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Search for 'budget' returned 10 results.

Stuntman: Ignition Preview
game: Stuntman: Ignition
preview | 07/23/07 | Chris Martin
One of the under-the-radar games this year, THQ\'s Stuntman: Ignition, has us all excited. Whether it\'s the parody of big-budget action films, the balance of risk and reward, or the allure of string-combos, this game seems to have quite a lot to offer gamers. We took the stuntman\'s job for several hours in the Xbox Live demo of Stuntman: Ignition. We ran through burning buildings, shot down helicopters, and braved a hand-brake-less-reverse-one-eighty, and have big, big smiles to show for it. More inside!
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Space Rangers 2: Rise of the Dominators
game: Space Rangers 2: Rise of the Dominators
review | 06/18/06 | Jason Perkins
Space Rangers 2: Rise of the Dominators receives a second review here at GamesFirst after impressing one of our editors enough to be compared to Elder Scrolls IV: Oblivion. This strategy game from the Russian developer 1C brings the open-ended nature of Oblivion into space, dumping the player into an immense universe with tons of gameplay. Working your way through the steep learning curve might be difficult, but the variety of gameplay, quality of game experience, and budget price make it well worth the battle.
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3D Realms Offered $500,000 to Release Duke Nukem by December 2006
game: Duke Nukem Forever
news | 06/10/06 | Aaron Stanton
Take Two Interactive renegotiated their contract with 3D Realms back in March, pulling two million dollars from the project at the same time as offering a $500,000 bonus if 3D Realms delivers by the end of the year. The $500,000 bonus is only paid if Duke Nukem Forever ships by December 31st, 2006. What does this mean for Duke Nukem? Well, it might get the title out the door. On the other hand, cutting money from the budget and then leaning on the developer to finish faster isn\'t exactly a formula for a quality game. A bonus might sound like a good idea, unless it leads to rushed development with lower standards.
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UberSoldier! Review
game: UberSoldier
review | 05/01/06 | Tristan Mayshark
If the slow pacing of FPS titles like Half-Life 2 and Doom 3 put you off, UberSoldier might be able to offer a more mindless and action oriented experience at a budget price. Some players will think it\'s a wonderful excursion from the tedious, and some players will quite reasonably hate it. For the former group, this zombie-filled WWII shooter is worth the $29 that you\'ll put down at your local video game store. It embodies old-school first person shooting, executing the genre tried-and-true without all that complicated crap like an interesting plot.
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Shadowgrounds Preview
game: Shadowgrounds
preview | 03/03/06 | George Holomshek
Meridian 4 is bringing the European indy title Shadowgrounds to the US, and it\'s just the thing for folks looking for that classic feeling mixed with a little contemporary mayhem. Shadowgrounds is budget-priced and independently developed, but this isn\'t just another top-down shooter, and there\'s nothing \"low-tech\" about it. Featuring amazing lighting effects, hoards of enemies bent on carnage, and just perfect audio, Shadowgrounds is a creepy, tense, immersive experience. Check in with George\'s preview for more.
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Space Hack Review
game: Space Hack
review | 12/18/05 | Sean Hilliard
Is Earth destined for overpopulation and possible extinction? Should we pin our hopes for survival in the future on someone with the name \"Hack\"? Or would we be better off just praying for nuclear armageddon? Space Hack, developed by Rebelmind and published by Meridian 4 is a budget-priced indy game. That makes it automatically a cool thing in the twisted minds of grumpy GF! editors. But is it worth the $20 price of admission? Check in with Sean for his review.
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Phantom Dust
game: Phantom Dust
review | 04/30/05 | Chris Martin
If you're a fan of the unusual, Phantom Dust offers one of the most unique experiences on the Xbox. Developed to appeal to the Japanese market, this anime-influenced title is stylish, odd, and addicting. As a game unique in the American market, this budget title will devour hours of time for the people willing to give it a shot despite a style that is decidedly outside the mainstream. Read our full review for details.
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Second Sight
game: Second Sight
review | 02/23/05 | Chris Martin
It seems like a fundamental rule of thumb in video games: coma = amnesia and psychic powers. Few games execute the mystery and atmosphere of such creepy going-ons, though, as well as Free Radical's budget title Second Sight. It's atmospheric and story driven, and worth your money if you're looking for a game that will keep your interest. Read the full review to find out the details.
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I of the Enemy
game: I of the Enemy
review | 01/10/05 | George Holomshek
If you're looking for a great storyline, good gameplay, and the ability to suck hours of your time away, Enemy Technology's I of the Enemy might just be the ticket. While a bit weak in eye candy, this budget title offers the key elements of a good game at a reasonable price. Make sure you check out the review, then the game.
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Gungrave Overdose
game: Gungrave Overdose
review | 10/24/04 | Matt James
Gungrave Overdose is madness. It is intense, chaotic, nearly nauseating, madness. I am talking about a game that begins with a seizure warning. Yeah, that's right; this game causes medical problems. And that is just the good parts...
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