About GamesFirst!

Candid and thoughtful. — GamesFirst!, 1995–2007

GamesFirst! was one of the earliest independent online videogame magazines, running from 1995 through 2007. Started by Zap Reiken from Cactus Computers in Moscow, Idaho, GF! grew into a vibrant publication covering games across every major platform of the era.

In 1998, Rick Fehrenbacher and Al Wildey (University of Idaho professors) purchased the site and hired Shawn Rider as console editor and Sarah Wichlacz for writing, design, and photography. Shawn and Sarah bought GamesFirst! in 2001 and ran it through its most active years until it went on hiatus in 2007.

GamesFirst! was a pioneer in many forms of game journalism: among the first to live-blog E3 with text, photos, and video from the show floor. The site produced podcasts, a TV show pilot, original comics, and covered everything from Dreamcast launches to Xbox 360 demos.

Timeline

1995 — Started by Zap Reiken from Cactus Computers in Moscow, Idaho. One of the first gaming sites on the web.

1996 — Listed on NCSA’s “What’s New” page — a remarkable early web honor. The NCSA (National Center for Supercomputing Applications) curated a weekly list of notable new websites, and GamesFirst! was featured in the Top 25 for the week of April 29 – May 3, 1996.

NCSA What's New Top 25 listing from April 29 – May 3, 1996, featuring Games First Internet Magazine
GamesFirst! on the NCSA What's New Top 25, April 29 – May 3, 1996. Listed as "Games First Internet Magazine" by Zap Van Reicken, Moscow, ID.

1998 — Purchased by Rick Fehrenbacher and Al Wildey. Shawn Rider joins as Console Editor, Sarah Wichlacz for writing and design. Traffic grows from 300 to over 3,000 daily unique visitors within a year.

2001 — Shawn and Sarah purchase GamesFirst! and continue growing the site.

2003 — Launch of GamesFirst!’s annual E3 live coverage, including on-floor reporting from the Los Angeles Convention Center.

2004 — Transition from FrontPage flat-file HTML to PHP/MySQL CMS. At peak: 125,000 unique readers and 300,000 page views per month.

2005–06 — Peak output years: podcasts, GFTV pilot, live E3 moblog coverage, Xbox 360 launch.

2007 — GamesFirst! officially goes on hiatus.


By the Numbers

12 years online
(1995–2007)
2,700+ articles, reviews
& previews
54 writers &
contributors
125K monthly unique
readers (2004)
2.9M total page views
in 2004
9 E3 shows
covered
GamesFirst! page views chart, 2004
Page views per month, 2004 — peaking around 400,000 during the Xbox/PS2 holiday season.
GamesFirst! unique visitors chart, 2004
Unique visitors per month, 2004 — consistently above 100,000 readers.

The Site Through the Years

These captures show how GamesFirst! looked at key moments in its history — from the early days of the web through the full-CMS era.

GamesFirst! website, June 1997
June 1997
The original GamesFirst.com — hand-coded HTML on the Cactus Computers server in Moscow, Idaho.
GamesFirst! website, November 1999
November 1999
Under Rick Fehrenbacher and Al Wildey. A cleaner look; the site now covering Dreamcast, Nintendo 64, and early PS2 coverage.
GamesFirst! website interior, November 1999
November 1999 (interior)
Article pages from the Rick & Al era showed a consistent editorial voice and growing review catalog.
GamesFirst! website, November 2001
November 2001
Shortly after Shawn and Sarah took over. Xbox and PS2 launching, GF! expanding its staff and coverage.
GamesFirst! website, June 2003
June 2003
The FrontPage-built site at its mature form, just before the major CMS transition in 2004. E3 coverage, comics, and a full staff in place.
GamesFirst! website, August 2005
August 2005
The byteSwarm-powered CMS era in full swing. TwoPlayer comic, daily news, and a full review pipeline running at peak output.
GamesFirst! website, February 2006
February 2006
The site in its final full year of operation. Xbox 360 launch coverage, active podcast schedule, and the GF! community still going strong.

As Seen In

GamesFirst! was cited, linked, and quoted across the web — from major gaming communities to niche enthusiast sites and mainstream media outlets. Here’s a selection of tearsheets and screenshots documenting where our work was noticed.

BusinessWeek Online quoting GamesFirst! in an article about Oblivion and the Xbox 360 HDD
BusinessWeek Online — Oblivion & Xbox 360
Bethesda's Peter Hines cited GamesFirst! in a BusinessWeek article on Xbox 360 HDD configurations and their impact on Oblivion.
Joystiq linking to GamesFirst!'s Xbox vs Xbox 360 King Kong comparison
Joystiq — Xbox vs. Xbox 360
GF!'s side-by-side visual comparison of King Kong on original Xbox and Xbox 360 picked up by the leading gaming blog in December 2005.
HBO.com linking to GamesFirst! Halo 2 preview
HBO.com — Halo 2 preview
The premier Halo fan community linking to GF!'s E3 preview coverage.
Rotten Tomatoes featuring a GamesFirst! Resident Evil 4 quote
Rotten Tomatoes — Resident Evil 4
GF!'s RE4 review quoted on the aggregate site alongside major publications.
Settlers of Catan community site featuring GamesFirst! review
Settlers on Settlers — Board game review
Proof GF! reached into tabletop communities, with the Settlers of Catan fan site featuring our coverage.
Game Girl Advance featuring GamesFirst!'s Sociolotron coverage
Game Girl Advance — Sociolotron
The influential women-in-games blog covering GF!'s controversial take on the adult MMO.
Fleshbot featuring GamesFirst!'s Sociolotron coverage
Fleshbot — Sociolotron
Gawker's culture blog picked up our Sociolotron coverage, bringing a new audience to GF!
Polish gaming site referencing GamesFirst!'s Sociolotron article
Polish gaming press — Sociolotron
Our Sociolotron coverage traveled internationally, referenced in Polish gaming media.
del.icio.us bookmarks showing a GamesFirst! article
del.icio.us — Social bookmarking
GF! articles collected by the early social web's bookmarking community.
Hardware site citing GamesFirst!'s DGL4300 router review
Hardware press — DGL4300 router review
GF!'s hardware coverage cited by networking publications — the gaming router beat had a wider audience than expected.

GF! Merch

In 2005, GamesFirst! designed a line of branded merchandise for its community — t-shirts and apparel built around gaming culture identity. Designs ranged from ironic (“1 Star”) to affectionate (“Grognard,” “Last Starfighter”) to self-aware (“Want Some?”).

Grognard t-shirt design
Grognard
Last Starfighter t-shirt design
Last Starfighter
One Star t-shirt design
1 Star
Broken Controller t-shirt design
Broken Controller
Xbox Live Addict t-shirt design
Xbox Live Addict
World of Warcraft addict t-shirt design
WoW Addict
Want Some t-shirt design
Want Some?
Princess t-shirt design
Princess
GF! Hoodie design
GF! Hoodie
GF! Retro Jacket design
Retro Jacket

About This Archive

This archive was assembled in 2026 from original server backups, database exports, and the Wayback Machine. Articles have been converted to modern web standards while preserving the original text, images, and metadata.

The archive includes over 2,700 articles across 54 author profiles, with game metadata enriched from multiple databases.

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