home > search >
GamesFirst! Online since 1995

Keywords: Sort by: Look in:
Check box to search full phrase only.


Not finding what you need? Check the really old stuff using Google!

Google
 
Web GamesFirst.com


Search for 'Addi' returned 73 results.

Kroes to Microsoft: 'I Will Not Tolerate Repeated Non-Compliance'
news | 09/18/07 | Chris Martin
While we here in Seattle get to watch the Mariners crumble in what was a pretty decent year, we also get front page Microsoft news, regularly. Today, the Seattle Post-Intelligencer reported that the European Court of First Instance, in a move upholding key elements of the March 2004 European Commission Decision, declared the American company responsible for misusing it\'s Windows monopoly. Specifically, the company packages Windows Media Player with their Windows software, a la trojan horse, allowing market dominance of the software. Microsoft to EU court: \"the decision on the Media Player opens a dangerous precedent for other companies and sectors. Airbus should start worrying about adding new features to their planes.\"
click here for more

Why Microsoft is Still in the Gaming Business.
game: Xbox 360
news | 04/20/07 | Aaron Stanton
There\'s an interesting article written back in 2006 that asks the question, \"Why is Microsoft still in the gaming industry?\" After losing $5.4 billion between 2001 and 2006, what incentive does Microsoft have to stay in the home console market? In fact, Microsoft has no incentive, unless you look at what the entertainment division does for Microsoft as a whole. Microsoft wants to keep control of the living room away from companies like Sony and Apple, and uses the Xbox 360 as a strategic tool for a larger company vision independent of its individual profits or losses. Additionally, there\'s an 800-lb gorilla in the room that keeps getting overlooked: XNA.
click here for more

The Problem With Context Sensitive Buttons
editorial | 03/26/07 | Aaron Stanton
Viva Pinata is one of those games that continues to surface in discussions amongst the GamesFirst staff in a way that is normally reserved for blockbuster titles. Though it certainly is too far outside the realm of \"normal\" to appeal to every gamer, Viva Pinata does an extraordinarily good job of being different and addicting at the same time. Yet its simple gameplay has one issue. Through its use of context sensitive buttons, Viva Pinata managed to take a simple gameplay experience and endow it with the impression that there were too many buttons. Is it possible that what was once a feature that developers bragged about has in some ways managed to simply over-complicate the game?
click here for more

Medieval 2: Total War Review
game: Medieval 2: Total War
review | 02/18/07 | Jamie Gergen
So you want to be King, eh? Then get a taste of the regal life in Medieval 2: Total War, the next generation of real-time strategy from the folks at Creative Assembly and SEGA. The AI is much improved, the clone armies are gone, and you\'ll wince with every bone-crushing impact of sword and shield. Welcome the latest addition to the GF! team, Jamie Gergen, by checking out his review of one of the most highly anticipated RTS titles of the year.
click here for more

Viva Pinata Review
game: Viva Pinata
review | 01/25/07 | Chris Martin
With Viva Pinata, Rare has produced their first truly standout game since going to bat for Microsoft. The pinata-rearing simulation may look like a child\'s game, but it turns out to be one of the most addictive and deep games to ever grace the Xbox 360. Reminiscent of simulation and collection titles like The Sims and Animal Crossing, Viva Pinata is open and never ending, addictive and compelling, and one of the best games of the year. Because of its unusual style it\'ll never have a fan base the size of games like Gears of War, and most Xboxers will probably never buy a copy even though they almost certainly should. Read the full review for details on what makes this game so great.
click here for more

Caesar IV Review
game: Caesar IV Review
review | 10/31/06 | George Holomshek
Caesar IV picks up where the series left off, placing the fate of a great and powerful empire into the hands of the average game player. Caesar IV offers a lively city with plenty of graphical appeal, engaging micromanagement, and a few frustrating interface problems, all in one package. For those of you interested in working your way up the ladder from lowly outpost commander to Caesar himself, you\'re likely to find what you\'re looking for in this newest addition to the series.
click here for more

Xbox 360 Backwards Compatibility List Updated, Counterstrike Gets Its Day
news | 08/29/06 | Chris Martin
Boo buggy backwards compatibility. Horray Updated BC List! Major Nelson just blogged that there are new additions to the Xbox 360 backwards compatibility list. Some are going to freak out that Counterstrike is included and that Half-Life 2 will actually not suck on the 360. More good news inside!
click here for more

Break 'Em All: A New Take on Classic Breakout
game: Break 'Em All
review | 07/19/06 | Laurie Taylor
Break \'Em All for the Nintendo DS, of Brickles, Arkanoid, or Breakout fame from years past returns with a added features like multiplayer for up to 8 people through the DS\'s wireless. Though nothing revolutionary, literally, but something entirely addictive and simple, how does Break \'Em All work in a gaming environment where high priced production mirror those of Hollywood? Lauri Taylor has the answers and the reason you might want to pick this one up.
click here for more

The Movies: Stunts and Effects Review
game: The Movies: Stunts and Effects
review | 07/07/06 | Jason Perkins
Lionhead Studios addressed the lack of special effects in last year\'s The Movies by releasing an expansion pack, The Movies: Stunts and Effects. Installing the new expansion changes very little in the simulation until you\'ve played through the 1960s, but opens up a wide range of options for the machinima community. Budding directors can now control a freely movable camera and place stuntmen into precariously dangerous situations. Stunts and Effects is aimed at gamers who are already invested in The Movies and want to make it better; for everyone else it\'s just a worthy addition that adds yet another group of needy staffers for the player to manage. Check out the full review.
click here for more

Nibris Unveils New Info and Screens for ?Raid Over the River?
game: Raid Over the River
news | 06/14/06 | George Holomshek
Polish developer Nibris spilled the beans on their upcoming Raid Over the River, an exclusive Nintendo DS and Wii two-part series. When archaeologists in Peru discover an ancient artifact, top-down aerial time-travelling combat ensues (as you probably expected). The game looks and sounds like a spiffed up River Raid, but this revamp includes the addition of touch-screen control elements (most of the game is played traditionally) and voice-activated special moves. The overblown storyline and funky control schemes could make this series one to watch. Get the full story from George, right here.
click here for more

Qmotions Shapes Up Gamers With New Sports Peripherals
preview | 05/21/06 | Monica Hafer
For any gamer who wants to get in shape, or who just wants to add a little more movement to their gaming experience, the new additions to the Qmotions family will get you in the game in a completely different way. Featuring the Xboard \"boarding game\" controller, a funky exercise bike controller, and both baseball an golf simulators, Qmotions lineup is looking good. And the best part is, these devices are coming in at realistic prices, which, our friend Monica believes, should open up these possibilities to more mainstream gamers.
click here for more

E3 2006 Announcements from LucasArts: Euphoria Jones
feature | 05/14/06 | Jeremy Kauffman
Big things are in store for Indiana Jones. In addition to an upcoming fourth movie, the new game, due out in 2007 from LucasArts features a revolutionary AI system named Euphoria. What\'s so cool about Euphoria? Imagine watching Indiana Jones struggle with all his might to maintain his footing on a shakey rope bridge. Eventually he falls, catching himself on the ropes as he\'s thrown over and pulling himself back onto the bridge as the shaking subsides. Now imagine that you\'re standing at E3 and some guy from LucasArts follows up the awesome animation by telling you that none of what you just saw was animated in advance. Did we just blow your mind? Well, put on on a helmet and check out Jeremy\'s full article for more about this mindblowingly cool new game technology.
click here for more

E3 hands on: Battlefield 2142
game: Battlefield 2142
preview | 05/13/06 | Blaine Krumpe
EA showed off the latest addition to the Battlefield Franchise: Battlefield 2142. This installment adds a little sci-fi flair to the action, but remains true to the roots of the series in its realism and excellent online multiplayer support. We just wish it had some kind of interesting storyline, since the futuristic setting easily allows for the most imaginative (or at least slightly clever) premise of all the Battlefield games. Still, Blaine says we\'ll be able to get over the plot and focus on the action, which is oh-so-sweet. Get the in-depth hands-on preview here.
click here for more

Protesting Booth Babes Kicked Out By E3 Security
news | 05/11/06 | Aaron Stanton
Booth babes have been a hot topic at E3 this year. The ESA has instigated additional enforcement policies to help control the extent to which booth babes reveal their bodies, and not everyone is happy about that. When two girls in revealing clothing showed up outside the convention center with signs that read, \"Booth Babe Protest: I\'m \"E\" for Everyone,\" and, \"Bikinis > Bullets,\" we couldn\'t help but stop for an interview. When E3 security showed up to chase them off the grounds, we also couldn\'t help but throw a press credential, a camera, and a little weight into the mix in an attempt to put it to The Man. Seems to have worked.
click here for more

Re-shuffle This Deck: Metal Gear Ac!d 2 Review
game: Metal Gear Ac!d 2
review | 04/19/06 | Jeremy Kauffman
Metal Gear Ac!d 2 is another iteration of the card and tile, turn-based take on the fan-favorite stealth action series. The first iteration of Ac!d was not exactly a hit (then again, it\'s still one of the few titles created exclusively for the system). How does Ac!d 2 improve its game? It improves it with completely \"non-gimmicky\" additions like PS2 connectivity and an \"amazing\" 3D viewer that is guaranteed to cramp you up and give you a headache. Ac!d is a unique experience to say the least, and you can get all the rest of the details in Jeremy\'s review here.
click here for more

Search Hints

 

 

 

 

 

 

Wii?