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This has been the year of the
sequel. Games like Starcraft, Alpha Centauri, Warlords III, and SimCity 3000 have all been
big hits. These games have all provided improved strategy, AI, interfaces, and graphics
while mostly maintaining their predecessors style and gameplay. Heroes of Might and
Magic III is the most recent addition to the very popular Heroes of Might and Magic
series, and like these other recent sequels it improves upon its original while keeping
the same popular style of play.For those new to the series, Heroes III is a turn-based strategy game that takes place in the fantasy world of Enroth. Players outfit and improve their heroes, upgrade their towns, gather resources, and build armies. For those who have played the other games in the Heroes series, most aspects of the game will seem very similar, as the same gather resources, build castle, build huge unbeatable army strategy still applies. The main difference in Heroes III is the little things. The music, the graphics, the interface, and the game system itself have all been tweaked and re-tweaked. Combat options, game options, menus, and even the map editor have all had small yet significant improvements. Individual heroes have more skills, each now has a unique ability, and each hero's artifacts are now displayed on a paper-doll template that prevents you from using an unlimited amount of magic necklaces or rings. The number of artifacts and creatures in the game has been increased, and the number of different city types has been expanded. The game map has been now includes an underworld, and play balance has been improved.
The best thing about all the different cities is that, despite their diversity, they all compete on an even level. For example, the Fortress player does have under-powered troops compared to other factions, and late in the game his or her troops will get stomped by high-powered creatures like dragons, titans, and angels. However, the Fortress builds up its city quicker than the other factions. Long before the Tower can produce its tough creatures, the Fortress player will be massing armies of hydras, gorgons, and basilisks on his borders. On the other hand, factions like the Dungeon may take a long time to produce powerful creatures, but once they are producing their Dragons and Septicores they are all but unbeatable. Although play balance has always been a strength of this series, in Heroes III this balance manifests itself in much subtler and deeper ways.
Having a get-together to play Heroes has always been one of my favorite ways to spend an evening with friends. The Heroes games have always been simple to learn, and Heroes III is no exception. (So simple, in fact, that my five-year-old has taught himself the gameed.) Although the game does take quite some time to finish, the addictive gameplay keeps most players up long past their bedtime in hopes of just one more turn. Heroes III has all the standard multi-player modes that we have come to expect, including hotseat, IPX-network, TCP-IP internet, modem play and direct connections. Some improvements have been made here as well. The hotseat game, for example, now includes a much-needed feature that allows a player to replay the movements of all other players that are in his or her line of sight.
I also suggest that you check the website and message board with any other problems as a mail to 3DO support on this problem took over a week to get a response, not the two to three days that they suggested. In addition to taking a long time, their response to my problem was simply to ask me for information that I had provided in my first message. Im not completely sure anyone really read it.
Overall, Heroes III is a great improvement on an already great game. With an evolutionary rather than revolutionary approach to game design, 3DO has created a game that will stand the test of time and outlast many, more high tech, games. The thoughtful design and eye for detail will make Heroes III what games like Starcraft and Alpha Centauri already are to many. Heroes III is a successful sequel to a successful sequel and I expect to play it for years to come. |