09/19/05 | NDS
| Aaron Stanton
This year the Birdman's adventures take him to a seamless model of LA. But how can that fit into a wee little handheld like the Nintendo DS? Make a different game. Tony Hawk's American Sk8land is a totally different game, cel-shaded, and still features all the character customization and online muliplayer capabilities we've come to expect from the bigger Hawk experience. Check out the latest screens here.
Nintendo has finally revealed their groundbreaking controller design for the upcoming Nintendo Revolution console. And it's a... remote?!? Sure to cause widespread outbreaks of whiplash as gamers everywhere do a massive doubletake, this proves two things: First, Nintendo has the cojones of a Tanuki. Second, well, Nintendo has some real big balls. Get the scoop on what actually sounds like it could be a real revolution in gaming control (once you get past the doofiness) right here.
09/15/05 | XB360
| Chris Martin
That's right, it's official. Microsoft has spilled the beans and made our day. But it seems that Europe and Japan will have to wait a little for theirs. Don't worry, it isn't too long. I mean, the WonderSwan is still in use over there...now THAT'S a long time.
09/15/05 | PS2
| Aaron Stanton
Namco has cut the ribbon on the teaser website for Tales of Legendia
, the latest in the popular Tales series of RPGs. The Tales games have become renowned over the years for their stylized cartoon graphics, their young, well-developed characters, and the games' real-time battle system. The website has basic information on the story, the characters, and the environments that you can expect to be adventuring through when the game releases come 2006. The last time we saw the Tales series, it was on the Nintendo GameCube in Tales of Symphonia, one of the best RPGs to ever appear on the system. Or on any system. Tales of Legendia will be released in winter of 2006 for the PS2.
Sony Computer Entertainment has unified their numerous game development studios under the name Sony Computer Entertainment Worldwide Studios. The new title helps Sony provide a more unified front in an industry that's becoming increasingly global. Of course, Sony Computer Entertainment Worldwide Studios is extremely long, and abbreviates into SCEWS. Would you want to be called SCEWS?
09/13/05 | | Aaron Stanton
Bizarre Creations' Studio Updates has offered another interesting screenshot from Project Gotham Racing 3. The image shows the Xbox 360 running Project Gotham Racing 3 with a spectator crowd of 35,000 people at one time. Each spectator is individually created, making them far more than the simple cardboard cutouts that traditionally appear in this generation's racing titles. Apparently the system handled the task without slowing down in the slightest. The screen is from a technology test performed by one of the PGR3 team just to see how much the Xbox 360 could handle. Not bad. Of course, you won't be finding 35,000 spectators per track in the actual game, but it's nice to see what the system is capable of.
09/13/05 | | Shawn Rider
Cyberlore Studios has announced their departure from the mainstream gaming world. After creating the classic Majesty franchise, Cyberlore made several great MechWarrior games and, most recently, the Playboy: The Mansion sim. However, today Cyberlore has announced that they will hang up their gaming hat and begin making "serious games" for business and training applications. Whee... Get the whole sad story in their official farewell press release.
09/12/05 | | Aaron Stanton
A member of the Xbox 360 development team has told BBC that Microsoft's next generation game system will be difficult to hack. We can only speculate about what that means. It also brings to mind a few other interesting attempts by companies in the past to prevent hacking, such as Nintendo's brilliant move to make the GameCube so unpopular that no one would care. We here at GamesFirst have figured out a fool proof hacking system, though, that works pretty much every time.
09/12/05 | PC XB360
| Aaron Stanton
While some of us can't wait to get our hands on the official release of Elder Scrolls IV: Oblivion, others can't wait to get their hands on the map and quest maker. The PC version of the title will ship with a level editor that allows fans of the series to create their own stories and levels independent of the original storyline, just as Elder Scrolls III did. Bethesda and 2K Games have released screenshots of the upcoming editor, and the shots should be of interest to gamers with a creative streak and a desire to make worlds instead of just play in them.
We've got a roundup of some recent news bits from the industry, including Microsoft's confirmation of the new Xbox Live pricing, The Suffering: The Movie, Newscorp's $650 million buyout of IGN, and GameSpy on the PSP. Get the known details here.
Our controller doesn't work.