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Search for 'persona' returned 21 results.
game: Bad Boys: Miami Takedown
review | 11/20/04 | Matt James
As if there could be anything worse than Bad Boys II, Crave Games has done the dirty, dirty deed of releasing Bad Boys: Miami Takedown. Featuring cruddy graphics and a bad Will Smith impersonator, this is one action adventure game that ain't getting no play from us.
game: Drome Racers
review | 08/26/03 | GF! Back Catalogue 10/2004 => 1995
What can we say about Drome Racers? It's a racing game. And it's apparently set in a bleak world of flatly rendered polygons -- spooky! This racer is technically not bad, but it lacks the personality to make it one of our faves. Click for more.
game: Playstation Portable
preview | 05/19/03 | Shawn Rider
Sony surprised all of us by announcing a handheld gaming system. Only the basic hardware specs have been announced, but it\'s clear that the PlayStation Personal (PSP) will be a formidable challenge to the Game Boy\'s dominance. Click here.
Articles Archive | 07/17/02 | GF! Back Catalogue 10/2004 => 1995
Richard Garriott. Lord British. I remember reading those names when Ultima Online was first announced, about the time when massively multiplayer games first began to come into realization. The names, both describing the same person, are synonymous with boundary-pressing game design and personal adventure. Professionally he's the founder of Origin Systems, the creator of the Ultima series, the power behind one of the first games to pioneer the concept of massively multiplayer. Having become involved with NC Soft and the incredibly popular Lineage, he's still making waves in the world of online role-playing. In person he's a charismatic fellow in blue jeans who just happens to have a lot of experience turning dreamy fantasies into working reality. I got a chance to speak with Garriot at E3 2002.
Articles Archive | 07/17/02 | GF! Back Catalogue 10/2004 => 1995
Richard Garriott. Lord British. I remember reading those names when Ultima Online was first announced, about the time when massively multiplayer games first began to come into realization. The names, both describing the same person, are synonymous with boundary-pressing game design and personal adventure. Professionally he's the founder of Origin Systems, the creator of the Ultima series, the power behind one of the first games to pioneer the concept of massively multiplayer. Having become involved with NC Soft and the incredibly popular Lineage, he's still making waves in the world of online role-playing. In person he's a charismatic fellow in blue jeans who just happens to have a lot of experience turning dreamy fantasies into working reality. I got a chance to speak with Garriot at E3 2002.
game: Drome Racers
review | 03/08/02 | Eric Qualls
What can we say about Drome Racers? It\'s a racing game. And it\'s apparently set in a bleak world of flatly rendered polygons -- spooky! This racer is technically not bad, but it lacks the personality to make it one of our faves.
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