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Search for 'Bethesda Softworks' returned 12 results.

Pre-E3 Bethesda Softworks Round-Up
preview | 05/02/06 | Matt James
Bethesda Softworks has a verified hit on their hands with Elder Scrolls IV: Oblivion. So the natural question we have for the company is, \"What\'s next?\" Not much is known so far about future Oblivion updates and expansions, although we expect to see some of that at E3, too. So far Bethesda has announced they will show off a new Pirates of the Caribbean title (to coincide with the movie) and two new Star Trek titles (one for PC/XB360 and the other for PSP/DS). Matt James rounds up the details we know so far, and we\'ve got some Trek screens.
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Oblivion's Missing Physics
game: Elder Scrolls IV: Oblivion
feature | 04/16/06 | Aaron Stanton
Elder Scrolls IV: Oblivion has consistently been impressing reviewers and gamers alike. The expansive world and do-anything style of gameplay is quickly coming to define what consumers think of as next generation. However, even with its beautiful lighting effects and never-ending storyline, Oblivion\'s environments serve as a perfect example of why physics will be what really defines next generation gaming, not still visuals. It is a splendidly beautiful world that still requires a blind eye in order to believe the environment. Be sure to read the full article.
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The Elder Scrolls IV: Oblivion PC Review
game: The Elder Scrolls IV: Oblivion
review | 04/09/06 | Sean Hilliard
Ahhh, sweet Oblivion. Few games are so appropriately titled. The Elder Scrolls IV: Oblivion is everything a gamer could ask for and more. Check out Sean\'s review of the PC version if you needed another excuse for buying this phenomenal game. If you already have it and are still gonzo for Tamriel, read it to fuel your crack-like addiction while at work or \"taking care\" of the kids.
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Next Oblivion Mod Will Be Full Quest; Cheaper Than Current Horse Armor Mod
game: Elder Scrolls IV: Oblivion
news | 04/07/06 | Aaron Stanton
A post from Bethesda Softworks in the official Oblivion forums indicates that not only will the next downloadable mod for Elder Scrolls IV be a full quest, it will also be less expensive than the Horse Armor modification currently available. A quest called The Orrery is expected to be available within the next week, and will include a new location (the Imperial Orrery in the Arcane University), new rewards, and new powers that are based on the phases of the moon. The better content for the price will hopefully help lessen player concerns that Bethesda intends to offer minor modifications at high prices. Unlike individual items, a quest is something that might be worth paying for. Hopefully.
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Bethesda Brings Star Trek to the Xbox 360, DS, and PSP
news | 01/26/06 | Aaron Stanton
Though we haven\'t seen much of the Star Trek franchise in the game industry since the release of Elite Force II a little while back, that doesn\'t mean that the series isn\'t still destined for further greatness. Bethesda Softworks, makers of Elder Scrolls and one of the most talented developers in the industry today, has purchased the right to make games based on the Star Trek franchise. They\'ve announced two games, including one title for the Xbox 360, and another for both the Nintendo DS and the PSP. Though they haven\'t announced anything, they\'ve also purchased the rights to create games for the PC based on the Star Trek IP.
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Rumors Suggest Oblivion Delayed, Not a Launch Day Title
game: Elder Scrolls IV: Oblivion
news | 10/13/05 | Aaron Stanton
Rumors on the Internet have 2K Games announcing that Elder Scrolls IV: Oblivion will miss the Xbox 360 launch day by two weeks, giving the much anticipated title a new release date of December 5th, 2005. How reliable this information is remains to be seen; while a number of high profile game sites have reported Oblivion\'s delay, IGN Insider is now reporting that Bethesda denies any such thing. Questions about Oblivion\'s role in the Xbox 360 launch have been floating about the Internet since it failed to make Microsoft\'s previous list of confirmed same-day launch titles. Speculation that it could be released during the system\'s launch window instead, within a month or so of the actual system, is still very much valid.
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New Oblivion Screens
game: Elder Scrolls IV: Oblivion
news | 10/06/05 | Shawn Rider
It\'s well-known that much of the GF! Staff is stoked to get their hands on Elder Scrolls IV: Oblivion. The sequel to Morrowind will be absolutely incredible, and we know that for a fact. Bethesda dropped some new screens at the European X05 event, and they just make us all the more excited. With rumors that Oblivion may be slipping in its release date, all we can do is gaze longingly at these screens and go back and read our previous coverage.
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Bethesda Announces Voice Talent Lineup for Oblivion
game: Elder Scrolls IV: Oblivion
news | 09/30/05 | Shawn Rider
Bethesda\'s Elder Scrolls IV: Oblivion is sure to be one of the standout titles on (or will it be around?) the launch of the Xbox 360. The sequel to the legendary Morrowind, Oblivion offers a vibrant, living world for players to explore. News comes today that the world of Oblivion will also feature loads of celebrity voice talent: We knew about Lynda Carter\'s audio presence in the game already, but now we hear that Terrence Stamp, Sean Bean, and Patrick Stewart will also lend their talents to Oblivion. Get the full story here.
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Bethesda Releases Screenshots of Oblivion's Level Editor
game: Elder Scrolls IV: Oblivion
news | 09/12/05 | Aaron Stanton
While some of us can\'t wait to get our hands on the official release of Elder Scrolls IV: Oblivion, others can\'t wait to get their hands on the map and quest maker. The PC version of the title will ship with a level editor that allows fans of the series to create their own stories and levels independent of the original storyline, just as Elder Scrolls III did. Bethesda and 2K Games have released screenshots of the upcoming editor, and the shots should be of interest to gamers with a creative streak and a desire to make worlds instead of just play in them.
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Bethesda Comments Suggest 360 Hard Drive has Little Effect on Gameplay
game: Elder Scrolls IV: Oblivion
news | 08/27/05 | Aaron Stanton
Bethesda confirmed that the widely anticipated Xbox 360 title Elder Scrolls IV: Oblivion will run with or without a hard drive. But what does that mean? Is the $100 hard drive so unimportant that it can be pushed to the side at a whim? We asked Bethesda if they could clarify exactly what difference a hard drive makes in how Oblivion plays. The answer, depending on how you read it, can be either encouraging, or suggest that the role of the hard drive has been pushed to a level of minor importance. Read Bethesda\'s response, and decide for yourself.
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The Elder Scrolls IV: Oblivion - An Interview with Bethesda Softworks
game: The Elder Scrolls IV: Oblivion - An Interview with Bethesda Softworks
preview | 03/09/05 | Chris Martin
Elder Scrolls III was one of the most expansive and impressive games every to hit the Xbox or PC, or any game system, for that matter. With a gigantic world, almost never-ending gameplay, and a game dynamic that changed depending on what type of character you had, it set a new standard for game design. Its sequel, appearing on the PC and Xbox NEXT, looks to make Elder Scrolls III appear about as wide open as your bedroom closet, offering an even larger map, more complicated non-player characters, individual faces for each NPC, and a whole host of other improvements. Plus, it\'s going to be one of the most breathtaking experiences you\'ve ever had on a game console; it looks awesome. Our man Chris has a chance to sit down with Bethesda Softworks\' producer Gavin Carter to ask a few questions about the upcoming game. The answers left us awe-inspired.
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Elder Scrolls III: Morrowind Review (Xbox)
game: Elder Scrolls III: Morrowind
| 07/13/02 | Shawn Rider
Bethesda Softworks gets the prestigious honor of gracing the Xbox with its first RPG. Elder Scrolls III: Morrowind is a great start for the system, and a wonderful example of how cool RPGs can be. Eschewing the Japanese tradition, Morrowind should throw many console gamers for a loop in the best possible way. Click here.
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