 03/02/06 | Shawn Rider
Word comes today from 2K Games that The Elder Scrolls IV: Oblivion, the highly anticipated Xbox 360 RPG, will finally release on March 20, 2006. Gamers have been waiting for the sequel to Morrowind almost since the release of the original title, and many were disappointed when the game was pushed from the Xbox 360 launch lineup. Oblivion will also release for PC on the same day. More details are in the article.
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