Situation:
It is the 1940s. You are Scott Anger, Private Dick. You have
just recovered from a prolonged drunken stupor that was the result of your girlfriend
being killed. Back on your feet, you are determined to put the past behind you and start
again in the Private Detective business. Along with your sleepy partner, Ralph Spencer, you are in your
office when she walks in. She has the face a man could die for and eyes
that could trap your soul. And her smile... She says her brother is in the city and she
has lost contact with him and fears the worst. She has only enough money to hire you for
three days, so the clock is ticking. Armed with a photo of her brother and a strong desire
to see that smile again, you set off.
The Review:
This game reminded me a lot of another
detective game, although a futuristic one, called Under a Killing Moon. So if you
have ever played Killing Moon and like it, you will probably like The Dame
was Loaded. It is your classic Phil Marlow or Sam Spade gumshoe detective novel
brought to life. The game opens with you trying your hand once again in the P.I. business,
after the death of your sweetie which sent you into the gutter for a few months. Your
first case is a simple location of a missing person, but soon you find more than you
bargained for. You must go out into the city and find clues. Friends you have met in the
past can help you along the way. From classy dames to shady characters, cops to criminals,
this game has it all. And remember, no one looks professional until they have had their
daily shave.
The graphics were cool. Two CDs
supply several full screen cinema clips with strong, clear voices and authentic
40s music. All of the screens are full, not a smaller window as in Under a
Killing Moon. In addition to the graphics and voices, The Dame was Loaded is
a good mystery game. Also, as an interesting twist, characters you talk to will get
impatient and angry if you hang around asking stupid questions. So you cannot just fire
away anything, you have to think some.
 Despite the fact that The Dame was Loaded was a pretty good
game, I think its major problem was the designers. Like so many other games, if the
designers had just put a little more thought into the details, this could go from a good
game to a great game. First of all, you can only save the game in your office. Well, since
this is a time based game, traveling to your office takes time. And since you only have
three days to solve the case, travel time eats up much of that.
The time thing is one of the largest
frustrations by itself. Unlike Under a Killing Moon which moved you to the next
day when you had done everything, The Dame was Loaded has no such feature. You
can pass time or sleep whenever, eating up time you have so little of. Also, it is easy to
get stuck and not know what to do next. Because of the time constraint, you do not have
much chance to hop around and use trial and error. I think the hint feature in
Under a Killing Moon would have been helpful here or would at least have eased up
on the time constraint.
--Brent Hegarty |