Situation:
You are Lara Croft, sharpshooter, world-class
athlete, and adventurer extraordinaire. Lara has just returned from a hunting trip in the
Himalayas where, having bagged a 12-foot tall yeti, she's itching for a new challenge.
While enjoying a little R & R, she's contacted by Jacqueline Natla, a cunning
businesswoman who convinces Lara to recover a mysterious artifact from the tomb of
Qualopec in Peru. She offers money, but Lara only plays for sport. So off you go, to
another seemingly routine adventure.
Wasting no time, Lara sets out on her
quest to find one of the three pieces of the ancient Atlantean Scion, a talisman of
incredible power. After discovering the fragment, things get ugly - Lara finds herself
face to face with one of Natla's hired goons. Using her cunning wits and athletic
strength, Lara escapes! But Lara will not let herself be anyones target. In fact,
this only piques her interest more. And so Lara sets off to find the other two
pieces of the Scion and solve this mystery herself. The stakes are high, but she
wouldnt have it any other way.
The Review:
Tomb Raider is an Indiana Jones movie brought to
life. But rather than Harrison Ford playing the lead, there is Lara Croft, a female
version of Indy. She is cool, steady, tough, athletic and beautiful. She is privately
wealthy and into the business of adventure and discovery. This time, however, she uncovers
a mystery that reaches back before the dawn of recorded time to the treachery that
destroyed the Atlantean civilization and the disasters that struck the world when it fell.
You control Lara through a 3rd person view. From
this viewpoint, you can command and see Lara walk, run, swim, duck roll, draw guns, and
shoot.
In addition, you can perform acrobatic stunts like
flip jumps, high dives (into water), hang from ledges, and climb. When you enter the Tomb
Raider world, you experience 15 massive 3D environments within four lost
civilizations:
Vilcabamba... A civilization that
flourished for hundreds of years in the Peruvian rainforests of South America. Guide Lara
through the lost Incan city while battling wolves, bats, bears, raptors, and more.
Labyrinth... The Golden Age of
Greece, and later Rome. Here Lara battles lions, alligators, crazed monkeys and more as
she explores ruins of this ancient civilization.
Egyptian... Where the vast power of
Egypt rose with the pyramids. Explore buried pyramids and a hidden sphinx while fighting
pumas, crocodiles, and some surprising mystical monsters.
Atlantean... The pyramid of
Atlantis where the mystery unfolds.
Cheers:
Tomb Raider is a
fresh spin on a style of game that has been done many times. Each 3-D world is huge, with
a real looking layout. It is not just several linear levels, rather, an entire environment
complete with cliffs to climb, pools to swim in, secret passages to find, rivers, bridges,
pits, and more. Although the graphics were not as sharp as I would have liked, it is made
up for by the smoothness of the movement of Lara and the scrolling terrain. The number of
different things to see in each environment is incredible, with no two areas alike.
Everywhere you go is unique so the background does not get monotonous (like Doom
and similar games). Although Tomb Raider is more focused on adventure and puzzle
solving, there are enough monsters running around to keep your pulse racing. Also, the
puzzles themselves are just right, not too hard, but not too easy. The choice of character
I thought was fresh too. It is the first game of this type I have seen that casts a woman
as the lead. But dont let her good looks fool you, Lara is as tough as they come
with athletic abilities that Carl Lewis and Dan OBrien would be proud of. Lastly, I
liked the variety of monsters and animals you face. From wolves and bats, to Raptors and
Tyrannosaurus Rexs, this game has them all.
Jeers:
I really tried to think here and come up with some bad things about this game,
however, I could not think of many. I would have liked the options to include a higher
resolution for machines that can handle it. Any time you looked at something really close
up, it was kind of grainy. I like the 3rd person perspective; however, when Lara is
standing with her back near a wall, the viewpoint can be useless. For example, if she has
her back to a wall and something is coming from the front to kill her, the view shows her
from the front and does not show you the danger at all! This can be very dangerous. It is
also bad when you have your back to a wall and are about to jump across something, and
cannot see where the ledge is. The look control lets you see these things, but
when you have to control her, the view jumps back to a frontal view. Also, if you are in
close quarters and trying to move around, the view jumps around a lot, trying to follow
her. This can cause your eyes to wig out somewhat. Lastly is the reality check of the
game. You are in the unfound tomb of Qualipec, and find magnum clips, medkits, uzis,
etc. I suppose there is no other way to introduce new things into the game other than
having them there in the tomb, but it does seem a little odd to find an uzi in an ancient
tomb.
--Brent Hegarty |