Just when we were ready to count
Nintendo out of the running they jump back into the arena with guns blazing. At Spaceworld
in Japan this past week Nintendo unveiled the GameCube, their latest bid for the home
console market. The colorful cubes look like the next generation in gaming, at least from
the outside. The GameCubes most striking feature wasnt the neon colors or its
shape, but the controller. It appears to be an odd mix of the N64 controller and
Sonys Dual Shock controller with a completely new approach to buttons.Interestingly
the console formerly known as Dolphin opted to go with a 128 bit format instead of the 256
bit consoles that were going to see from Sony and Microsoft. Nintendo will be using
a DVD-derivative format for its games, but it will be a smaller disc, holding about 1/5
the capacity of a regular DVD. The GameCube will not function as a DVD player; Nintendo
has made it quite clear that they want this to be a dedicated gaming systems rather than
the complete home entertainment system Sony is promising. Along those lines, the unit will
not come with a modem installed, but a standard modem and broadband connector will be
available.
The Game Boy
Advance (AGB) was also shown off at Spaceworld 2000. Using a 32 bit system with a larger
and more detailed screen it promises to be a giant leap ahead of Game Boy Color and should
ensure Nintendos dominance of the handheld market for some time. Both the Game Cube
and AGB were touted for their high level of interactivity, although it is not clear what
information will be traded between the systems. It does look like the AGB will function at
least partly as a controller, or at least interface with the Game Cube via the controller
port.
We probably wont see the system in the U.S. until E3 next May, and it wont
be on the market until at least next fall. There can be no doubt that Nintendo chose this
time to announce the GameCube with the hope of stealing just a little steam from the
PS2s debut in October.
In
spite of poor software selection (which Nintendo seems to attribute to an overly
sophisticated system), the N64 has managed to hang on quite nicely these past five years
(no doubt Nintendo executives are on their knees everyday thanking the gods that be for
Pokemon). And, with the lessons that they undoubtedly learned from Sony these past 5
years, theyre in a good position to regain their lost foothold. The world of
consoles just got a little more interesting and a lot more confusing.
For more details on the Game Boy Advance and the GameCube check out Nintendos
press releases, available here:
http://www.nintendo.com/spaceworld/gba.html
http://www.nintendo.com/spaceworld/ngc.html
--Jason Frank