San
Francisco April 18, 2002 Ubi Soft Entertainment, one of the worlds
largest videogame publishers, unveiled today the creation of Tom Clancys Splinter
Cell, introducing a brand new genre in the Tom Clancy line-up. Taking place in the
realistic, highly detailed geopolitical universe of Tom Clancy, Tom Clancys Splinter
Cell is a third person stealth action game, featuring cyber-terrorism, shadow
agencies, and covert operations. In the fall of 2002, Ubi Soft will debut this lone
stealth action game worldwide on the Xbox video game system and then follow with the next
generation platforms in 2003.
Tom Clancys Splinter Cell will grant players access
to the highest echelons of national security, where shadowy operatives have the freedom to
do whatever it takes to safeguard America. In Tom Clancys Splinter Cell, the player
controls Sam Fisher, a field operative of a secretive "black-ops" NSA sub-agency
called Third Echelon. Sam Fisher is geared up to infiltrate high-security strongholds,
seize critical intelligence, destroy threatening data and neutralize the enemy - all
without leaving a trace. Developed by Ubi Softs Montreal Studio, Tom Clancys
Splinter Cell, is a unique experience that will have the player thinly skate on the fine
line that separates fact from fiction.
"Tom Clancys Splinter Cell is a really ambitious title that
reaches unparalleled visual quality and innovative action packed game play thanks to Ubi
Softs highly modified version of the next generation Unreal Engine", said
Laurent Detoc, president of Ubi Soft Entertainment Inc. "We consider it to be one of
our premiere games of the year."
Tom Clancys Splinter Cell will be seen for the
first time at the Electronic Entertainment Expo this May in Los Angeles.