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Articles Archive | archive | 04/02/04 | GF! Back Catalogue 10/2004 => 1995
With 80's retro in full bloom, it's hard not to feel nostalgic about the music, TV, and most importantly, games from the decade of decadence. Ok, well, it's harder for some than it is for others. Monica ponders what makes some old-school games cool and others just old. Click here for musings on culture and the love of games.


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Articles Archive | archive | 12/09/03 | GF! Back Catalogue 10/2004 => 1995
Chances are pretty good that you are shopping for a gamer or two, or ten, this holiday season. It doesn't matter if those gamers plan on being naught or nice because Monica always knows what's up on the gift giving scene. So whether you're looking for gifts for the young gamers, older gamers, guy gamers, or girl gamers, Monica breaks down the genre's with style to offer you advice on scoring the perfect find. Click here now and life will be more fun.


Articles Archive | archive | 09/12/03 | GF! Back Catalogue 10/2004 => 1995
A lot of this year's E3 buzz was about Sony's PSP handheld gaming device. That's a lot of talk about somehting no one has seen before, as Gary Wong tells us. GF's newest writer delivers a fantasic analysis of the handheld market, a look at its historical context, and it's chance at knocking off Nintendo's handheld behemoth. Click here for a look at the future of handheld gaming.


| 08/19/03 | Eric Qualls
The Rugrats and the Wild Thornberrys team up, as we all know, in Rugrats Go Wild, this summer's kiddie bizomb. But the videogame version is pretty much just a bomb. The sound and visuals are just right, but game developers should remember: Kids are young people, not stupid people. Challenge our youth. Click for more.


interview | 08/03/03 | Shawn Rider
GF! has the scoop on some of the most intriguing new technology we've seen in awhile. TerraForge is a young company, but they have big plans to revolutionize gaming. With their trifecta of technologies--the Asgard Gaming Community, ODIN Game Network, and Valhalla Game Engine--they plan on bringing multiplatfom interoperability into the mainstream. Start a game on your PS2, save it, head to work and load it up on your PDA, save it again, then resume your game over lunch break on your PC. Our interview with TerraForge CEO Adam Mateljan should get you good and interested. Click here for the interview.


editorial | 05/21/03 | Aaron Stanton
After an E3 full of glamorous parties and hoity hobknobbing, our man Aaron thinks he's figured things out: E3 parties aren't about greasing up the press so they'll write about your latest device. On the contrary, The Truth About the Party Kings is that these events are the real deal revenge of the nerds. And us nerds like it very much. Click here for the editorial.


interview | 05/20/03 | Shawn Rider
He's the top-ranked professional gamer in the world, and he's also an incredibly nice guy. Jonathan "Fatal1ty" Wendel sits down with us to talk gaming, equipment, the professional competition circuit, and all about his biggest love: games. Click here for the interview.


interview | 05/05/03 | Shawn Rider
Ricardo Miranda Zu?iga is a digital artist whose latest work, Vagamundo: A Migrant's Tale, has been stirring up interest and praise across the board. Vagamundo is a side-scrolling game mounted in an ice cream cart that Zu?iga wheels around for people to play for free. And you can also play it on the Web. We are glad to present this interview with Zu?iga in which he discusses his inspirations, goals, and work. Click here for the whole interview.


interview | 04/09/03 | Shawn Rider
Level 3 is one of those companies you don't hear about very often. They supply the equipment and technologies that make our online games go, and they've had a hand in some of the most successful online gaming endeavors of the past several years. We got a chance to sit down with Bill Wohnoutka to help us figure out just what these folks do and why we care. Click here for the whole story behind the scenes.


interview | 03/10/03 | Aaron Stanton
Wootsoft has a new idea: How about a massively multiplayer online RPG that combines various action elements and, most importantly, looks really, really pretty? Iritor Online promises to deliver stunning visuals and compelling gameplay. To find out more, our man Aaron spoke to Roman Kremlicka, VP of Wootsoft. Click for interview.


interview | 02/08/03 | Aaron Stanton
Wootsoft has a new idea: How about a massively multiplayer online RPG that combines various action elements and, most importantly, looks really, really pretty? Iritor Online promises to deliver stunning visuals and compelling gameplay. To find out more, our man Aaron spoke to Roman Kremlicka, VP of Wootsoft. Click for interview.


Articles Archive | archive | 01/19/03 | GF! Back Catalogue 10/2004 => 1995
The Evolvers: A well selected name for what could constitute an entirely new perspective on massively multiplayer gaming. For years there have been videogames that have attempted to mimic the look and feel of Hollywood: vampire slayers, star trekkers, bounty hunters “ slews of voice actors trying to mimic other people in the name of a good videogame. It's amazing how rarely they succeed. Similarly, there are times when storylines built with the controls of a console or played out on the screen of the PC are used to produce a feature film. Resident Evil. Final Fantasy.


Articles Archive | archive | 11/22/02 | GF! Back Catalogue 10/2004 => 1995
The time has come, online console gamers, to prove your mettle not only to the friends on your block, but also to the whole world. Are you ready? Well, we're not. In our first week of Xbox LIVE, we've taken some horrible beatings, but we've also learned that it isn't all about scores and stats “ it's about having a great time playing great games, and it's about ganging up on the guy using the cartoon voice mask.


interview | 11/13/02 | GF! Back Catalogue 10/2004 => 1995
he Xbox version of Serious Sam released yesterday, and man does it look sweet. A cult classic on the PC, Serious Sam is sure to find an audience on the Xbox, especially with sweet new extras and graphics. We got a hold of two interviews regarding the game: David Nottingham is a producer for Gotham Games and very excited about Serious Sam. Davor Tomicic is a game and level designer for Croteam and proves that those Croatians are wacky. Read on!


interview | 11/13/02 | GF! Back Catalogue 10/2004 => 1995
The Xbox version of Serious Sam released yesterday, and man does it look sweet. A cult classic on the PC, Serious Sam is sure to find an audience on the Xbox, especially with sweet new extras and graphics. We got a hold of two interviews regarding the game: David Nottingham is a producer for Gotham Games and very excited about Serious Sam. Davor Tomicic is a game and level designer for Croteam and proves that those Croatians are wacky. Read on!


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We got pwned.