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Search for 'Fable' returned 11 results.

I Want To Give Peter Molyneux a Big Hug
game: Fable 2
news | 08/08/07 | Chris Martin
Some incorporate, others innovate. Peter Molyneux is the kind of developer that makes you want to give him a big hug. He\'s the kind of developer that is not satisfied with the way games are and insists that he innovate. He is the kind of man who gets an idea and runs with it. Recently, Peter Molyneux, in an interview and combat demonstration with Kikizo, had a lot to say about the state of combat in video games, and a lot to say about how Fable 2 would change it all, forever.
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Online Negotiation Games by Zap Dramatic
review | 10/30/06 | Laurie Taylor
Zap Dramatic makes a unique series of games built around negotiating. In games such as \"The Raise\" and \"The Mediator,\" players must navigate through a complex social web, made more realistic by a touch of unpredictability and predictable limitations. Dialogue-oriented games are occasionally popular (Phoenix Wright Ace Attorney, for example), but often suffer from the good/bad, light side/dark side, oversimplification of games like Fable or Knights of the Old Republic. Laurie takes a look at some of the Zap Dramatic offerings in this group review.
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Fabled Sequel Joins Microsoft Lineup
game: Fable 2
preview | 05/10/06 | Chris Martin
Fans of being evil, rejoice! The sequel to the morality breaking game (or making, but that\'s no fun) Fable and Fable: The Lost Chapters for the Xbox has been announced for the Xbox 360. We couldn\'t be happier. Finally, Peter Molyneux\'s team of jokesters and homage heralds are hard at work on the sequel to one of the most promising (and overhyped) games ever to grace a console. And we got the first look! Here\'s what we know about Fable 2!
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Project Origami Update: A New Category of PC has Arrived
news | 03/12/06 | Chris Martin
Is it the fabled Xboy? Has Microsoft entered the portables race? Is there a race, and where can you get tickets? All of these questions and more will be answered in our third coverage of Microsoft\'s Project Origami.
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Fable: The Lost Chapters Review
game: Fable: The Lost Chapters
review | 11/30/05 | Chris Martin
Fable was a major game for Xbox, and in many ways it was a disappointment: It was quick, and many of the insanely innovative game ideas we originally heard about were tamed into merely interesting or innovative ideas. In the end, it could never shake the glory of what had initially been promised when legendary designer Peter Molyneaux first spoke about Fable. Now the Xbox receives the polished and buffed version of Fable that was released earlier this Fall for the PC. Fable: The Lost Chapters adds a bunch of new content to the game, ranging from new bosses to new moves and spells. It\'s a welcome addition to the game, and reminds us why Fable remains a game every Xbox owner must play: It\'s fun. Get the full review from Chris Martin right here.
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GF! Weekly Wrap-Up
podcast | 09/24/05 | Val Townsend
Val\'s back with another awesome GF! Weekly Wrap-Up. This week we take a look at Jets \'n Guns, Fable: The Lost Chapters, and Metal Slug 4/5. We also have a preview of the oh-so-dreamy Alan Wake, and of course a summary of the week\'s biggest news stories. Give the controller a wee break and check this out.
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Fable: The Lost Chapters
game: Fable: The Lost Chapters
review | 09/20/05 | Eric Bodrero
Fable: The Lost Chapters brings Peter Molyneux\'s original vision to life in this PC version of the game one full year after it\'s original release on the Xbox with new quests, areas, weapons and enemies. So how does it differ from the Xbox version and is it really necessary? We get an in depth view from Eric right here...
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GF! Weekly Podcast
podcast | 09/02/05 | Val Townsend
This week in the podcast, Val delivers the rundown on some key news stories, as well as reviews of T-72: Balkans on Fire (PC), King of Fighters: Maximum Impact - Maniax (PS2), and Nintendogs (NDS). We finish out with a hands-on preview of Fable: The Lost Chapters, due in September for PC and later this Fall for Xbox.
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Fable: The Lost Chapters Preview
game: Fable: The Lost Chapters
preview | 08/25/05 | Tristan Mayshark
When Fable was originally announced on the PC, it was going to be one of the greatest, most complicated RPGs ever created. That was the theory, at least. When the final product finally appeared on the Xbox, it had changed systems, lost features, and been forced to admit that it was not as sophisticated or as massive as had originally been planned. Still, the title found success where it counted: it was fun. Now, Fable is returning to the system on which it started, showing up on the PC as Fable: The Lost Chapters. We\'re here to help keep you briefed on what to expect from this wayward child.
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Fable
game: Fable
review | 11/04/04 | George Holomshek
Peter Molyneaux' latest brainchild, the highly anticipated and much-discussed Fable, has finally landed in gamers' Xboxes. Falling just short of the epic scope and depth we've heard so much about, our man George plumbs the depth of the Fable experience to bring you the GF! verdict.
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Fable
game: Fable
preview | 06/16/04 | GF! Back Catalogue 10/2004 => 1995
Chances are good that you've already heard of Fable, and in this case you already know you want to click right here for the hands-on preview. Of course if you haven't heard of Fable, you have an excellent reason read the E3 preview right here.
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Dig that podcast, yo.