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Search for 'Ship' returned 43 results.

Pirates of the Burning Sea Goes Open Beta
game: Pirates of the Burning Sea
preview | 12/05/07 | Jamie Gergen
It\'s 1720 A.D. and the seas of the Carribean are the new battlefront for the powers of Europe. Pirates, Privateers, and Free Traders cruise the waters in search of their fortunes, while Navy ships of the line keep as much order as one can with fleets of Pirates sailing their dark colors from the mast. Like pages from a Patrick O\'Brien novel, Pirates of the Burning Sea brings the life on the sea to your computer with fantastic success.
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Bungie Goes Independent, Microsoft Retains Halo
news | 10/05/07 | Chris Martin
There have been rumors aplenty since the explosive launch of Halo 3. The rumors pointed to the an \"insider\" who said Bungie and Microsoft will be parting ways, and that, as we just received word, is true. Bungie Studios will become an independents developer, although Microsoft will retain the rights to the Halo franchise, and Bungie will still be focusing mainly on Microsoft\'s platform. Quote Harold Ryan, Studio head for Bungie, \"We will continue to develop with our primary focus on Microsoft\'s platforms; we greatly value our mutually prosperous relationship with our publisher, Microsoft Game Studios, and we look forward to continuing that affiliation through \'Halo\' and beyond.\"
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Sexy Project Gotham 4 Photo Mode Screens
game: Project Gotham Racing 4
gallery | 09/07/07 | Chris Martin
For a game to share a name with the hometown of a certain caped crusader and to become one of Microsoft\'s flagship series is kind of mindboggling. Project Gotham Racing 4 has become the place to go for mostly arcade, semi-simulation racing. It\'s a game about looking good while winning, and in the fourth iteration, Bizarre has added some features to make you look even better. This game is looking gorgeous, and we can\'t wait for it to get here. In the meanwhile, here are some pics from the new \"Photo Mode\" and some very sexy pics at that.
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Xbox 360 Sees Its First Unofficial NES Emulator
news | 01/29/07 | Aaron Stanton
Microsoft\'s courtship of the homebrew game developer has led to the Xbox 360 running its first unofficial NES emulator. While not useful to the general public, a programmer by the name of Lone Coder used Microsoft\'s XNA Game Studio Express to convert an existing emulator - SharpNES - to run on XNA environments. That includes both PCs running Windows Vista and the Xbox 360. The development introduces the Xbox 360 to its first taste of unapproved retro-gaming, and while limitations built into Game Studio Express prevent a usable release on the 360, it\'s nice to see Microsoft take steps to embrace the homebrew community instead of alienating them.
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That Retro Review: ToeJam and Earl
game: ToeJam and Earl
feature | 10/13/06 | Chris Martin
Two of the most beloved aliens of all time - sorry E.T. - ToeJam and Earl have been through a lot together: two sequels, multiple planets, and a lot of tough criticism. But we cast all that aside and look to the past today with the original ToeJam and Earl. What made the game so great? The tunes? The attitude? The Coop play? Try all of the above. The funky beat-boxing aliens have had their fill of Earth, and so has Chris as he\'s guided Earl all the way to level 25, found all 10 spaceship pieces, and thrown tomatoes at Earthings until they pop in this week\'s That Retro Review!
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That Retro Review: Ninja Gaiden III
game: Ninja Gaiden III: the Ancient Ship of Doom
feature | 09/22/06 | Chris Martin
Ninjas will be ninjas. That\'s the story from Ninja Gaiden III, the link between Ninja Gaiden and Ninja Gaiden II. In this week\'s edition of That Retro Review, Chris tackles the tough, nay, the nigh-impossible, Ninja Gaiden III: the Ancient Ship of Doom. He slaughtered Clancy, and took out the BIO-NOID trash. Come on in, it\'s ninja magic time, baby!

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Circuit City Tries to Charge $28.99 for Xbox 360 Backwards Compatibility
news | 09/04/06 | Aaron Stanton
It\'s common for companies to sell services that a customer could easily do themselves with a little training; it\'s often more convenient to pay someone to do the job than to take the time to learn. But now, Circuit City is offering to install software on your Xbox 360 that is basically shipped preinstalled from the manufacturer. For a fee of $28.99, Circuit City will install software that lets you play original Xbox titles on your Xbox 360. Their advertising doesn\'t mention that many Xbox games can be played without their \"software\" installation, or that what they\'re really offering to do is to install a free update from Microsoft. The problem isn\'t the service, it\'s the misleading style of the service, and we sincerely hope the practice changes very soon.
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Gradius Collection Review
game: Gradius Collection
review | 07/20/06 | Matt James
Konami\'s latest retro anthology, Gradius Collection, brings a long legacy of side-scrolling shooter mayhem to the PSP. For fans of the classic space-cave action Gradius made popular, this is a must-have collection. Sporting some welcome enhancements, including a quick-save feature that helps players reach previously unattainable levels and makes the games more portable-friendly, Gradius Collection is worth checking out to spice up that summertime commute. Matt James has the review right here.
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Retailers Brace for the PS3
news | 06/11/06 | Matt James
The PlayStation 2 launch was legendary for beginning the \"shortages\" craze. After last year\'s Xbox 360 launch, all gamers should now realize that if they want a new console system on launch day, it will be a fight. Nintendo looks to be shipping enough systems to satisfy demand, but this year we\'re concerned again about Sony. With some retailers refusing to take PlayStation 3 preorders, a confusing multi-configuration release offering, and a spotted history of delays and adjustments, PS3 is headed for a rocky launch. We have some details about what to expect on launch day here.
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3D Realms Offered $500,000 to Release Duke Nukem by December 2006
game: Duke Nukem Forever
news | 06/10/06 | Aaron Stanton
Take Two Interactive renegotiated their contract with 3D Realms back in March, pulling two million dollars from the project at the same time as offering a $500,000 bonus if 3D Realms delivers by the end of the year. The $500,000 bonus is only paid if Duke Nukem Forever ships by December 31st, 2006. What does this mean for Duke Nukem? Well, it might get the title out the door. On the other hand, cutting money from the budget and then leaning on the developer to finish faster isn\'t exactly a formula for a quality game. A bonus might sound like a good idea, unless it leads to rushed development with lower standards.
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Comparing the CryEngine2 to Real Life
game: Crysis
news | 06/07/06 | Aaron Stanton
Several months ago, a number of EvilGamer.com images began circulating around the web. Released before the launch of the Xbox 360, the images compared PGR3 screenshots to their real-life counterparts out here in the real world. Now there\'s a new image that\'s making the rounds, this time comparing screenshots from Crysis, using the CryEngine2 from CryTek, to two real-world photographs. The results are extremely impressive. Combine these visuals with CryTek\'s insistence that Crysis will push the boundaries of both storytelling and gameplay, and you have a game worth keeping an eye on. Crysis is expected to ship for the PC in the Fall of 2006.
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Wii Price Announced... Sort of
game: Wii
news | 05/25/06 | Shawn Rider
Nintendo has (sort of) spilled the beans about the Wii price and their system launch plans in a recent fiscal year 2006 projection report. Nintendo has stated that the Wii system will not exceed $250 in America, or ?25,000 in Japan. They expect to ship six million units for the launch window, and a total of 17 million units during the first year of the Wii\'s life. These numbers are worldwide, and Nintendo has committed to a worldwide simultaneous launch. Get more details in our report.
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E3 preview of Star Trek: Legacy
game: Star Trek Legacy
preview | 05/14/06 | Matt James
Star Trek: Legacy was one of the most impressive titles we saw at E3 2006. Featuring nearly every ship from every series and many different famous battles from Trek history, this is definitely one for the die hard fans. Incredible graphics and deep gameplay complete the interstellar package here. Check out Matt\'s hands-on preview for the full details.
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My Oblivion Wife, or: Of Orcish Bondage
game: The Elder Scrolls IV: Oblivion
feature | 04/21/06 | Shawn Rider
Oblivion is a big game -- HUGE. And although many of its inhabitants have interesting problems, not many become long-lasting friends. And virtually none become companions (except that annoying fan guy). You can\'t even have a pet in Oblivion, although that lady in Chorral just flaunts her two super-awesome wolves. Fortunately, thanks to an odd glitch in the game that prevents him from completing the Knights of the White Stallion quest, Shawn has figured out how to keep himself a mighty fine Orc wife, Mazoga. (That is, if you count bride-knapping as \"marriage.\") Get the full story here.
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Talking About a Million Dollars: SkillJam's Casual Gaming Championship
game: SkillJam.com
interview | 04/08/06 | Shawn Rider
SkillJam offers cash-prize tournaments for casual gamers competing in titles like Bejeweled, Solitaire and Zuma. In fact, SkillJam offers many more games, but playing these three could earn you a ticket to LA and a chance to win a million dollar prize on national television. We got a chance to talk with SkillJam President, Paul Jensen, about what makes a casual game, a casual gamer, and a million dollar competition. Check out the interview here.
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