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![]() For those of you unfamiliar with the Warhammer 40K universe, heres a little primerWarhammer 40K is a tactical-level miniatures game set in the 41st millenium. Its a dark and gothic time, when humanity is ruled by the shadowy figure of the all-powerful but mortally wounded Emperor. Scary as he is, hes better than the alternatives that besiege mankindsuch as the enigmatic Eldar (Space Elves), the powerful-but-dense Orks (Orcs), and the all-consuming Tyranids (think Aliens movies). But worst of all are the forces of Chaos, an army of demons and corrupted humans who have turned to the dark side and raise hell throughout the universe for no good reason. Between them and the destruction of humanity stands the forces of the Imperium, and of those forces the most imposing are the Space Marines, bio-engineered and power-suited warriors fanatically dedicated to the Emperor. In Chaos Gate, you take the role of Space Marine Captain Kruger, leader of a group of Ultramarines; your job is to destroy the forces of the evil Chaos Lord Zymran.
The same goes for the weapons in the game. The whole range of weapons available to marines in the miniatures gamefrom hand flamers to the powerful multi-meltais also available in this one, and during the course of the campaign, youll pick up special weapons as well. Most of the weapon effects are true to the original, too; the laspistols carried by Chaos Cultists are almost laughably weak, but a terminator armed with an assault cannon can smash a serious enemy threat all by himself. The only real difference that 40K players might see is that it usually takes several hits to kill a character wearing armorthis represents its gradual wearing away under fire. This nifty innovation makes frag grenades much more useful than they are in the tabletop game, and is frankly an improvement on the original.
Speaking of fun, the best part of the game is the campaign. Though you can play the fifteen scenarios of the campaign as stand-alone scenarios, and you can also generate random ones, the heart of this game is its absolutely addictive campaign. Youll start off with 40 callow space marines organized into five tactical squads and one devastator, assault, and terminator squad. As you progress through the campaign, your marines will gain experience, awards, and special weapons. This role-playing element adds an awful lot to the gamefor those of you familiar with GW products, Chaos Gate is a lot like a combination of Necromunda and 40K. And as in Necromunda, losing a carefully-nurtured character is a truly heartbreaking moment, especially since theyre not replaced, and youll need every bit of experience you can get to win the game. While the campaign is pretty linear, a few twists do get thrown in; for example, you can, if you choose, fight "optional" randomly generated missions in between the fifteen main scenarios. This allows your men to gain much-needed experience, though these missions can be risky propositions. During the campaign, your marines will be joined by characters with special skills, like psykers and techmarines and apothecaries, and by the occasional vehicle, like Predator tanks or Dreadnoughts. And while the campaign only contains 15 missons, they are 15 tough and lengthy missions; throw in the optional scenarios, and youve got lots of quality gaming time. And when you do finish the game, the randomly-generated scenarios are good fun, and a scenario builder program is included, as well as the usual multiplayer options.
The games isometric-view graphics are pretty good; theyre not state of the art, but Id give em a strong B, especially when zoomed up close. As for sound, the musics quite good; very atmospheric and powerful, and the occasional comments of your marines and the Chaos troops are a riot. The game does have a few problems; it sometimes crashes--the program seems to hate to have anything running in the background, especially modem connections, and sometimes quitting the game wont dump you back on the desktop. You also cant initially deploy your own units; the computer sets em up for you, and especially during randomly generated games youll often begin out of cover and within range of Chaos troops, which is no fun. Finally, except in multiplay, you can only play Space Marines. As a Blood Angel player, this doesnt bother me so much. But you foul Chaos guys out there may be disappointed. And while the game does a great job of covering the units and weapons available to Chaosincluding blue and pink horrors!and the Ultramarines, it wouldve been nice to have seen the occasional Orc or Eldar or Nid in there. Even though the game has a few bugs, and its graphics are good, but not great, in the end its compelling gameplay, great atmosphere, and riveting campaign won me over completely. Chaos Gate is simply one of the finest turn-based tactical games Ive seen in a long time, and the best Warhammer-based game yet. I only hope that SSI supports it with expansion packs, something they chose not to do with Final Liberation. The tabletop 40K universe deserves more exposure in the PC world, and this is the game system that does it best. |