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Search for 'stealth' returned 15 results.
game: Metal Gear Ac!d 2
review | 04/19/06 | Jeremy Kauffman
Metal Gear Ac!d 2 is another iteration of the card and tile, turn-based take on the fan-favorite stealth action series. The first iteration of Ac!d was not exactly a hit (then again, it\'s still one of the few titles created exclusively for the system). How does Ac!d 2 improve its game? It improves it with completely \"non-gimmicky\" additions like PS2 connectivity and an \"amazing\" 3D viewer that is guaranteed to cramp you up and give you a headache. Ac!d is a unique experience to say the least, and you can get all the rest of the details in Jeremy\'s review here.
game: Metal Gear Solid 3: Subsistence
review | 04/14/06 | Jeremy Kauffman
Metal Gear Solid 3: Subsistence delivers a solid face lift to the MGS series in the form of a prequel, but doesn\'t depart radically from the Metal Gear formula. And in some ways it\'s inferior to its predecessors. Packed with extras, new mini-games, and ports of some of the oldest Metal Gear titles, this is a collector\'s dream come true. And for the rest of us? Subsistence manages to retain the tension of its stealth-action upbringing and not lose its sense of humor; there\'s no stress reliever like chasing a monkey. Consult Jeremy\'s review for a more in-depth look.
game: Diabolique: License to Sin
news | 09/27/05 | Shawn Rider
Playlogic and Metropolis Software have announced Diabolique: License to Sin. Diabolique puts you in charge of Dark Eaville, a super spy with all of the Double-Oh-So-Smoothness of James Bond and all the evil demon-ness of Hellboy. (But he\'s cute like Sean Connery, too.) This is stealth-action mixed with some dark horror: Imagine Sam Fisher meets Blood Rayne. Or MGS meets Soul Reaver. Published by Dutch publisher Playlogic, and developed by Polish design house Metropolis Software, Diabolique: License to Sin looks on first glance like a title US gamers should keep an eye on for import. Get some screens right here.
game: Marc Ecko's Getting Up: Contents Under Pressure
news | 09/21/05 | Shawn Rider
Marc Ecko\'s Getting Up: Contents Under Pressure has already been drawing fire for encouraging graffiti. We\'re sure parents and squares everywhere will rise up in protest of this latest affront on the sterile safety environment they try to build around the youth. But as for us, we\'re going to be practicing our can control and stealth action for when this bad boy hits stores in November.
game: Batman Begins
preview | 05/09/05 | George Holomshek
Movies and video games have not been incredibly kind to the Batman franchise over the years. While some of the blockbuster productions turned out to be better than others, fans of the series have longed for a darker, deeper look at what makes a man parade around in leather armor and a bat cap. Now, Batman Begins promises to give fans a glimpse of Batman's roots, and the game promises to have a much stronger stealth and fear element to it than past games. An all-new Batman seems to be hiding in the shadows, and we can only hope that the new one will be capable of kicking the old one's ass. Check out our preview for more details.
game: Ubisoft Focus: Tom Clancy's Splinter Cell: Chaos Theory
preview | 02/09/05 | Chris Martin
Splinter Cell: Pandora Tomorrow was unique in its ability to offer a multiplayer experience that was balanced and fun even though it had completely different play dynamics depending on the side you were on. Now, Chaos Theory aims to have spies working through levels in tandem with Co-op multiplay, a slew of new gadgets, and such added features as proximity communications. Getting a guard's attention is no longer a matter of just pressing a button to whistle, but actually whistling into your communicator. Will it work? If past experience with the series is any indication, it probably will. What else does Sam have up his sleeve this year? You'll have to read the preview to find out.
game: MI: Operation Surma
review | 02/23/04 | GF! Back Catalogue 10/2004 => 1995
It's no secret that stealth action games are all the craze these days. And with quite a few looking to be the next big thing, does Mission Impossible- Operation Surma have what it takes to roll with the big names, or is it using its stealth technique to slide into the bargain bin undetected? Colin Yu solves this mystery for us, and he tells all right here.
game: The Great Escape
review | 10/09/03 | GF! Back Catalogue 10/2004 => 1995
The classic action film The Great Escape finds itself on the Xbox, 40 years after wowing audiences on the big screen. Combine stealth action and a famous story and what do you get-- A brilliant idea or another movie-to-game lame fest? Both, and Jeremy tells us why right here.
game: The Great Escape
review | 10/01/03 | Jeremy Kauffman
The classic action film The Great Escape finds itself on the Xbox, 40 years after wowing audiences on the big screen. Combine stealth action and a famous story and what do you get-- A brilliant idea or another movie-to-game lame fest?
game: Tom Clancy's Splinter Cell
review | 03/10/03 | Eric Qualls
Ubi Soft has brought their super popular stealth action title to the PC, and Tom Clancy\'s Splinter Cell retains much of its initial appeal. Still one of the most beautiful games ever created, this game is packed full of good times, if you\'re a fan of the slow-paced, stealth-oriented, government intrigue type of gameplay. Click here.
game: Tom Clancy's Splinter Cell
review | 02/05/03 | Eric Qualls
Ubi Soft has brought their super popular stealth action title to the PC, and Tom Clancy\'s Splinter Cell retains much of its initial appeal. Still one of the most beautiful games ever created, this game is packed full of good times, if you\'re a fan of the slow-paced, stealth-oriented, government intrigue type of gameplay. Click here.
game: Tenchu 3: Wrath of Heaven
preview | 09/04/02 | Jeremy Kauffman
Activision will give us another installment in the venerable Tenchu series. Tenchu 3: Wrath of Heaven continues the story of Tenchu: Stealth Assassins, putting you back into the shoes of Ayame and Rikimaru. It looks cool, packs a load of new features, and let\'s hope it contains lots of cheesy translations. Click here.
game: Shinobi
preview | 06/23/02 | Jeremy Kauffman
He kills silently and bounces off walls like loonies in the nuthouse. Nope, it\'s not Tiny Twisted Metal Bumper Cars or Tenchu Stealth Maniacs -- this is even better. Shinobi returns for another slash at the videogame market, and thank goodness. Anyone who has touched the beauty of the classic arcade game knows that a new Shinobi adventure is a very, very good thing. Click here.
game: P.O.W.
preview | 06/06/02 | Aaron Stanton
It\'s World War II, and here you are stuck in a P.O.W. camp. No guns, no killing, none of that traditional war game crap. Codemaster\'s latest endeavor, P.O.W., puts you in the role of an American prisoner trying to escape a German camp. The emphasis is on strategy, stealth, and planning the great escape. Click here for more.
game: Splinter Cell
preview | 05/29/02 | Jeremy Kauffman
Ubi Soft has a Snake-killer on their hands. Picture this: Millions and millions of gamers arguing for years and years about whether MGS or Splinter Cell is the superior third person stealth action title. That\'s what the future looks like. We\'re all fans of MGS, but this Splinter Cell could make us devotees. Get the whole story here.
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