Splinter Cell: Pandora Tomorrow was unique in its ability to offer a multiplayer experience that was balanced and fun even though it had completely different play dynamics depending on the side you were on. Now, Chaos Theory aims to have spies working through levels in tandem with Co-op multiplay, a slew of new gadgets, and such added features as proximity communications. Getting a guard's attention is no longer a matter of just pressing a button to whistle, but actually whistling into your communicator. Will it work? If past experience with the series is any indication, it probably will. What else does Sam have up his sleeve this year? You'll have to read the preview to find out.
If you're a fan of Mario 64 on the DS, or have played the life out of the Metroid demo that came with the system and are looking for something a little different, maybe Rayman is right for you. After making his tour on nearly every system in the last few generations, Rayman aims to battle his way through the badies of your Nintendo DS in a remake of one of the best platformers around. Think you have what it takes to battle evil with no arms or legs? Make sure you know what's coming.
01/30/05 | PC
| Steffan Del Piano
PC gamers are going to find themselves once again in the Star Wars universe when Knights of the Old Republic II hits the shelves just after the turn of the month. Catching LucasArts in the crosshairs of our Publisher Focus, we take a look at what they have coming down the line, starting with what is almost certainly going to be one of the best titles of the year.
01/27/05 | PC
| Aaron Stanton
Coming just over the horizon, Silent Hunter III is the culmination of everything the series has tried to offer in the past: realism and fun, combined with beautiful graphics and a cinematic design. Check out what this upcoming U-boat simulator has to offer, and then see if you can hold your breath until the release date (please don't really try to hold your breath until the release date).
01/25/05 | PC
| Shawn Rider
Sociolotron is an MMORPG that allows players to do the things other MMORPGs don't; rape, STDs, pregnancy, cult sacrifice and lots more await the user in the wilds of post-apocalyptic London. WARNING: This preview (and game) features explicit content and sexual depictions and is not intended for minors.
01/22/05 | PC
| Blaine Krumpe
With less than 10 days until its scheduled release, there's just enough time to fit in one last preview for Settlers: Heritage of Kings before we get a chance to sit back and enjoy the final product. Let Blaine highlight a few of the changes between this latest iteration of the series and the games of the past. It won't be long now before you can take this one home on your own.
Deus Ex was one of the great intellectual shooters. It allowed a level of freedom in gameplay that has never been matched in the FPS genre, even by its own sequels. But where, oh where has Deus Ex gone? Well in this case, it started over. Project: Snowblind, once built to be Deus Ex: Clan Wars, launches into a new world that offers that same style freedom of choice with a directed story that keeps you from being lost or bored. Take a look at this upcoming release, packed full of enemies, explosions, and intrigue.
There's some great first person shooters coming into sight this year on the consoles that once hailed only on the PC. Doom III, Half-Life 2, Far Cry: Instincts. As soon to be first to market, Far Cry is more than just a port of its PC counterpart, but a game flushed out with new weapons, levels, and design criteria. Check out what's coming for the PS2, Xbox, and GameCube a little bit down the line. Finally console gamers get to have a go at one of the best games in the genre.
Take a look at Brothers in Arms, a tactical shooter aiming to offer one of the most realistic WWII experiences in gaming history. Taking place over terrain modeled on actual maps of real world battle locations, Brothers in Arms looks to offer an engaging and intense story with all the gameplay goodness of other Ubisoft titles like Rainbow Six 3. Check it out.
12/31/04 | Xbox
| Chris Martin
Lots of people claim to have developer loyalty, but developers aren't the only ones that make the dream of a game come true. While their work might make a game good, it's publishers that get a game sold. If Ubisoft hadn't taken a chance on a few unique design concepts, games like Prince of Persia and the brilliant Beyond Good and Evil wouldn't have ever made it out of the developer's door. In the first of our Publisher Focus series, we're taking a look at what games Ubisoft has planned for us, starting with Tork: Prehistoric Punk. Make sure you read about this January release.
We got pwned.