Ive been looking forward to
Twisted Metal Black since I heard the whispers several months ago. It was one of the games
I was looking forward to the most at this years E3 show, and it didnt
disappoint. Speaking of disappointment, those of you who played Twisted Metal 3 and 4 know
that the series took a hardcore nosedive after the unrivaled Twisted Metal 2. Shortly
after the release of the masterful TM2, the developer, Singletrack, and Sony got into a
bit of a scuffle. Sonys 989 studios took over the license and released two games
that sold well because of the TM name but failed to deliver the quality and thunderously
fun gameplay of the first two installments. Since that time many gamers, myself among
them, have been dreaming of the day when the original development team would come back
home to the TM name and give us back the gamepay weve been longing for. I paid
homage to the videogame gods and offered them sacrifice by burning my copies of TM 3 and 4
in the hopes that they would find the scent pleasing and answer my prayers. And answer
they have; the dream is now a reality in Twisted Metal: Black.
The story line for TM: Black is original, but very similar to the diabolic dark humor
of the first two TM games. Sony promises us a sinister story full of freaks, murderers,
bloodthirsty clowns, and other forms of wholesome goodness. The evil mastermind Calypso is
back, and he has recruited new TM contestants straight from the asylum and promised them a
single wish if they can manage to win the tournament.
Gameplay
has the same frenzied pace that weve all grown to know and love. Weapons and ammo
are littered throughout the level, and each character also has a special attack. Each
stage also has an environmental weapon unique to that stage, much like the system employed
in Vigilante 8: 2ND Offense. In addition, special moves can be executed in with
a D-pad movement similar to a Streetfighter attack. Mastering these moves was an integral
part of TM2 and will likely be just as cool in TM: Black.
The level designs look impressive in both quality and scope. TM: Black obviously has
taken advantage of the PS2s power to create living, vibrant, interactive worlds to
do battle in. Game stages feature moving traffic, changing weather, pedestrians, and
interactive terrain. If you enjoyed TM2s pulse pounding combat, wait till you see
TM: Black running at 60 FPS with such effects as blowing an amusement park ferris wheel
off its hinges and watching it crush the competition.
Not all
the characters were on display at E3 this year, but many of our old favorites have
returned, such as Roadkill, and many others have undergone a facelift but remain
conceptually faithful to their classic counterparts. Still, expect a few surprises in the
TM: Black lineup.
TM: Black will support up to four players with the multitap, and thats good news.
The car combat genre combines the best parts of an FPS and a racing game, and the only
thing better than taking down one friend in bloody combat is taking down three. TM: Black
will have a Mature rating and should be available in June 2001. I will be counting down
the days.