PC peripherals in 2000 will shake, rattle &
roll--check out these reports from E3!
MadCatz --Hot on the heels of its very popular
joystick/trackball combo Panther XL comes the Panther XL Pro for PC Gameport and
USB. We haven't spent much time with this controller in the past but we had a ball
with it at E3 this year. This complete
3D combat controller is designed for optimum performance with your favorite FPS.
With 17 programmable buttons and 360-Degree move and aim control, you'd be hard-pressed to
find a snazzier combo for your fragging enjoyment. It takes a while to get used to
everything the Pantner XL Pro has to offer (just ask Rick) but once you've got it down,
enemies beware!

Gravis--Partnering with Immersion Corporation, Gravis will introduce
its first force feedback game pad with the Xterminator Force. This USB device will
contain compact motors that are activated by DirectX, allowing players to use this gamepad
with any current (and future) force feedback titles. Through its partnership with
Immersion, Gravis looks to help players utilize more of their senses in order to take
gaming to a new level of play.
Logitech--Featuring
dual-motor technology, the Wingman RumblePad is a dual-analog, vibration-feedback gamepad
designed to enrich the force-feedback gaming experience. Two analog sticks provide
360-Degree movement and an easily-accessible throttle is integrated as well. Coupled
with an 8-way D-pad and nine programmable buttons, the Wingman RumblePad is wel-suited for
a wide variety of games, with or without force-feedback. Logitech will also provide
WingMan Profiler Software that lets players create and safe game-specific settings and
includes more than 285 pre-set profiles with this USB gamepad.
Razer--From the makers of the revolutionary
BoomSlang gaming mouse comes yet another ultra-precise product using the proprietary Karna
light-encoding technology, the Razer Mamba. Sampling movement at up to 2000
dots-per-inch, the Mamba delivers the accuracy and agility needed for frenetic,
action-packed gameplay. The design of the Mamba is noticeably different (and more
conventional) than the aforementioned BoomSlang. Like it's predecessor, the Mamba
has a patented dust barrier system and an on-the-fly sensitivity function that allows for
adjustments during gameplay. Designed for hardcore players, expect the Mamba to
deliver an advantage that can make the difference between winning and losing.
Microsoft--Two
exciting products for PC gamers from Microsoft
are the SideWinder Game Voice and the SideWinder Strategic Commander. The SideWInder
Game Voice is a gaming headset and control unit that enables both voice commands and voice
chat over the Internet or LAN during game play while the
SideWinder
Strategic Commander is a left-handed gaming device specifically designed for strategy
games, but it can be used with any genre of game. It's designed to enhance use of the
mouse and keyboard, complementing both but replacing neither. Both products connect
via USB port and are fully functional on-line or off-line. For example, players
can take advantage of Game Voices voice command functionality. To activate this
feature, a gamer needs only to press a button and
then speak commands to respond swiftly and
intuitively to any situation they might find themselves in during gameplay. The
sleek design of Strategic Commander gives gamers access to the most critical building and
unit-control tasks through six programmable buttons. By using three modifiers and a
three-position profile switch, up to 72 key combinations can be programmed into the gaming
device. Strategic Commander also facilitates the smooth map scrolling and fluid camera
movements ideal for use with 3D viewing found in next-generation strategy games.
With
the introduction of force-feedback gamepads, voice controllers, and 3D FPS and Strategy
gaming devices, this looks to be a break-through year for a variety of PC
controllers. While some of the products have been announced so recently that we
don't even have images yet, all of them are due to be released during third- and
fourth-quarter 2000.