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game: The Simpsons Game
review | 04/06/08 | Shawn Rider
The Simpsons are a perennial videogame topic. Many of the games created in the franchise are utterly forgettable. (Anyone up for a round of Simpsons Wrestling? Didn\'t think so...) But there have been a few well-done Simpsons games: Simpsons Hit and Run (a GTA clone) and The Simpsons Road Rage (a Crazy Taxi clone) were both enjoyable. The Simpsons Game isn\'t a direct rip-off of any particular game. It sticks to a platform/action approach and uses the whole world of videogames for its satirical fodder. The result is a Simpsons game that may be slightly less polished in terms of gameplay but is easily the game that feels most like a real Simpsons episode. Check out our review for more.
game: God of War: Chains of Olympus
review | 03/31/08 | Shawn Rider
Everyone\'s favorite bloodthirsty Spartan is back, and, as usual, he\'s pissed. In this prequel to the other two God of War titles, you\'ll help Kratos save the planet from eternal darkness. God of War: Chains of Olympus delivers the same insane action and impeccable quality of the previous PlayStation 2 editions, and that is an accomplishment for a title with both a brand new developer (the capable Ready at Dawn) and a brand new console. This is the best reason so far to blow the dust off your PSP. Check out our review.
game: Lost: Via Domus
review | 03/22/08 | Shawn Rider
Never one to leave any stone unturned for clues about the next big revelation on Lost, our intrepid Editor in Chief, Shawn Rider, takes a look at Lost: Via Domus. It\'s a dirty job that nobody else wanted, and evidence that Shawn clearly has a problem. It\'s not a great game, but it is a solid six to eight hours of time spent with Lost. And sometimes that\'s all you need.
game: Undertow
review | 12/05/07 | Chris Martin
Undertow is what Xbox Live Arcade needs more of: a simple premise with perfect execution and excellent multiplayer through Live. Play with up to 16 players through Live or split-screen locally or System Link. Or just add bots. Capture the spawn-points to reduce the enemy\'s \"tickets\" or lives to zero. An absolutely simple, stunning game with deep combat and strategy, Undertow is a testament to the greatness developers can achieve in such a small package.
game: Kane and Lynch
news | 11/30/07 | Chris Martin
If this is true, Gamespot will be allegedly losing
one of it\'s finest reviewers over a
critically mediocre game, Kane and Lynch: Dead Men.
Primotech stated yesterday that Jeff Gerstmann, 10 year veteran on Gamespot.com, has been fired.
According to a fellow Gamespot contributor and close friend of Gerstmann who wished to remain anonymous, the editor was fired Wednesday morning because of his negative review of the game, which he awarded a 6.0. Comparably speaking, Metacritic lists Kane and Lynch as currently having a 68% average from critics.
Although Primotech admits there might be other reasons for Gerstmann\'s leave, but as of now there have been no announcements by Gerstmann.
game: Guitar Hero III: Legends of Rock
review | 11/21/07 | George Holomshek
Harmonix may have moved on to Rock Band, but the Guitar Hero franchise still goes strong. The third Guitar Hero features online play, a great song list, and the best fake guitar money can buy. But did Tony Hawk developer Neversoft shred this one up too much? Do a few glaring issues keep this hero from saving the day?
game: Project Gotham Racing 4
review | 10/24/07 | Chris Martin
Fans of racing games take note: Project Gotham Racing 4 is a dream come true--lots of exotic cars, tons of tracks, weather effects, Bulldog Mode, and a rock-solid career mode to boot. Oh yeah, and motorcycles. PGR4 might be working a gamer niche that is already supersaturated by the likes of Forza, PGR3, and Burnout. But it still manages, despite it\'s competition, to be a furiously enjoyable racer with more variety than it perhaps knows what to do with.
game: Halo 3
review | 10/08/07 | Chris Martin
You\'ve been watching The Ticker, you\'ve seen the reviews, you\'ve been playing the game. Halo 3 has had a phenomenal launch, selling over 2 million copies in the first night of release. We\'ve taken the good Master Chief into the heart of the ark, killed hundreds of thousands of Covenant, and rescued Cortana from the clutches of the Gravemind. Now here\'s our review of the most anticipated videogame of 2007. Is Halo 3 still the reason to own an Xbox 360?
game: Halo 3
feature | 09/23/07 | Chris Martin
Tuesday can\'t come soon enough. But if you\'re looking for Halo 3 reviews, and what all the buzz is about, then we\'ve got you covered. Gamesfirst has the links to all the Halo 3 reviews, as well as overall thoughts from sites all over the interweb. Our own review is forthcoming (as we have to wait for the release) but in case you\'re curious about what everybody else is saying, this article is for you.
Come back to this article to see updated reviews as the week, and the Halo 3 playing, continues.
game: Sega Rally Revo
news | 09/17/07 | Chris Martin
So,
in case you missed it, I\'m pretty stoked about SEGA Rally Revo for Xbox 360. Some early
reviews are in:
IGN UK gave it 8.8/10 and
EuroGamer gave it a 9/10. Knowing this makes me ache for it more. If you\'re thinking about picking up SEGA Rally Revo, it\'s officially out today (09/17/07) in the UK--those in the US will have to wait until October 9th. And if you just want to check it out first, the Demo has just hit Xbox Live. At over half a gig, it\'s one of the smaller demos out there, but we\'ll let the gameplay speak for itself.
game: BioShock
review | 08/31/07 | Chris Martin
From the article: \"BioShock is the latest effort from Irrational Studios (now 2K Boston and 2K Australia) and it\'s a massive undertaking, many years in the making. And it\'s so good, we might not see a game of it\'s caliber many years after. BioShock is a shooter, a retro sci-fi thriller, a revenge story, a dystopian allegory, an adventure, and to a lesser extent a role-playing game. But BioShock is first and foremost a first-person-shooter. It leaves no question in the player\'s mind, and doesn\'t dance around it\'s pedigree in the way Deus Ex did, or the way System Shock 2 was sparse on the shooter side, heavy on the RPG. No. BioShock is a game where you definitely have to kill things. And kill things aplenty.\"
game: BioShock
news | 08/29/07 | Chris Martin
Tired of news about BioShock? We hear you. While our
review is still baking in the oven, getting crispy on the edges, we came across a neat little factoid for all you fans of the old jest: \"My game is better, ha, ha!\" For it appears that BioShock not only has become critically received as one of the best games of all time, not only this year.
According to www.Gamerankings.com, Bioshock has supplanted Resident Evil 4 in the #4 highest ranked game of all time, just below The Legend of Zelda: Ocarina of Time (N64), Soul Calibur (DC), and Metroid Prime (GC).
game: Halo 3 ActionClix
preview | 08/27/07 | Chris Martin
Halo 3 is just a month away and dammit if we\'re not shaking in our trousers for it. This year at the Penny-Arcade Expo we sat down with the kids over at Wizk!ds, creators of such table top games as Marvel and DC HeroClix. We got to sit down and play the Halo 3 Actionclix table top game and see what all the hubbub was about. And believe us: there was hubbub aplenty.
news | 08/07/07 | Chris Martin
Just arrived on Xbox Live today are two new demos. Eternal Sonata from Namco Bandai is likely to satisfy all those eager for a JRPG on Microsoft\'s console, and Vampire Rain, which is, something else entirely. I personally am excited for Eternal Sonata, as I haven\'t played a JRPG in some time and it looks fantastic from previews. I\'m less excited for the universally panned Vampire Rain, where you\'re an elite special forces unit sent to thin out the vampire ranks. Impressions forthcoming.
game: Fatal Inertia
preview | 08/02/07 | Chris Martin
The Fatal Inertia Demo arrived on Xbox Live the other day and now we have an idea of what Koei has been up to. While not a direct descendent of WipEout, it takes some key ingredients - namely the hovering cars and the weapons, which can be acquired by passing over pods of colored light on the racetrack. Racetrack, however, is used lightly, as you speed through canyons, not between buildings in this high-velocity sci-fi racer.
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This game is totally cheating.