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Search for 'xbox 360' returned 176 results.
game: Halo 3
review | 10/08/07 | Chris Martin
You\'ve been watching The Ticker, you\'ve seen the reviews, you\'ve been playing the game. Halo 3 has had a phenomenal launch, selling over 2 million copies in the first night of release. We\'ve taken the good Master Chief into the heart of the ark, killed hundreds of thousands of Covenant, and rescued Cortana from the clutches of the Gravemind. Now here\'s our review of the most anticipated videogame of 2007. Is Halo 3 still the reason to own an Xbox 360?
game: Gears of War
editorial | 09/20/07 | Chris Martin
Gears of War is considered one of the best shooters on the Xbox 360, scratch that, one of the best shooters period. But But Epic\'s gruesome stop-and-popper is still second best on Xbox Live losing to a last generation Halo 2. It\'s a great game, sure, but it has problems. Serious problems. Find out why Chris would be so quick to toss GoW to the wind, perhaps you sympathize.
game: Sega Rally Revo
news | 09/17/07 | Chris Martin
So,
in case you missed it, I\'m pretty stoked about SEGA Rally Revo for
Xbox 360. Some early reviews are in:
IGN UK gave it 8.8/10 and
EuroGamer gave it a 9/10. Knowing this makes me ache for it more. If you\'re thinking about picking up SEGA Rally Revo, it\'s officially out today (09/17/07) in the UK--those in the US will have to wait until October 9th. And if you just want to check it out first, the Demo has just hit Xbox Live. At over half a gig, it\'s one of the smaller demos out there, but we\'ll let the gameplay speak for itself.
game: Sega Rally Revo
preview | 09/10/07 | Chris Martin
This year we got to play tons of games at PAX 07, and of them, SEGA Rally Revo, the next iteration of the SEGA Rally franchise, was on display. The series has seen quite a few versions on the now defunct N-Gage and Dreamcast, as well as one on PlayStation 2, PC, and wireless. Simply, the series has \"been around the track\" if you know what I mean. Now, we bring you our impressions of SEGA\'s next evolution of the franchise on Xbox 360 and PS3: SEGA Rally Revo. All this and screenshots of the just-announced Super Cars inside!
game: Dead Rising 2
editorial | 08/23/07 | Chris Martin
It\'s
officially unofficial according to Capcom reps. But you know we\'ll probably see a Dead Rising sequel some time in the near future.
Dead Rising sold over a million copies worldwide and became one of the staple buys for adopters of the
Xbox 360. It was an excellent survival horror game with some great humor. The sandbox environment, multiple endings, and various side quests gave it longevity. Basically, we know it\'s coming on one platform or another. Not
if but
when it gets announced, here are the top 20 features we would like to see in the sequel.
news | 08/07/07 | Chris Martin
Microsoft has made it official today that the Xbox 360 Premium will see a price drop of $50. Although for many this will seem old hat (as Microsoft is, apparently, no keeper of secrets), but it\'s nice to know anyway. The Core system will have a $20 price drop and the Elite will have a $30 price drop.
Microsoft also announced the pricing of their Halo 3 Special Edition (which features a sweet system: see article for pics) which will go for $399.99, the Premiums original price.
game: Guitar Hero 3
news | 08/07/07 | Chris Martin
game: Command & Conquer 3
review | 07/27/07 | Chris Martin
It you asked us three years ago if console gamers would get a decent real time strategy game in the next-generation, our response would have probably been resounding: \"I wouldn\'t hold your breath.\" We were surprised, fellow readers, not to have only a single decent strategy game come to the Xbox 360, but to have two. Lord of the Rings: Battle for Middle Earth has already been critically received, and now Command and Conquer 3: Tiberium Wars gets the royal treatment. If setting Orcs upon a faction of Elves doesn\'t get your heart racing, perhaps setting a herd of mammoth tanks on unsuspecting Nod extremists will.
game: Guitar Hero 2
review | 04/29/07 | Chris Martin
Guitar Hero 2 for the Xbox 360 introduces ten new songs, updates the PS2 graphics, and even revises some old songs in a very complete package. More than just a port, this version is a truly great and smart rethinking of the PlayStation 2 version. To determine how much enjoyment you will get out of either the face-melting new Xbox 360 version (or the old PS2 version, for that matter), you must wrestle with one of the most soul-bending questions of the ages: To Rock, or not to Rock? For those about to Rock, we salute you.
game: Xbox 360
news | 04/20/07 | Aaron Stanton
There\'s an interesting article written back in 2006 that asks the question, \"Why is Microsoft still in the gaming industry?\" After losing $5.4 billion between 2001 and 2006, what incentive does Microsoft have to stay in the home console market? In fact, Microsoft has no incentive, unless you look at what the entertainment division does for Microsoft as a whole. Microsoft wants to keep control of the living room away from companies like Sony and Apple, and uses the Xbox 360 as a strategic tool for a larger company vision independent of its individual profits or losses. Additionally, there\'s an 800-lb gorilla in the room that keeps getting overlooked: XNA.
game: Xbox 360 Elite
editorial | 04/04/07 | Chris Martin
Microsoft seems to be trying to play catch-up with the wrong gaming company. Instead of chasing the Nintendo Wii as it storms through the gaming industry, Microsoft is introducing features that bring it closer in line with the PS3. The PS3 has Blu-ray; Xbox 360 gets a HD DVD drive. PS3 has HDMI, and now so does the Xbox 360 Elite. Both systems now have price tags approaching half a grand. Standing in the middle between Nintendo and Sony\'s price tags, Microsoft would be better served introducing a cheaper SKU to compete as a high-end competitor to the Wii, not a low end competitor to the PS3. Yet both Sony and Microsoft seem to be pursuing features that are driven less by consumer demand and more by their own competition for the beefiest console. There\'s a reason that we don\'t need the Xbox 360 Elite; it\'s called the PS3, and not many people are buying that as it is. Why use that as the model for your feature list?
editorial | 03/20/07 | Chris Martin
Microsoft Game Studios\' head Shane Kim sat down with GameDaily and they talked about everything from the Xbox 360\'s performance in 2006 to the negative feedback the PlayStation 3 has been garnering from a majority of the online press. He\'s fairly candid about his feelings in regard to Nintendo and Sony. And although he does a fair share of boosting Microsoft\'s image, he does have some constructive criticism about Microsoft as well. More inside.
game: Lost Planet
review | 02/15/07 | Chris Martin
Capcom has been firing on all cyllinders when it comes to the Xbox 360 and gamers with that small white box could not be happier. Following their critically received efforts of Dead Rising, Lost Planet is a third-person shooter set on the fictitious ice-planet E.D.N. III where there are snow pirates around every corner and loads of alien Akrid. This unique IP blends a \"vastness\" found in sci-fi novels like Frank Herbert\'s Dune with an overly complex (the word would be: incomprehensible) storyline. What you get is an action-filled shooter that manages, once or twice, to even shoot itself in the foot.
news | 01/29/07 | Aaron Stanton
Microsoft\'s courtship of the homebrew game developer has led to the Xbox 360 running its first unofficial NES emulator. While not useful to the general public, a programmer by the name of Lone Coder used Microsoft\'s XNA Game Studio Express to convert an existing emulator - SharpNES - to run on XNA environments. That includes both PCs running Windows Vista and the Xbox 360. The development introduces the Xbox 360 to its first taste of unapproved retro-gaming, and while limitations built into Game Studio Express prevent a usable release on the 360, it\'s nice to see Microsoft take steps to embrace the homebrew community instead of alienating them.
game: Viva Pinata
review | 01/25/07 | Chris Martin
With Viva Pinata, Rare has produced their first truly standout game since going to bat for Microsoft. The pinata-rearing simulation may look like a child\'s game, but it turns out to be one of the most addictive and deep games to ever grace the Xbox 360. Reminiscent of simulation and collection titles like The Sims and Animal Crossing, Viva Pinata is open and never ending, addictive and compelling, and one of the best games of the year. Because of its unusual style it\'ll never have a fan base the size of games like Gears of War, and most Xboxers will probably never buy a copy even though they almost certainly should. Read the full review for details on what makes this game so great.
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