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Search for 'cult' returned 75 results.

The Elder Scrolls IV: Oblivion PC Review
game: The Elder Scrolls IV: Oblivion
review | 04/09/06 | Sean Hilliard
Ahhh, sweet Oblivion. Few games are so appropriately titled. The Elder Scrolls IV: Oblivion is everything a gamer could ask for and more. Check out Sean\'s review of the PC version if you needed another excuse for buying this phenomenal game. If you already have it and are still gonzo for Tamriel, read it to fuel your crack-like addiction while at work or \"taking care\" of the kids.
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GT Legends Review
game: GT Legends
review | 03/17/06 | Chris Martin
GT Legends takes the gameplay essentials of GTR and throws them into the golden era of racing: the 1960\'s and 70\'s. With a steep learning curve and a perplexing lack of information about how to race (even in the manual), GT Legends still offers a great simulation-style gaming experience for anyone willing to push through the difficulties at the starting line. If you don\'t mind figuring out for yourself when you have to stop for a pit, or that receiving a False Start warning means you have to pit after the first lap in order to avoid disqualification, then GT Legends will be worth your time.
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Gun Porn Without the Satisfying Climax
game: Black
review | 03/02/06 | Tristan Mayshark
The time of console transition can be difficult, especially when it seems so clear that there is still life left in the current generation. Great proof of that untapped potential comes in the form of Black, out now from developer Criterion and Electronic Arts. Black arrives at the end of the current generation, but still delivers overwhelming graphics, sexy firearms, big explosions, and bigger explosions. But is shrapnel and pretty lighting effects enough to make gamers go for an FPS with no multiplayer? Check Tristan\'s review for the verdict.
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Sony Admits Potential PS3 Delay
game: Playstation 3
news | 02/27/06 | Aaron Stanton
Heading into the Spring season, rumblings are growing that Sony won\'t be able to hit their announced PS3 release date of \"Spring 2006.\" Next-Gen.biz is reporting that delays in finalizing the Blu-Ray drive could force Sony to push back the PS3\'s release. GameSpot is also reporting that potential supply problems could make it difficult for Sony to mass produce the drive. Both articles quote similar sources, both claim that Sony has acknowledged the potential for delays. It\'s our suspicion that both reports are based on the same data, subject to varying types of interpretation, but either way you read it makes you wonder about the accuracy Sony\'s original release window.
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Crave Entertainment Loses a Vice President and Friend; Memorial Held Today
news | 02/24/06 | Aaron Stanton
Sometimes the human elements of the industry are the hardest to report, and the most important not to miss. Mark VanDeVelde, a Vice President at Crave Entertainment and an industry veteran, passed away last Saturday, February 18th. The memorial service will be held today, and a scholarship fund has been established for Mark\'s 11-year-old daughter. While the chance is small that this news will impact the average gamer on a day-to-day level, sometimes we have to care simply because we know that someone else is fundamentally affected by such changes. It says something about Crave Entertainment that they felt it was important to share the loss, and our condolences go to Mark\'s family. We are genuinely saddened for you, and we can only imagine how difficult a time this must be. You have our best.
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Guardian Heroes: A Sega Saturn Classic
game: Guardian Heroes
review | 02/22/06 | RJ Brooks
Guardian Heroes is the true definition of a diamond in the rough. Sure, Playstation had Wipeout, Resident Evil, Metal Gear Solid and the rest, but it never had Guardian Heroes, and for some gamers, nothing else mattered. The latest installment in his six-part retrospective on legendary 2D action game developer Treasure is Robert\'s review of the 1996 cult classic, Guardian Heroes. Find out why some gamers still maintain Saturn systems to play this game in its native format.
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Gunstar Heroes Review
game: Gunstar Heroes
review | 02/20/06 | RJ Brooks
Gunstar Heroes for the Sega Genesis is one of the most amazing action-platformer titles of the 16-bit era. Released in 1993 with minimum promotion, the game never took off in terms of sales like it deserved. Instead, it has attained a level of cult status very few games receive, but developers always hope will occur for their projects. Part two in our six-part Treasure retrospective, this retro review of Gunstar Heroes should make clear why gamers still return to its action-packed gameplay.
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Cult of Mithras Screens
game: Cult of Mithras
news | 02/06/06 | Shawn Rider
Slitherine Strategies recently hit GF! with the very respectable Legion Arena, a Roman-themed strategy war title with a shallow learning curve and some surprisingly good gameplay. Now, they are hard at work on Cult of Mithras, an expansion to Legion Arena that combines ancient history and ancient mythology. Now you\'ll pit Roman legions against armies of ghosts, shadow warriors, or fire demons, and fight for your gods as you battle your way to Elysium. Featuring enhanced graphics noticeably better than the original game, the latest screens from Cult of Mithras look great. Check them out here.
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Legion Arena
game: Legion Arena
review | 01/30/06 | Blaine Krumpe
While Legion Arena may have a lot to live up to in the historical strategy genre (like Rome: Total War), the war title from publisher Strategy First and developer Slitherin Soft. does a fairly good job of being its own game. Not as deep as Rome: Total War, but not as frustrating or as difficult, either. If you\'re looking for something to take you back in time but not drive you insane at the same time, Legion Arena offers a fun experience without the punishment for losing. Legion Arena operates on the concept that, sometimes, too deep a strategy title just isn\'t fun.
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PSP Hacks, Mods and Expansions Review
game: PSP Hacks, Mods and Expansions
review | 01/28/06 | Shawn Rider
The PSP hacking scene is difficult to keep a handle on, even as a web-based magazine, where we can publish articles regularly covering the latest development. In the past month several new tools and utilities have come out that any PSP enthusiast has already read about on any one of a number of good PSP hacking, mod and homebrew websites. So when GF! received two new books about hacking the PSP, we were skeptical that they could possibly be as good as a quality website, but hoped they could at least be more detailed, better organized, and feature more helpful illustrations for some of the basics of PSP hacking. We first looked at Dave Prochnow\'s PSP Hacks, Mods and Expansions. Boasting on the book\'s cover includes both a \"Money Saving Coupons\" emblem and a laundry list of tips that begins with \"The Top 10 UMD Movies\" and \"Which Are the Top 10 Games Worth Buying?\" We embarked with a happy outlook: Heck, we didn\'t even realize there were 10 games worth buying on the PSP... Check out Shawn\'s review here.
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Shadow Hearts 3: A Whole New World...Sort Of
game: Shadow Hearts 3: From The New World
preview | 01/20/06 | Amanda Bateman
The Shadow Hearts RPG series returns with its third installment, From The New World. Join Johnny Garland and his crew as they set out to solve the mystery of his family and past, all while mastering skills and battling monsters. All of this takes place in a funky anime version of New York in the 1920s, giving it total niche cred. This one is sure to become a cult fave and maintains the quality of the Shadow Hearts series. Check out Amanda\'s preview here.
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Midway Arcade Treasures: Extended Play Review
game: Midway Arcade Treasures: Extended Play Review
review | 01/06/06 | Shawn Rider
Midway Arcade Treasures: Extended Play is a collection of 21 classic games for PSP. Featuring arcade perfect ports of Spy Hunter, Sinistar, Defender, Paperboy and 720, there are also over a dozen other classic games which have been enhanced to support WiFi multiplayer. These include classics like Gauntlet, Joust and Rampage, but also the cult classics Mortal Kombat I, II, and III. It\'s a UMD full of nostalgia for some gamers, and a lot like what they\'ve already got on their memory sticks for others. Get the full review here.
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GamesFirst! Weekly Wrap-Up: Lucky Number 13
podcast | 12/16/05 | Val Townsend
Val Townsend, the Atomic Goddess, is back again with lucky podcast number 13. This week, we take a look at the latest news, including speculation on Nintendo\'s recently hinted \"secret\" regarding the upcoming Revolution console, as well as Clinton and Lieberman\'s Family Entertainment Protection Act. We also have reviews of Perfect Dark Zero and King Kong. Finally, we take a look at Dreamcatcher Interactive\'s cult-hit Painkiller, coming to an Xbox near you in January. Download the latest audio offering from your pals at GF! right here.
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Xbox 360's Busting Balloon: Ads Beneath the Obvious
feature | 12/15/05 | Aaron Stanton
The launch of the Xbox 360 was marked by a series of rather strange advertisements on TV. Kids playing jump-rope. Kids playing with water balloons. Is it just counter-culture advertising, or is there something deeper to these ads? Simply, something deeper. There are subtle differences between the original, uncut versions of the Xbox 360 ads online compared to the shortened ones you see on TV. Gunfire in the water balloon fight? Is this innocent portrayal of children playing with water balloons actually a representation of Ghost Recon 3? The extra sound effects of gunfire and explosions, cut from the TV spot, add a dark and sinister atmosphere that are simply missing when you only hear about bears going on a picnic.
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Xbox vs. Xbox 360 with Video Capture: Side-by-Side Comparisons
game: Xbox 360
feature | 12/12/05 | Aaron Stanton
Last week, we here at GamesFirst published a side-by-side comparison of King Kong on the Xbox and Xbox 360. By looking at nearly identical games, it\'s interesting to see the graphical differences between the two. However, the Xbox 360\'s major differences are in the ability to render dynamic lighting and environmental effects, which are difficult to see in static screenshots. As a result, we\'ve redone the article using side-by-side video capture from each system. The differences are both more obvious, in the cases when a difference is visible, and more underwhelming, when certain key scenes are difficult to distinguish between the two. Take a look, and decide for yourself.
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