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Search for 'users' returned 19 results.

Will the 'Station Rumble Soon?
editorial | 09/17/07 | Chris Martin
This article came by way of Shacknews, but originated from Pro-G who reported (citing some insider info) that Sony is likely to announce at TGS a new Dual Shock (we are only on #2, at this point) in an effort to cover their bloodied SIXAXIS tracks right into your living room. The rumored \"update\" looks an attempt to curb the potty mouths of internet users and Sony bashers everywhere, and comes hot off negotiations with rumble manufacturers (and patent holders) Immersion. And it\'s about damn time, since the PlayStation pioneered rumble anyway. Now that rumble is being reconsidered in the PS3, is it enough? Will it be enough? We give our two cents.
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Halo 3 ActionClix Preview
game: Halo 3 ActionClix
preview | 08/27/07 | Chris Martin
Halo 3 is just a month away and dammit if we\'re not shaking in our trousers for it. This year at the Penny-Arcade Expo we sat down with the kids over at Wizk!ds, creators of such table top games as Marvel and DC HeroClix. We got to sit down and play the Halo 3 Actionclix table top game and see what all the hubbub was about. And believe us: there was hubbub aplenty.
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Live Anywhere Developer: Xbox 360 Controller Beats the Keyboard and Mouse
game: Shadowrun
feature | 05/18/06 | Aaron Stanton
When you put a keyboard and mouse against a console controller, most people would say that the keyboard and mouse would win. However, most people would be wrong. With the introduction of Live Anywhere, a service that will put Xbox 360 players against PC users in the same games, the game industry has found a new perspective on the old debate. After a few minutes with one of the Shadowrun developers, it became clear that their main problem was not making the 360 controller competitive with the PC, but keeping the PC from getting owned by the Xbox 360. Even against experienced Halo and Counterstrike players, fairly average Xbox players seemed to have an advantage on the battlefield. Sometimes, reality is surprising.
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Building a New Shadowrun for Live Anywhere
game: Shadowrun
editorial | 05/15/06 | Aaron Stanton
Fans of the Shadowrun franchise became excited last week when Microsoft announced the development of a new Shadowrun title. After ten years of being off the computer game market, the intellectual property will be returning to the Xbox 360 and Windows Vista. It\'ll also be the premier title for Live Anywhere, Microsoft\'s new multiplayer service that puts PC users against Xbox 360 users. But without a storyline and game intervals of only 4 minutes each, is Shadowrun abandoning the roots that made it famous? How far can Shadowrun be changed and still be Shadowrun? We take a look at the changes that are being applied to the Shadowrun universe, and whether or not that\'s a good thing or a bad thing.
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Pre-E3: The Virtual Console and Wii
editorial | 05/06/06 | RJ Brooks
Rather than pushing system specs as the selling point like Sony and Microsoft, Nintendo has concentrated on the innovation of Wii\'s system capabilities. One of these capabilities is Wii\'s online download game service, which will allow users access to every Nintendo game ever released on Nintendo, Super Nintendo, and Nintendo 64, as well as other retro-games from 3rd party developers.
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Shadowgrounds Comes to Steam
game: Shadowgrounds
news | 04/25/06 | Shawn Rider
Meridian4 sends word of another great announcement regarding Valve\'s Steam service: Shadowgrounds will be carried on the Steam service beginning in May. Steam users will be able to purchase and download the game via their Steam client, and Meridian4 hopes this will expose Shadow Grounds to a whole new audience. The announcement also bolsters Steam\'s position as a major hitmaker, having already picked up several hugely popular indy creations including Darwinia and Garry\'s Mod.
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GameTap Unveils ?GameTap TV?
news | 03/31/06 | George Holomshek
GameTap, the broadband gaming service that allows users to download classic games ranging from recent PC titles to classic NES, Genesis and Dreamcast games, has recently announced two major improvements to the service: First, GameTap TV has finally launched, bringing a wide variety of video programming to the service. Second, major price drop. These are two of the things we like best: TV and saving cash. George has the details on the GameTap changes here.
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Sonic Blast (phemy)
game: Sonic Blast
review | 02/19/06 | Tristan Mayshark
Sonic the Hedgehog and Knuckles have come to us in the form of a brightly colored controller that connects to your TV and offers 15 different kinds of pain and suffering to users. Sonic Blast is a far cry from the quality and breadth we\'ve come to expect in our plug-and-play TV games. For now, stick with the products that look like a real Genesis controller, and limit your experience with Sonic Blast to reading our review.
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The PSP Homebrew Battle: A Report From the Front
game: PSP
feature | 01/17/06 | Shawn Rider
The PSP homebrew community continues to crank out cool stuff. The latest major coup is an exploit using the save game system in Grand Theft Auto: Liberty City Stories that allows users with firmware over 2.0 and 2.5 to run homebrew applications and games. So far only a few games are working, but we felt like it is a good time to take a look back at some key developments in the world of PSP homebrew. Get the full story here.
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Xbox 360 Core System: More Hub for Your Media Dollar
game: Xbox 360
feature | 12/05/05 | Shawn Rider
It might be heresy, but let\'s consider for a moment the Xbox 360 as a media hub: The gaming features are \"extras\" and the media features are primary. We want to use the Xbox 360 mainly to stream music, images and video from the home computer. How does the Xbox 360 stack up to other media hubs like the D-Link DSM-320 or the Phillips Streamium? Shawn takes a look at some of the key reasons why the $299 Xbox 360 Core System is a good choice for users who might be more interested in media than videogames.
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Redefine the Grind: Sociolotron and the Atypical Gamer (Part Two)
game: Sociolotron
feature | 11/14/05 | Shawn Rider
Last week we published the first part of Shawn\'s in-depth look at the twisted world of Sociolotron. Billed as the ultimate adult MMORPG, Sociolotron features unprecedented levels of player freedom and sexual gameplay. But Shawn found that, much like novels by the Marquis de Sade, the bizarro sex quickly becomes banal and the real meat of the game lies in the ways players build their characters and live out alternative lives within the game. In Part Two of his feature, Shawn talks to senior citizen male prostitutes, lesbian lovers, and a wheelchair-bound mafioso who commands four in-game sex slaves. He also talks to Patrick Lagny, who has created Sociolotron almost single-handedly, about what motivates him to make such a game.

Needless to say, this article features explicit language and frank descriptions of adult and sexual themes. Reader discretion is advised.
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Tracking Xbox 360 Kiosks
news | 10/22/05 | Shawn Rider
As the Xbox 360 begins to show up around the country in retail kiosks gamers are frothing for a chance to get some hands-on time with the system. To assist you in finding a retail location with an Xbox 360 kiosk, someone has created a Frapper map that charts the locations of retail 360 kiosks by plugging into Google maps. Users can add waypoints, comments and images. There is a severe lack of imagery, though, so gamerss with phonecams, get ye to the local megalomart. And then post them up on the Xbox 360 Retail Kiosks Map.
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Video Game Politics for the Informed
news | 09/29/05 | Aaron Stanton
Sometimes the best source of news is a blog, and when a good one shows up we\'re obligated to point it out. If you\'ve never heard of the Game Politics blog on LiveJournal, take note, because it\'s a website that should be a part of every serious gamer\'s morning ritual. The website focuses on news that pertains to video games in the political arena, like anti-game rallies, anti-game legislation, and anti-game personalities. At the moment the site is discussing, among other things, Eidos\'s decision to postpone the release of the hotly debated 25-to-Life until 2006. The \"cop-killer simulation\" has been a center for controversy in the mainstream media. If keeping yourself informed about the industry is important, this is a site you\'ll want to check regularly.
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Miracle Magnifier Preview
game: Miracle Magnifier
preview | 05/05/03 | Shawn Rider
The folks over at Bassemada have sent us an early version of their latest product, the Miracle Magnifier. This is basically a giant magnifying glass for your monitor (or television, book, newspaper, whatever) that provides a great solution for low-vision computer users as well as a tripped-out alternative for hardcore gamers. Click here.
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Yahoo! Launches Games On Demand Service
news | 09/23/02 | Shawn Rider
Yahoo! gave us a sneak peak at their Games On Demand service this weekend, and boy did we have fun with it. Filling the PC rental void, this service allows broadband PC users to rent games online, and it works like a charm. Read all about it right here.
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